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70 lines
2.5 KiB
C++
70 lines
2.5 KiB
C++
/*
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* Copyright (c) 2004-2006 Jussi Kivilinna
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*
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* This file is part of "Metamod All-Mod-Support"-patch for Metamod.
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*
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* Metamod is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* Metamod is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Metamod; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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*/
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#ifndef RET_TYPE_H
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#define RET_TYPE_H
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#include "new_baseclass.h"
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class class_ret_t : public class_metamod_new {
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public:
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// Construction
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inline class_ret_t(void) { };
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inline class_ret_t(float f) { data.f = f; };
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inline class_ret_t(void * p) { data.p = p; };
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inline class_ret_t(const char * pc) { data.pc = pc; };
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inline class_ret_t(int i) { data.i = i; };
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inline class_ret_t(short s) { data.i = s; };
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inline class_ret_t(char c) { data.i = c; };
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inline class_ret_t(unsigned int ui) { data.ui = ui; };
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inline class_ret_t(unsigned long ui) { data.ui = ui; };
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inline class_ret_t(unsigned short us) { data.ui = us; };
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inline class_ret_t(unsigned char uc) { data.ui = uc; };
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// Reading/Writing
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inline void * getptr(void) { return(&data); };
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#define SET_RET_CLASS(ret,type,x) \
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*(type*)((ret).getptr()) = (type)(x)
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#define GET_RET_CLASS(ret,type) \
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(*(type*)((ret).getptr()))
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private:
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//Data (select data size of largest type) (x86: 32bit, x86_64: 64bit)
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union {
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void * p;
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const char * pc;
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float f;
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long i;
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unsigned long ui;
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} data;
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};
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#endif /*RET_TYPE_H*/
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