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10 lines
293 B
C++
10 lines
293 B
C++
#include "precompiled.h"
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// Entity list for gamedlls adapted from adminmod linkfunc.cpp.
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// NOTE: This list of entities is automatically generated via the script
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// "mklinkgame.sh". See the files in the directory "ents" for the actual
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// list of entities.
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LINK_ENTITY_TO_GAME(worldspawn);
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