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83 lines
2.6 KiB
C
83 lines
2.6 KiB
C
// vi: set ts=4 sw=4 :
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// vim: set tw=75 :
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// engine_t.h - The engine_t type
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/*
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* Copyright (c) 2001-2006 Will Day <willday@hpgx.net>
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*
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* This file is part of Metamod.
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*
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* Metamod is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* Metamod is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Metamod; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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*/
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#ifndef MM_ENGINE_T_H
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#define MM_ENGINE_T_H
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#include "eiface.h" // engfuncs_t, globalvars_t
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#include "engineinfo.h" // EngineInfo
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#include "comp_dep.h"
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#include "osdep.h" //unlikely, OPEN_ARGS
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// Our structure for storing engine references.
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struct engine_t {
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engine_t() DLLINTERNAL;
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engine_t(const engine_t&) DLLINTERNAL;
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engine_t& operator=(const engine_t&) DLLINTERNAL;
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enginefuncs_t *funcs; // engine funcs
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globalvars_t *globals; // engine globals
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enginefuncs_t *pl_funcs; // "modified" eng funcs we give to plugins
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EngineInfo info; // some special info elements
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};
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inline engine_t::engine_t()
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: funcs(NULL), globals(NULL), pl_funcs(NULL), info()
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{
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}
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inline engine_t::engine_t(const engine_t& _rhs)
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: funcs(_rhs.funcs), globals(_rhs.globals), pl_funcs(_rhs.pl_funcs), info(_rhs.info)
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{
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}
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inline engine_t& engine_t::operator=(const engine_t& _rhs)
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{
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funcs = _rhs.funcs;
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globals = _rhs.globals;
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pl_funcs = _rhs.pl_funcs;
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info = _rhs.info;
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return *this;
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}
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extern engine_t Engine DLLHIDDEN;
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#endif /* MM_ENGINE_T_H */
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