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51 lines
1.4 KiB
C++
51 lines
1.4 KiB
C++
// vi: set ts=4 sw=4 :
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// vim: set tw=75 :
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// Selected portions of dlls/util.cpp from SDK 2.1.
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// Functions copied from there as needed...
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// And modified to avoid buffer overflows (argh).
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/***
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*
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* Copyright (c) 1999, 2000 Valve LLC. All rights reserved.
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*
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* This product contains software technology licensed from Id
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
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*
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* Use, distribution, and modification of this source code and/or resulting
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* object code is restricted to non-commercial enhancements to products from
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* Valve LLC. All other use, distribution, or modification is prohibited
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* without written permission from Valve LLC.
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*
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****/
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/*
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===== util.cpp ========================================================
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Utility code. Really not optional after all.
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*/
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#include <extdll.h>
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#include <enginecallback.h> // ALERT()
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#include "osdep.h" // win32 vsnprintf, etc
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//=========================================================
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// UTIL_LogPrintf - Prints a logged message to console.
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// Preceded by LOG: ( timestamp ) < message >
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//=========================================================
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void UTIL_LogPrintf( char *fmt, ... )
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{
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va_list argptr;
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static char string[1024];
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va_start ( argptr, fmt );
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vsnprintf ( string, sizeof(string), fmt, argptr );
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va_end ( argptr );
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// Print to server console
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ALERT( at_logged, "%s", string );
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}
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