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Updated Supported games (markdown)
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@ -78,7 +78,7 @@ made clear and actual list of mods,checked (**`briefly*`**) performance and adde
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| [Scientist Hunt](http://www.moddb.com/mods/scientist-hunt/downloads/) | :heavy_check_mark: | :heavy_check_mark:
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| [Snow-War](http://www.moddb.com/mods/snow-war/downloads/) | :heavy_check_mark: | :heavy_check_mark:
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| [StargateTC](http://www.moddb.com/mods/stargatetc/downloads/) :star:| :heavy_check_mark: | :heavy_check_mark: | All versions: `1.x` и `2.x`.
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| [Sven Coop](http://store.steampowered.com/app/225840/Sven_Coop/) :star: | :interrobang: | :interrobang: | All versions: `legacy` and `steam`. **Warning!** `5.x` users have the problems [#1](https://github.com/theAsmodai/metamod-r/issues/17#issuecomment-362253473), [#2](https://github.com/theAsmodai/metamod-r/issues/29).
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| [Sven Coop](http://store.steampowered.com/app/225840/Sven_Coop/) :star: | :interrobang: | :interrobang: | **Warning!** `legacy` versions and old `steam 5.x` users have the problems [#1](https://github.com/theAsmodai/metamod-r/issues/17#issuecomment-362253473), [#2](https://github.com/theAsmodai/metamod-r/issues/29). _**Problem resolved**_ at `steam` version [#3](https://github.com/theAsmodai/metamod-r/issues/45) by developers since [Build 3082297](https://forums.svencoop.com/showthread.php/45308-Sven-Co-op-Update-Released-Build-3082297).
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| [Swarm](http://www.moddb.com/mods/swarm/downloads) | :heavy_check_mark: | :heavy_check_mark: |
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| [Team Fortress Classic](http://store.steampowered.com/app/20/Team_Fortress_Classic/) | :heavy_check_mark: | :heavy_check_mark:
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| [The Battle Grounds](http://www.moddb.com/mods/battle-grounds/downloads/) | :heavy_check_mark: | :heavy_check_mark: |
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@ -109,6 +109,9 @@ made clear and actual list of mods,checked (**`briefly*`**) performance and adde
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The game has a modified limit for preloading objects in the engine and client. Since metamod-r requires rehlds, the server-side limit is changed to the standard 512 objects. As a consequence, the mod doesn't run on cards that go beyond the limit (co-op mode on single-player maps). But at the same time, the standard network cards, such as `crossfire` work fine. (_It is not a bug of [metamod-r #29](https://github.com/theAsmodai/metamod-r/issues/29) or [rehlds #591](https://github.com/dreamstalker/rehlds/issues/591), but affects it_).
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##### How to fix:
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* Try to update `steam`-version to [Build 3082297](https://forums.svencoop.com/showthread.php/45308-Sven-Co-op-Update-Released-Build-3082297) of svencoop.
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##### Workarounds:
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* Try to use  [metamod_unprecacher](https://github.com/In-line/metamod_unprecacher) or something similar to block unused resources. `not tested`
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* Try to build a custom rehlds-assembly with an increased limit that is used in svencoop. `not tested`
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