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Metamod is a plugin/DLL manager that sits between the Half-Life Engine and an HL Game mod, allowing the dynamic loading/unloading of mod-like DLL plugins to add functionality to the HL server or game mod. Metamod-r is improved version of metamod.
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2017-11-19 02:58:58 +07:00
buildSrc Refactoring versioning 2017-07-31 21:44:24 +07:00
gradle/wrapper Added gradle 2016-07-26 07:22:47 +07:00
metamod Add option dynalign_list <yes/no> (for compatibility HLSW on Tab 'Metamod Plugins') 2017-11-19 02:58:58 +07:00
msvc Added example plugin 2017-06-26 23:38:39 +03:00
.editorconfig Add basic editor rules 2017-11-18 22:35:51 +07:00
.gitignore Implemented extension dll to avoid a list of entities e.g (linkgame.cpp). 2017-08-01 01:00:35 +07:00
build.gradle Refactoring versioning 2017-07-31 21:44:24 +07:00
getucrtinfo.bat Add support for VS2015/VS2017 in old gradle. 2017-07-31 19:41:53 +07:00
gradle.properties Refactoring versioning 2017-07-31 21:44:24 +07:00
gradlew Added gradle 2016-07-26 07:22:47 +07:00
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LICENSE Added gradle 2016-07-26 07:22:47 +07:00
Makefile force load gamedll 2016-07-04 17:02:02 +06:00
publish.gradle publish.gradle: remove leading lib prefix 2017-11-18 22:40:04 +07:00
README.md Update README.md 2017-11-18 19:02:04 +07:00
settings.gradle Added gradle 2016-07-26 07:22:47 +07:00
shared_icc.gradle link libstdc++ dynamically (#10) 2017-06-29 01:25:21 +07:00
shared_msvc.gradle Add support for VS2015/VS2017 in old gradle. 2017-07-31 19:41:53 +07:00
shared.gradle Added gradle 2016-07-26 07:22:47 +07:00

metamod-r Build Status Download License: GPL v3

Metamod-r is fully reworked fork of original Metamod by Jussi Kivilinna for Half-Life 1. It contains a huge number of performance optimizations and much cleaner code. The core was written using the JIT compiler.