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0
mirror of https://github.com/rehlds/reapi.git synced 2024-12-29 08:05:36 +03:00

Added support Reunion API

Added new regamedll natives: rg_create_entity, rg_find_ent_by_class, rg_find_ent_by_owner, rg_get_weapon_info, rg_remove_all_items, rg_remove_item
Added hookchain CanBuyThis
Added native (reunion) get_client_data
This commit is contained in:
s1lentq 2016-05-02 03:09:11 +06:00 committed by asmodai
parent 063f8e6ed5
commit 12b0573aa5
27 changed files with 661 additions and 72 deletions

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@ -188,7 +188,7 @@ native Float:[3] rg_fire_bullets3(const inflictor, const attacker, Float:vecSrc[
*
* @noreturn
*/
native rg_round_end(const Float:tmDelay, const WinStatus:st, const ScenarionEventEndRound:event = ROUND_NONE, const message[] = "default", const sentence[] = "default");
native rg_round_end(const Float:tmDelay, const WinStatus:st, const ScenarioEventEndRound:event = ROUND_NONE, const message[] = "default", const sentence[] = "default");
/*
* Update current scores
@ -200,3 +200,58 @@ native rg_round_end(const Float:tmDelay, const WinStatus:st, const ScenarionEven
* @noreturn
*/
native rg_update_teamscores(const iCtsWins = 0, const iTsWins = 0, const bool:bAdd = true);
/*
* Creates an entity using Counter-Strike's custom CreateNamedEntity wrapper.
*
* @param classname Entity class name
*
* @return Index of the created entity or 0 otherwise
*
*/
native rg_create_entity(const classname[]);
/*
* Finds an entity in the world using Counter-Strike's custom FindEntityByString wrapper.
*
* @param start_index Entity index to start searching from. -1 to start from the first entity
* @param classname Classname to search for
*
* @return Entity index > 0 if found, 0 otherwise
*
*/
native rg_find_ent_by_class(start_index, const classname[]);
/*
* Finds an entity in the world using Counter-Strike's custom FindEntityByString wrapper, matching by owner.
*
* @param start_index Entity index to start searching from. -1 to start from the first entity
* @param classname Classname to search for
*
* @return Entity index > 0 if found, 0 otherwise
*
*/
native rg_find_ent_by_owner(start_index, const classname[], owner);
/**
* Returns some information about a weapon.
*
* @param weapon_id Weapon id, see WEAPON_* constants
* @param type Info type, see WPINFO_* constants
*
* @return Weapon information value
* @error If weapon_id and type are out of bound, an error will be thrown.
*
*/
native rg_get_weapon_info(const {WeaponIdType,_}:weapon_id, WpnInfo:type, any:...);
/**
* Remove specifed the player's item by class name
*
* @param index Client index
* @param item_name Class name item
*
* @return 1 if found and remove, 0 otherwise
*
*/
native rg_remove_item(const index, const item_name[]);

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@ -11,6 +11,54 @@
#define SIGNAL_ESCAPE (1<<3)
#define SIGNAL_VIPSAFETY (1<<4)
enum WeaponIdType
{
WEAPON_NONE,
WEAPON_P228,
WEAPON_GLOCK,
WEAPON_SCOUT,
WEAPON_HEGRENADE,
WEAPON_XM1014,
WEAPON_C4,
WEAPON_MAC10,
WEAPON_AUG,
WEAPON_SMOKEGRENADE,
WEAPON_ELITE,
WEAPON_FIVESEVEN,
WEAPON_UMP45,
WEAPON_SG550,
WEAPON_GALIL,
WEAPON_FAMAS,
WEAPON_USP,
WEAPON_GLOCK18,
WEAPON_AWP,
WEAPON_MP5N,
WEAPON_M249,
WEAPON_M3,
WEAPON_M4A1,
WEAPON_TMP,
WEAPON_G3SG1,
WEAPON_FLASHBANG,
WEAPON_DEAGLE,
WEAPON_SG552,
WEAPON_AK47,
WEAPON_KNIFE,
WEAPON_P90,
WEAPON_SHIELDGUN = 99
};
/* Weapon info types for use with rg_get_weapon_info() */
enum WpnInfo
{
WPINFO_COST,
WPINFO_CLIP_COST,
WPINFO_BUY_CLIP_SIZE,
WPINFO_GUN_CLIP_SIZE,
WPINFO_MAX_ROUNDS,
WPINFO_AMMO_TYPE,
WPINFO_NAME
};
enum WinStatus
{
WINSTATUS_CTS = 1,
@ -19,7 +67,7 @@ enum WinStatus
};
// used for EndRoundMessage() logged messages
enum ScenarionEventEndRound
enum ScenarioEventEndRound
{
ROUND_NONE,
ROUND_TARGET_BOMB,
@ -78,10 +126,16 @@ enum GamedllFunc
/**
* Description: -
* Params: (WinStatus:status, ScenarionEventEndRound:event, Float:tmDelay)
* Params: (WinStatus:status, ScenarioEventEndRound:event, Float:tmDelay)
*/
RG_RoundEnd,
/**
* Description: -
* Params: (const index, const iWeapon)
*/
RG_CanBuyThis,
// [...]
RG_End
};

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@ -3,6 +3,46 @@
#endif
#define _reapi_misc_included
enum client_auth
{
/**
* Description: -
* Return type: int
* Params: get_client_data(const index, CA_PROTOCOL)
*/
CA_PROTOCOL,
/**
* Description: -
* Return type: client_auth_type
* Params: get_client_data(const index, CA_TYPE)
*/
CA_TYPE,
/**
* Description: -
* Return type: -
* Params: get_client_data(const index, CA_STRING, output[], maxlength)
*/
CA_STRING,
};
enum client_auth_type
{
CA_TYPE_NONE = 0,
CA_TYPE_DPROTO,
CA_TYPE_STEAM,
CA_TYPE_STEAMEMU,
CA_TYPE_REVEMU,
CA_TYPE_OLDREVEMU,
CA_TYPE_HLTV,
CA_TYPE_SC2009,
CA_TYPE_AVSMP,
CA_TYPE_SXEI,
CA_TYPE_REVEMU2013,
CA_TYPE_SSE3,
};
/*
* Checks whether the player is talking at this moment
*
@ -43,3 +83,11 @@ forward VTC_OnClientStartSpeak(index);
* @noreturn
*/
forward VTC_OnClientStopSpeak(index);
/*
* Get out information of the client
*
* @param index Client index
* @type to look enum client_auth
*/
native get_client_data(const index, client_auth:type, any:...);

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@ -174,6 +174,14 @@ typedef IVoidHookChainRegistry<class CBasePlayer *, struct entvars_s *, struct e
typedef IHookChain<bool, int, ScenarioEventEndRound, float> IReGameHook_RoundEnd;
typedef IHookChainRegistryClassEmpty<bool, int, ScenarioEventEndRound, float> IReGameHookRegistry_RoundEnd;
// CanBuyThis hook
typedef IHookChain<bool, class CBasePlayer *, int> IReGameHook_CanBuyThis;
typedef IHookChainRegistry<bool, class CBasePlayer *, int> IReGameHookRegistry_CanBuyThis;
// InstallGameRules hook
typedef IHookChain<class CGameRules *> IReGameHook_InstallGameRules;
typedef IHookChainRegistry<class CGameRules *> IReGameHookRegistry_InstallGameRules;
class IReGameHookchains {
public:
virtual ~IReGameHookchains() {}
@ -216,6 +224,8 @@ public:
virtual IReGameHookRegistry_PlayerBlind* PlayerBlind() = 0;
virtual IReGameHookRegistry_RadiusFlash_TraceLine* RadiusFlash_TraceLine() = 0;
virtual IReGameHookRegistry_RoundEnd* RoundEnd() = 0;
virtual IReGameHookRegistry_CanBuyThis* CanBuyThis() = 0;
virtual IReGameHookRegistry_InstallGameRules* InstallGameRules() = 0;
};
@ -235,7 +245,8 @@ struct ReGameFuncs_t {
void (*AddMultiDamage)(entvars_t *pevInflictor, CBaseEntity *pEntity, float flDamage, int bitsDamageType);
void (*EndRoundMessage)(const char *sentence, int event);
class CBaseEntity *(*UTIL_FindEntityByString)(class CBaseEntity *pStartEntity, const char *szKeyword, const char *szValue);
struct WeaponInfoStruct *(*GetWeaponInfo)(int weaponID);
};
class IReGameApi {

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@ -301,6 +301,7 @@ public:
virtual void GiveNamedItem(const char *pszName) = 0;
virtual void GiveDefaultItems() = 0;
virtual void GiveShield(bool bDeploy = true) = 0;
virtual void RemoveAllItems(bool bRemoveSuit) = 0;
};
class IAPI_Bot: public ICSPlayer {

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@ -0,0 +1,36 @@
#ifndef REUNION_API_H
#define REUNION_API_H
#define REUNION_API_VERSION_MAJOR 1
#define REUNION_API_VERSION_MINOR 1
enum dp_authkind_e
{
DP_AUTH_NONE = 0,
DP_AUTH_DPROTO = 1,
DP_AUTH_STEAM = 2,
DP_AUTH_STEAMEMU = 3,
DP_AUTH_REVEMU = 4,
DP_AUTH_OLDREVEMU = 5,
DP_AUTH_HLTV = 6,
DP_AUTH_SC2009 = 7,
DP_AUTH_AVSMP = 8,
DP_AUTH_SXEI = 9,
DP_AUTH_REVEMU2013 = 10,
DP_AUTH_SSE3 = 11,
};
class IReunionApi
{
public:
int version_major;
int version_minor;
virtual int GetClientProtocol(int index) = 0; // index: 0-31
virtual dp_authkind_e GetClientAuthtype(int index) = 0; // index: 0-31
virtual size_t GetClientAuthdata(int index, void *data, int maxlen) = 0; // get auth data as binary. index: 0-31
virtual const char *GetClientAuthdataString(int index, char *data, int maxlen) = 0; // get auth data as string. index: 0-31
};
#endif // REUNION_API_H

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@ -204,6 +204,7 @@
<ClInclude Include="..\src\member_list.h" />
<ClInclude Include="..\src\mods\mod_regamedll_api.h" />
<ClInclude Include="..\src\mods\mod_rehlds_api.h" />
<ClInclude Include="..\src\mods\mod_reunion_api.h" />
<ClInclude Include="..\src\mods\mod_vtc_api.h" />
<ClInclude Include="..\src\natives\natives_helper.h" />
<ClInclude Include="..\src\natives\natives_hookchains.h" />
@ -243,6 +244,7 @@
<ClCompile Include="..\src\meta_api.cpp" />
<ClCompile Include="..\src\mods\mod_regamedll_api.cpp" />
<ClCompile Include="..\src\mods\mod_rehlds_api.cpp" />
<ClCompile Include="..\src\mods\mod_reunion_api.cpp" />
<ClCompile Include="..\src\mods\mod_vtc_api.cpp" />
<ClCompile Include="..\src\natives\natives_hookchains.cpp" />
<ClCompile Include="..\src\natives\natives_members.cpp" />

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@ -648,6 +648,9 @@
<ClInclude Include="..\src\main.h">
<Filter>src</Filter>
</ClInclude>
<ClInclude Include="..\src\mods\mod_reunion_api.h">
<Filter>src\mods</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\include\cssdk\common\parsemsg.cpp">
@ -725,6 +728,9 @@
<ClCompile Include="..\src\natives\natives_vtc.cpp">
<Filter>src\natives</Filter>
</ClCompile>
<ClCompile Include="..\src\mods\mod_reunion_api.cpp">
<Filter>src\mods</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="..\extra\amxmodx\scripting\include\reapi.inc">

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@ -2,7 +2,7 @@
CAPI_Config api_cfg;
CAPI_Config::CAPI_Config() : m_api_rehlds(false), m_api_regame(false), m_api_vtc(false)
CAPI_Config::CAPI_Config() : m_api_rehlds(false), m_api_regame(false), m_api_vtc(false), m_api_reunion(false)
{
}
@ -12,18 +12,16 @@ void CAPI_Config::Init()
m_api_rehlds = RehldsApi_Init();
m_api_regame = RegamedllApi_Init();
m_api_vtc = VTC_Api_Init();
}
m_api_reunion = ReunionApi_Init();
void CAPI_Config::ServerActivate() const
{
if (m_api_regame) {
g_pCSGameRules = (CHalfLifeMultiplay **)g_ReGameApi->GetGameData()->GetGameRules();
g_ReGameHookchains->InstallGameRules()->registerHook(&InstallGameRules);
}
}
void CAPI_Config::ServerDeactivate() const
{
if (m_api_regame) {
g_pCSGameRules = nullptr;
g_pGameRules = nullptr;
}
}

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@ -11,8 +11,8 @@ public:
bool hasReHLDS() const { return m_api_rehlds; }
bool hasReGameDLL() const { return m_api_regame; }
bool hasVTC() const { return m_api_vtc; }
bool hasReunion() const { return m_api_reunion; }
void ServerActivate() const;
void ServerDeactivate() const;
private:
@ -22,8 +22,9 @@ private:
// future plans?
bool m_api_vtc; // for gag
bool m_api_reunion; // for information about authorization client
//bool m_api_revoice; // for gag #2
//bool m_api_reunion; // for information about authorization client
//bool m_api_rechecker; // for detection when checking and adding few files
};

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@ -55,7 +55,7 @@ void CBasePlayer_Spawn(IReGameHook_CBasePlayer_Spawn *chain, CBasePlayer *pthis)
chain->callNext();
};
callVoidForward(RG_CBasePlayer_Spawn, original, pthis->entindex());
callVoidForward(RG_CBasePlayer_Spawn, original, indexOfEdict(pthis->pev));
}
void CBasePlayer_Precache(IReGameHook_CBasePlayer_Precache *chain, CBasePlayer *pthis)
@ -65,7 +65,7 @@ void CBasePlayer_Precache(IReGameHook_CBasePlayer_Precache *chain, CBasePlayer *
chain->callNext();
};
callVoidForward(RG_CBasePlayer_Precache, original, pthis->entindex());
callVoidForward(RG_CBasePlayer_Precache, original, indexOfEdict(pthis->pev));
}
int CBasePlayer_ObjectCaps(IReGameHook_CBasePlayer_ObjectCaps *chain, CBasePlayer *pthis)
@ -75,7 +75,7 @@ int CBasePlayer_ObjectCaps(IReGameHook_CBasePlayer_ObjectCaps *chain, CBasePlaye
return chain->callNext();
};
return callForward<int>(RG_CBasePlayer_ObjectCaps, original, pthis->entindex());
return callForward<int>(RG_CBasePlayer_ObjectCaps, original, indexOfEdict(pthis->pev));
}
int CBasePlayer_Classify(IReGameHook_CBasePlayer_Classify *chain, CBasePlayer *pthis)
@ -85,7 +85,7 @@ int CBasePlayer_Classify(IReGameHook_CBasePlayer_Classify *chain, CBasePlayer *p
return chain->callNext();
};
return callForward<int>(RG_CBasePlayer_Classify, original, pthis->entindex());
return callForward<int>(RG_CBasePlayer_Classify, original, indexOfEdict(pthis->pev));
}
void CBasePlayer_TraceAttack(IReGameHook_CBasePlayer_TraceAttack *chain, CBasePlayer *pthis, entvars_t *pevAttacker, float flDamage, Vector& vecDir, TraceResult *ptr, int bitsDamageType)
@ -97,7 +97,7 @@ void CBasePlayer_TraceAttack(IReGameHook_CBasePlayer_TraceAttack *chain, CBasePl
chain->callNext(PEV(_pevAttacker), _flDamage, vecDirCopy, _ptr, _bitsDamageType);
};
callVoidForward(RG_CBasePlayer_TraceAttack, original, pthis->entindex(), indexOfEdict(pevAttacker), flDamage, g_amxxapi.PrepareCellArrayA(reinterpret_cast<cell *>(&vecDirCopy), 3, true), ptr, bitsDamageType);
callVoidForward(RG_CBasePlayer_TraceAttack, original, indexOfEdict(pthis->pev), indexOfEdict(pevAttacker), flDamage, g_amxxapi.PrepareCellArrayA(reinterpret_cast<cell *>(&vecDirCopy), 3, true), ptr, bitsDamageType);
}
int CBasePlayer_TakeDamage(IReGameHook_CBasePlayer_TakeDamage *chain, CBasePlayer *pthis, entvars_t *pevInflictor, entvars_t *pevAttacker, float flDamage, int bitsDamageType)
@ -107,7 +107,7 @@ int CBasePlayer_TakeDamage(IReGameHook_CBasePlayer_TakeDamage *chain, CBasePlaye
return chain->callNext(PEV(_pevInflictor), PEV(_pevAttacker), _flDamage, _bitsDamageType);
};
return callForward<int>(RG_CBasePlayer_TakeDamage, original, pthis->entindex(), indexOfEdict(pevInflictor), indexOfEdict(pevAttacker), flDamage, bitsDamageType);
return callForward<int>(RG_CBasePlayer_TakeDamage, original, indexOfEdict(pthis->pev), indexOfEdict(pevInflictor), indexOfEdict(pevAttacker), flDamage, bitsDamageType);
}
int CBasePlayer_TakeHealth(IReGameHook_CBasePlayer_TakeHealth *chain, CBasePlayer *pthis, float flHealth, int bitsDamageType)
@ -117,7 +117,7 @@ int CBasePlayer_TakeHealth(IReGameHook_CBasePlayer_TakeHealth *chain, CBasePlaye
return chain->callNext(_flHealth, _bitsDamageType);
};
return callForward<int>(RG_CBasePlayer_TakeHealth, original, pthis->entindex(), flHealth, bitsDamageType);
return callForward<int>(RG_CBasePlayer_TakeHealth, original, indexOfEdict(pthis->pev), flHealth, bitsDamageType);
}
void CBasePlayer_Killed(IReGameHook_CBasePlayer_Killed *chain, CBasePlayer *pthis, entvars_t *pevAttacker, int iGib)
@ -127,7 +127,7 @@ void CBasePlayer_Killed(IReGameHook_CBasePlayer_Killed *chain, CBasePlayer *pthi
chain->callNext(PEV(_pevAttacker), _iGib);
};
callVoidForward(RG_CBasePlayer_Killed, original, pthis->entindex(), indexOfEdict(pevAttacker), iGib);
callVoidForward(RG_CBasePlayer_Killed, original, indexOfEdict(pthis->pev), indexOfEdict(pevAttacker), iGib);
}
void CBasePlayer_AddPoints(IReGameHook_CBasePlayer_AddPoints *chain, CBasePlayer *pthis, int score, BOOL bAllowNegativeScore)
@ -137,7 +137,7 @@ void CBasePlayer_AddPoints(IReGameHook_CBasePlayer_AddPoints *chain, CBasePlayer
chain->callNext(_score, _bAllowNegativeScore);
};
callVoidForward(RG_CBasePlayer_AddPoints, original, pthis->entindex(), score, bAllowNegativeScore);
callVoidForward(RG_CBasePlayer_AddPoints, original, indexOfEdict(pthis->pev), score, bAllowNegativeScore);
}
void CBasePlayer_AddPointsToTeam(IReGameHook_CBasePlayer_AddPointsToTeam *chain, CBasePlayer *pthis, int score, BOOL bAllowNegativeScore)
@ -147,7 +147,7 @@ void CBasePlayer_AddPointsToTeam(IReGameHook_CBasePlayer_AddPointsToTeam *chain,
chain->callNext(_score, _bAllowNegativeScore);
};
callVoidForward(RG_CBasePlayer_AddPointsToTeam, original, pthis->entindex(), score, bAllowNegativeScore);
callVoidForward(RG_CBasePlayer_AddPointsToTeam, original, indexOfEdict(pthis->pev), score, bAllowNegativeScore);
}
BOOL CBasePlayer_AddPlayerItem(IReGameHook_CBasePlayer_AddPlayerItem *chain, CBasePlayer *pthis, CBasePlayerItem *pItem)
@ -157,7 +157,7 @@ BOOL CBasePlayer_AddPlayerItem(IReGameHook_CBasePlayer_AddPlayerItem *chain, CBa
return chain->callNext(getPrivate<CBasePlayerItem>(_pItem));
};
return callForward<BOOL>(RG_CBasePlayer_AddPlayerItem, original, pthis->entindex(), pItem->entindex());
return callForward<BOOL>(RG_CBasePlayer_AddPlayerItem, original, indexOfEdict(pthis->pev), indexOfEdict(pItem->pev));
}
BOOL CBasePlayer_RemovePlayerItem(IReGameHook_CBasePlayer_RemovePlayerItem *chain, CBasePlayer *pthis, CBasePlayerItem *pItem)
@ -167,7 +167,7 @@ BOOL CBasePlayer_RemovePlayerItem(IReGameHook_CBasePlayer_RemovePlayerItem *chai
return chain->callNext(getPrivate<CBasePlayerItem>(_pItem));
};
return callForward<BOOL>(RG_CBasePlayer_RemovePlayerItem, original, pthis->entindex(), pItem->entindex());
return callForward<BOOL>(RG_CBasePlayer_RemovePlayerItem, original, indexOfEdict(pthis->pev), indexOfEdict(pItem->pev));
}
int CBasePlayer_GiveAmmo(IReGameHook_CBasePlayer_GiveAmmo *chain, CBasePlayer *pthis, int iAmount, char *szName, int iMax)
@ -177,7 +177,7 @@ int CBasePlayer_GiveAmmo(IReGameHook_CBasePlayer_GiveAmmo *chain, CBasePlayer *p
return chain->callNext(_iAmount, _szName, _iMax);
};
return callForward<int>(RG_CBasePlayer_GiveAmmo, original, pthis->entindex(), iAmount, szName, iMax);
return callForward<int>(RG_CBasePlayer_GiveAmmo, original, indexOfEdict(pthis->pev), iAmount, szName, iMax);
}
void CBasePlayer_ResetMaxSpeed(IReGameHook_CBasePlayer_ResetMaxSpeed *chain, CBasePlayer *pthis)
@ -187,7 +187,7 @@ void CBasePlayer_ResetMaxSpeed(IReGameHook_CBasePlayer_ResetMaxSpeed *chain, CBa
chain->callNext();
};
callVoidForward(RG_CBasePlayer_ResetMaxSpeed, original, pthis->entindex());
callVoidForward(RG_CBasePlayer_ResetMaxSpeed, original, indexOfEdict(pthis->pev));
}
void CBasePlayer_Jump(IReGameHook_CBasePlayer_Jump *chain, CBasePlayer *pthis)
@ -197,7 +197,7 @@ void CBasePlayer_Jump(IReGameHook_CBasePlayer_Jump *chain, CBasePlayer *pthis)
chain->callNext();
};
callVoidForward(RG_CBasePlayer_Jump, original, pthis->entindex());
callVoidForward(RG_CBasePlayer_Jump, original, indexOfEdict(pthis->pev));
}
void CBasePlayer_Duck(IReGameHook_CBasePlayer_Duck *chain, CBasePlayer *pthis)
@ -207,7 +207,7 @@ void CBasePlayer_Duck(IReGameHook_CBasePlayer_Duck *chain, CBasePlayer *pthis)
chain->callNext();
};
callVoidForward(RG_CBasePlayer_Duck, original, pthis->entindex());
callVoidForward(RG_CBasePlayer_Duck, original, indexOfEdict(pthis->pev));
}
void CBasePlayer_PreThink(IReGameHook_CBasePlayer_PreThink *chain, CBasePlayer *pthis)
@ -217,7 +217,7 @@ void CBasePlayer_PreThink(IReGameHook_CBasePlayer_PreThink *chain, CBasePlayer *
chain->callNext();
};
callVoidForward(RG_CBasePlayer_PreThink, original, pthis->entindex());
callVoidForward(RG_CBasePlayer_PreThink, original, indexOfEdict(pthis->pev));
}
void CBasePlayer_PostThink(IReGameHook_CBasePlayer_PostThink *chain, CBasePlayer *pthis)
@ -227,7 +227,7 @@ void CBasePlayer_PostThink(IReGameHook_CBasePlayer_PostThink *chain, CBasePlayer
chain->callNext();
};
callVoidForward(RG_CBasePlayer_PostThink, original, pthis->entindex());
callVoidForward(RG_CBasePlayer_PostThink, original, indexOfEdict(pthis->pev));
}
void CBasePlayer_UpdateClientData(IReGameHook_CBasePlayer_UpdateClientData *chain, CBasePlayer *pthis)
@ -237,7 +237,7 @@ void CBasePlayer_UpdateClientData(IReGameHook_CBasePlayer_UpdateClientData *chai
chain->callNext();
};
callVoidForward(RG_CBasePlayer_UpdateClientData, original, pthis->entindex());
callVoidForward(RG_CBasePlayer_UpdateClientData, original, indexOfEdict(pthis->pev));
}
void CBasePlayer_ImpulseCommands(IReGameHook_CBasePlayer_ImpulseCommands *chain, CBasePlayer *pthis)
@ -247,7 +247,7 @@ void CBasePlayer_ImpulseCommands(IReGameHook_CBasePlayer_ImpulseCommands *chain,
chain->callNext();
};
callVoidForward(RG_CBasePlayer_ImpulseCommands, original, pthis->entindex());
callVoidForward(RG_CBasePlayer_ImpulseCommands, original, indexOfEdict(pthis->pev));
}
void CBasePlayer_RoundRespawn(IReGameHook_CBasePlayer_RoundRespawn *chain, CBasePlayer *pthis)
@ -257,7 +257,7 @@ void CBasePlayer_RoundRespawn(IReGameHook_CBasePlayer_RoundRespawn *chain, CBase
chain->callNext();
};
callVoidForward(RG_CBasePlayer_RoundRespawn, original, pthis->entindex());
callVoidForward(RG_CBasePlayer_RoundRespawn, original, indexOfEdict(pthis->pev));
}
void CBasePlayer_Blind(IReGameHook_CBasePlayer_Blind *chain, CBasePlayer *pthis, float flUntilTime, float flHoldTime, float flFadeTime, int iAlpha)
@ -267,7 +267,7 @@ void CBasePlayer_Blind(IReGameHook_CBasePlayer_Blind *chain, CBasePlayer *pthis,
chain->callNext(_flUntilTime, _flHoldTime, _flFadeTime, _iAlpha);
};
callVoidForward(RG_CBasePlayer_Blind, original, pthis->entindex(), flUntilTime, flHoldTime, flFadeTime, iAlpha);
callVoidForward(RG_CBasePlayer_Blind, original, indexOfEdict(pthis->pev), flUntilTime, flHoldTime, flFadeTime, iAlpha);
}
CBaseEntity *CBasePlayer_Observer_IsValidTarget(IReGameHook_CBasePlayer_Observer_IsValidTarget *chain, CBasePlayer *pthis, int iPlayerIndex, bool bSameTeam)
@ -277,7 +277,7 @@ CBaseEntity *CBasePlayer_Observer_IsValidTarget(IReGameHook_CBasePlayer_Observer
return chain->callNext(_iPlayerIndex, _bSameTeam);
};
return callForward<CBaseEntity *>(RG_CBasePlayer_Observer_IsValidTarget, original, pthis->entindex(), iPlayerIndex, bSameTeam);
return callForward<CBaseEntity *>(RG_CBasePlayer_Observer_IsValidTarget, original, indexOfEdict(pthis->pev), iPlayerIndex, bSameTeam);
}
void CBasePlayer_SetAnimation(IReGameHook_CBasePlayer_SetAnimation *chain, CBasePlayer *pthis, PLAYER_ANIM playerAnim)
@ -287,7 +287,7 @@ void CBasePlayer_SetAnimation(IReGameHook_CBasePlayer_SetAnimation *chain, CBase
chain->callNext(_playerAnim);
};
callVoidForward(RG_CBasePlayer_SetAnimation, original, pthis->entindex(), playerAnim);
callVoidForward(RG_CBasePlayer_SetAnimation, original, indexOfEdict(pthis->pev), playerAnim);
}
void CBasePlayer_GiveDefaultItems(IReGameHook_CBasePlayer_GiveDefaultItems *chain, CBasePlayer *pthis)
@ -297,7 +297,7 @@ void CBasePlayer_GiveDefaultItems(IReGameHook_CBasePlayer_GiveDefaultItems *chai
chain->callNext();
};
callVoidForward(RG_CBasePlayer_GiveDefaultItems, original, pthis->entindex());
callVoidForward(RG_CBasePlayer_GiveDefaultItems, original, indexOfEdict(pthis->pev));
}
void CBasePlayer_GiveNamedItem(IReGameHook_CBasePlayer_GiveNamedItem *chain, CBasePlayer *pthis, const char *pszName)
@ -307,7 +307,7 @@ void CBasePlayer_GiveNamedItem(IReGameHook_CBasePlayer_GiveNamedItem *chain, CBa
chain->callNext(_pszName);
};
callVoidForward(RG_CBasePlayer_GiveNamedItem, original, pthis->entindex(), pszName);
callVoidForward(RG_CBasePlayer_GiveNamedItem, original, indexOfEdict(pthis->pev), pszName);
}
void CBasePlayer_AddAccount(IReGameHook_CBasePlayer_AddAccount *chain, CBasePlayer *pthis, int amount, bool bTrackChange)
@ -317,7 +317,7 @@ void CBasePlayer_AddAccount(IReGameHook_CBasePlayer_AddAccount *chain, CBasePlay
chain->callNext(_amount, _bTrackChange);
};
callVoidForward(RG_CBasePlayer_AddAccount, original, pthis->entindex(), amount, bTrackChange);
callVoidForward(RG_CBasePlayer_AddAccount, original, indexOfEdict(pthis->pev), amount, bTrackChange);
}
void CBasePlayer_GiveShield(IReGameHook_CBasePlayer_GiveShield *chain, CBasePlayer *pthis, bool bDeploy)
@ -327,7 +327,7 @@ void CBasePlayer_GiveShield(IReGameHook_CBasePlayer_GiveShield *chain, CBasePlay
chain->callNext(_bDeploy);
};
callVoidForward(RG_CBasePlayer_GiveShield, original, pthis->entindex(), bDeploy);
callVoidForward(RG_CBasePlayer_GiveShield, original, indexOfEdict(pthis->pev), bDeploy);
}
void CBaseAnimating_ResetSequenceInfo(IReGameHook_CBaseAnimating_ResetSequenceInfo *chain, CBaseAnimating *pthis)
@ -337,7 +337,7 @@ void CBaseAnimating_ResetSequenceInfo(IReGameHook_CBaseAnimating_ResetSequenceIn
chain->callNext();
};
callVoidForward(RG_CBaseAnimating_ResetSequenceInfo, original, pthis->entindex());
callVoidForward(RG_CBaseAnimating_ResetSequenceInfo, original, indexOfEdict(pthis->pev));
}
int GetForceCamera(IReGameHook_GetForceCamera *chain, CBasePlayer *pObserver)
@ -347,7 +347,7 @@ int GetForceCamera(IReGameHook_GetForceCamera *chain, CBasePlayer *pObserver)
return chain->callNext(getPrivate<CBasePlayer>(_pObserver));
};
return callForward<int>(RG_GetForceCamera, original, pObserver->entindex());
return callForward<int>(RG_GetForceCamera, original, indexOfEdict(pObserver->pev));
}
void PlayerBlind(IReGameHook_PlayerBlind *chain, CBasePlayer *pPlayer, entvars_t *pevInflictor, entvars_t *pevAttacker, float fadeTime, float fadeHold, int alpha, Vector& color)
@ -359,7 +359,7 @@ void PlayerBlind(IReGameHook_PlayerBlind *chain, CBasePlayer *pPlayer, entvars_t
chain->callNext(getPrivate<CBasePlayer>(_pPlayer), PEV(_pevInflictor), PEV(_pevAttacker), _fadeTime, _fadeHold, _alpha, colorCopy);
};
callVoidForward(RG_PlayerBlind, original, pPlayer->entindex(), indexOfEdict(pevInflictor), indexOfEdict(pevAttacker), fadeTime, fadeHold, alpha, g_amxxapi.PrepareCellArrayA(reinterpret_cast<cell *>(&colorCopy), 3, true));
callVoidForward(RG_PlayerBlind, original, indexOfEdict(pPlayer->pev), indexOfEdict(pevInflictor), indexOfEdict(pevAttacker), fadeTime, fadeHold, alpha, g_amxxapi.PrepareCellArrayA(reinterpret_cast<cell *>(&colorCopy), 3, true));
}
void RadiusFlash_TraceLine(IReGameHook_RadiusFlash_TraceLine *chain, CBasePlayer *pPlayer, entvars_t *pevInflictor, entvars_t *pevAttacker, Vector& vecSrc, Vector& vecSpot, TraceResult *ptr)
@ -371,7 +371,7 @@ void RadiusFlash_TraceLine(IReGameHook_RadiusFlash_TraceLine *chain, CBasePlayer
chain->callNext(getPrivate<CBasePlayer>(_pPlayer), PEV(_pevInflictor), PEV(_pevAttacker), vecSrcCopy, vecSpotCopy, _ptr);
};
callVoidForward(RG_RadiusFlash_TraceLine, original, pPlayer->entindex(), indexOfEdict(pevInflictor), indexOfEdict(pevAttacker), g_amxxapi.PrepareCellArrayA(reinterpret_cast<cell *>(&vecSrcCopy), 3, true), g_amxxapi.PrepareCellArrayA(reinterpret_cast<cell *>(&vecSpotCopy), 3, true), ptr);
callVoidForward(RG_RadiusFlash_TraceLine, original, indexOfEdict(pPlayer->pev), indexOfEdict(pevInflictor), indexOfEdict(pevAttacker), g_amxxapi.PrepareCellArrayA(reinterpret_cast<cell *>(&vecSrcCopy), 3, true), g_amxxapi.PrepareCellArrayA(reinterpret_cast<cell *>(&vecSpotCopy), 3, true), ptr);
}
bool RoundEnd(IReGameHook_RoundEnd *chain, int winStatus, ScenarioEventEndRound event, float tmDelay)
@ -384,6 +384,16 @@ bool RoundEnd(IReGameHook_RoundEnd *chain, int winStatus, ScenarioEventEndRound
return callForward<bool>(RG_RoundEnd, original, winStatus, event, tmDelay);
}
bool CanBuyThis(IReGameHook_CanBuyThis *chain, CBasePlayer *pPlayer, int iWeapon)
{
auto original = [chain](int _pPlayer, int _iWeapon)
{
return chain->callNext(getPrivate<CBasePlayer>(_pPlayer), _iWeapon);
};
return callForward<bool>(RG_CanBuyThis, original, indexOfEdict(pPlayer->pev), iWeapon);
}
int g_iClientStartSpeak, g_iClientStopSpeak;
void ClientStartSpeak(size_t clientIndex)

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@ -203,6 +203,7 @@ int GetForceCamera(IReGameHook_GetForceCamera *chain, CBasePlayer *pObserver);
void PlayerBlind(IReGameHook_PlayerBlind *chain, CBasePlayer *pPlayer, entvars_t *pevInflictor, entvars_t *pevAttacker, float fadeTime, float fadeHold, int alpha, Vector& color);
void RadiusFlash_TraceLine(IReGameHook_RadiusFlash_TraceLine *chain, CBasePlayer *pPlayer, entvars_t *pevInflictor, entvars_t *pevAttacker, Vector& vecSrc, Vector& vecSpot, TraceResult *ptr);
bool RoundEnd(IReGameHook_RoundEnd *chain, int winStatus, ScenarioEventEndRound event, float tmDelay);
bool CanBuyThis(IReGameHook_CanBuyThis *chain, CBasePlayer *pPlayer, int iWeapon);
// regamedll functions - player
void CBasePlayer_Spawn(IReGameHook_CBasePlayer_Spawn *chain, CBasePlayer *pthis);

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@ -73,7 +73,8 @@ hook_t hooklist_gamedll[] = {
DLL(GetForceCamera),
DLL(PlayerBlind),
DLL(RadiusFlash_TraceLine),
DLL(RoundEnd)
DLL(RoundEnd),
DLL(CanBuyThis)
};
hook_t hooklist_animating[] = {
@ -141,7 +142,6 @@ void hooklist_t::clear()
h.clear();
}
void hook_t::clear()
{
if (pre.size() || post.size()) {

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@ -79,6 +79,7 @@ enum GamedllFunc
RG_PlayerBlind,
RG_RadiusFlash_TraceLine,
RG_RoundEnd,
RG_CanBuyThis,
// [...]
RG_End

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@ -24,6 +24,10 @@ void OnMetaDetach()
g_pVoiceTranscoderApi->ClientStartSpeak()->unregisterCallback(&ClientStartSpeak);
g_pVoiceTranscoderApi->ClientStopSpeak()->unregisterCallback(&ClientStopSpeak);
}
if (api_cfg.hasReGameDLL()) {
g_ReGameHookchains->InstallGameRules()->unregisterHook(&InstallGameRules);
}
}
void ServerActivate_Post(edict_t *pEdictList, int edictCount, int clientMax)
@ -31,15 +35,19 @@ void ServerActivate_Post(edict_t *pEdictList, int edictCount, int clientMax)
g_pEdicts = pEdictList;
gmsgSendAudio = GET_USER_MSG_ID(PLID, "SendAudio", NULL);
gmsgTeamScore = GET_USER_MSG_ID(PLID, "TeamScore", NULL);
api_cfg.ServerActivate();
SET_META_RESULT(MRES_IGNORED);
}
void ServerDeactivate_Post()
{
api_cfg.ServerActivate();
api_cfg.ServerDeactivate();
g_hookManager.clearHandlers();
SET_META_RESULT(MRES_IGNORED);
}
CGameRules *InstallGameRules(IReGameHook_InstallGameRules *chain)
{
return g_pGameRules = chain->callNext();
}

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@ -10,3 +10,4 @@ void OnMetaDetach();
void ServerActivate_Post(edict_t *pEdictList, int edictCount, int clientMax);
void ServerDeactivate_Post();
CGameRules *InstallGameRules(IReGameHook_InstallGameRules *chain);

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@ -3,7 +3,7 @@
IReGameApi *g_ReGameApi;
const ReGameFuncs_t *g_ReGameFuncs;
IReGameHookchains *g_ReGameHookchains;
CHalfLifeMultiplay **g_pCSGameRules = nullptr;
CGameRules *g_pGameRules = nullptr;
bool RegamedllApi_Init()
{

View File

@ -3,6 +3,6 @@
extern IReGameApi *g_ReGameApi;
extern const ReGameFuncs_t *g_ReGameFuncs;
extern IReGameHookchains *g_ReGameHookchains;
extern CHalfLifeMultiplay **g_pCSGameRules;
extern CGameRules *g_pGameRules;
extern bool RegamedllApi_Init();

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@ -0,0 +1,27 @@
#include "precompiled.h"
IReunionApi* g_ReunionApi;
bool ReunionApi_Init()
{
if (g_RehldsApi == nullptr)
return false;
g_ReunionApi = (IReunionApi *)g_RehldsApi->GetFuncs()->GetPluginApi("reunion");
if (g_ReunionApi == nullptr) {
return false;
}
if (g_ReunionApi->version_major != REUNION_API_VERSION_MAJOR) {
UTIL_LogPrintf("[%s]: Reunion Api major version mismatch; expected %d, real %d\n", Plugin_info.logtag, REUNION_API_VERSION_MAJOR, g_ReunionApi->version_major);
return false;
}
if (g_ReunionApi->version_minor < REUNION_API_VERSION_MINOR) {
UTIL_LogPrintf("[%s]: Reunion Api minor version mismatch; expected at least %d, real %d\n", Plugin_info.logtag, REUNION_API_VERSION_MINOR, g_ReunionApi->version_minor);
return false;
}
return true;
}

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@ -0,0 +1,5 @@
#pragma once
extern IReunionApi* g_ReunionApi;
extern bool ReunionApi_Init();

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@ -197,7 +197,7 @@ cell AMX_NATIVE_CALL GetHookChainReturn(AMX *amx, cell *params)
break;
}
case ATYPE_CLASSPTR:
*dstAddr = retVal._classptr->entindex();
*dstAddr = indexOfEdict(retVal._classptr->pev);
break;
default:
return FALSE;

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@ -78,7 +78,7 @@ cell AMX_NATIVE_CALL set_member_game(AMX *amx, cell *params)
return FALSE;
}
if (g_pCSGameRules == nullptr || *g_pCSGameRules == nullptr) {
if (g_pGameRules == nullptr) {
MF_LogError(amx, AMX_ERR_NATIVE, "get_member_game: gamerules not initialized");
return FALSE;
}
@ -86,7 +86,7 @@ cell AMX_NATIVE_CALL set_member_game(AMX *amx, cell *params)
cell* value = getAmxAddr(amx, params[arg_value]);
size_t element = (PARAMS_COUNT == 4) ? *getAmxAddr(amx, params[arg_elem]) : 0;
return set_member(*g_pCSGameRules, member, element, value);
return set_member(g_pGameRules, member, element, value);
}
// native get_member_game(any:_member, any:...);
@ -100,7 +100,7 @@ cell AMX_NATIVE_CALL get_member_game(AMX *amx, cell *params)
return FALSE;
}
if (g_pCSGameRules == nullptr || *g_pCSGameRules == nullptr) {
if (g_pGameRules == nullptr) {
MF_LogError(amx, AMX_ERR_NATIVE, "get_member_game: gamerules not initialized");
return FALSE;
}
@ -129,7 +129,7 @@ cell AMX_NATIVE_CALL get_member_game(AMX *amx, cell *params)
element = 0;
}
return get_member(*g_pCSGameRules, member, element, dest);
return get_member(g_pGameRules, member, element, dest);
}
AMX_NATIVE_INFO Member_Natives[] =
@ -254,7 +254,7 @@ cell get_member(void* pdata, const member_t *member, size_t element, cell* dest)
{
case MEMBER_CLASSPTR:
// native any:get_member(_index, any:_member, element);
return get_member<CBaseEntity *>(pdata, member->offset, element)->entindex();
return indexOfEdict(get_member<CBaseEntity *>(pdata, member->offset, element)->pev);
case MEMBER_EHANDLE:
{
// native any:get_member(_index, any:_member, element);

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@ -384,7 +384,7 @@ cell AMX_NATIVE_CALL rg_round_end(AMX *amx, cell *params)
if (_message[0])
g_ReGameFuncs->EndRoundMessage(_message, event);
(*g_pCSGameRules)->TerminateRound(CAmxArg(amx, params[arg_delay]), winstatus);
CSGameRules()->TerminateRound(CAmxArg(amx, params[arg_delay]), winstatus);
return TRUE;
}
@ -403,13 +403,227 @@ cell AMX_NATIVE_CALL rg_update_teamscores(AMX *amx, cell *params)
{
enum args_e { arg_count, arg_cts, arg_ts, arg_add };
(*g_pCSGameRules)->m_iNumCTWins = ((params[arg_add] != 0) ? (*g_pCSGameRules)->m_iNumCTWins : 0) + params[arg_cts];
(*g_pCSGameRules)->m_iNumTerroristWins = ((params[arg_add] != 0) ? (*g_pCSGameRules)->m_iNumTerroristWins : 0) + params[arg_ts];
CSGameRules()->m_iNumCTWins = ((params[arg_add] != 0) ? CSGameRules()->m_iNumCTWins : 0) + params[arg_cts];
CSGameRules()->m_iNumTerroristWins = ((params[arg_add] != 0) ? CSGameRules()->m_iNumTerroristWins : 0) + params[arg_ts];
UpdateTeamScores();
return TRUE;
}
/*
* Creates an entity using Counter-Strike's custom CreateNamedEntity wrapper.
*
* @param classname Entity class name
*
* @return Index of the created entity or 0 otherwise
*
* native rg_create_entity(const classname[]);
*/
cell AMX_NATIVE_CALL rg_create_entity(AMX *amx, cell *params)
{
//g_ReGameFuncs->CREATE_NAMED_ENTITY2();
enum args_e { arg_count, arg_classname };
string_t iClass = g_engfuncs.pfnAllocString(getAmxString(amx, params[arg_classname]));
edict_t *pEnt = g_ReGameFuncs->CREATE_NAMED_ENTITY2(iClass);
if (!FNullEnt(pEnt))
{
return ENTINDEX(pEnt);
}
return 0;
}
/*
* Finds an entity in the world using Counter-Strike's custom FindEntityByString wrapper.
*
* @param start_index Entity index to start searching from. -1 to start from the first entity
* @param classname Classname to search for
*
* @return Entity index > 0 if found, 0 otherwise
*
* native rg_find_ent_by_class(start_index, const classname[]);
*/
cell AMX_NATIVE_CALL rg_find_ent_by_class(AMX *amx, cell *params)
{
enum args_e { arg_count, arg_start_index, arg_classname };
CBaseEntity *pStartEntity = getPrivate<CBaseEntity>(params[arg_start_index]);
const char* value = getAmxString(amx, params[arg_classname]);
CBaseEntity *pEntity = g_ReGameFuncs->UTIL_FindEntityByString(pStartEntity, "classname", value);
if (pEntity != nullptr && !FNullEnt(pEntity->edict()))
{
return indexOfEdict(pEntity->pev);
}
return 0;
}
/*
* Finds an entity in the world using Counter-Strike's custom FindEntityByString wrapper, matching by owner.
*
* @param start_index Entity index to start searching from. -1 to start from the first entity
* @param classname Classname to search for
*
* @return Entity index > 0 if found, 0 otherwise
*
* native rg_find_ent_by_owner(start_index, const classname[], owner);
*/
cell AMX_NATIVE_CALL rg_find_ent_by_owner(AMX *amx, cell *params)
{
enum args_e { arg_count, arg_start_index, arg_classname, arg_onwer };
CHECK_ISENTITY(params[arg_onwer]);
CBaseEntity *pEntity = getPrivate<CBaseEntity>(params[arg_start_index]);
const char* value = getAmxString(amx, params[arg_classname]);
edict_t *pOwner = edictByIndex(params[arg_onwer]);
while ((pEntity = g_ReGameFuncs->UTIL_FindEntityByString(pEntity, "classname", value)) != nullptr)
{
if (pEntity != nullptr && !FNullEnt(pEntity->edict()) && pEntity->pev->owner == pOwner)
{
return indexOfEdict(pEntity->pev);
}
}
return 0;
}
/**
* Returns some information about a weapon.
*
* @param weapon_id Weapon id, see WEAPON_* constants
* @param type Info type, see WPINFO_* constants
*
* @return Weapon information value
* @error If weapon_id and type are out of bound, an error will be thrown.
*
* native rg_get_weapon_info(const {WeaponIdType,_}:weapon_id, WpnInfo:type, any:...);
*/
cell AMX_NATIVE_CALL rg_get_weapon_info(AMX *amx, cell *params)
{
enum args_e { arg_count, arg_weapon_id, arg_type, arg_3, arg_4 };
int weapon_id = params[arg_weapon_id];
if (weapon_id <= WEAPON_NONE || weapon_id == WEAPON_C4 || weapon_id == WEAPON_KNIFE || weapon_id > WEAPON_P90)
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %i", weapon_id);
return 0;
}
WeaponInfoStruct *info = g_ReGameFuncs->GetWeaponInfo(weapon_id);
WpnInfo info_type = static_cast<WpnInfo>(params[arg_type]);
switch (info_type)
{
case WPINFO_COST:
return info->cost;
case WPINFO_CLIP_COST:
return info->clipCost;
case WPINFO_BUY_CLIP_SIZE:
return info->buyClipSize;
case WPINFO_GUN_CLIP_SIZE:
return info->gunClipSize;
case WPINFO_MAX_ROUNDS:
return info->maxRounds;
case WPINFO_AMMO_TYPE:
return info->ammoType;
case WPINFO_NAME:
{
if (PARAMS_COUNT != arg_4) {
MF_LogError(amx, AMX_ERR_NATIVE, "rg_get_weapon_info: bad parameter count, got %i, expected %i", PARAMS_COUNT, arg_4);
return -1;
}
// native rg_get_weapon_info(id, WPINFO_NAME, output[], maxlength);
cell* dest = getAmxAddr(amx, params[arg_3]);
size_t length = *getAmxAddr(amx, params[arg_4]);
setAmxString(dest, info->entityName, length);
return 1;
}
default:
{
MF_LogError(amx, AMX_ERR_NATIVE, "rg_get_weapon_info: unknown type statement %i, params count %i", info_type, PARAMS_COUNT);
return -1;
}
}
}
/**
* Remove all the player's stuff
*
* @param index Client index
*
* @noreturn
*
* native rg_remove_all_items(const index, bool:bRemove);
*/
cell AMX_NATIVE_CALL rg_remove_all_items(AMX *amx, cell *params)
{
enum args_e { arg_count, arg_index, arg_suit };
CHECK_ISPLAYER(params[arg_index]);
ICSPlayer *pPlayer = g_ReGameFuncs->INDEX_TO_CSPLAYER(params[arg_index]);
if (pPlayer == nullptr || !pPlayer->IsConnected()) {
MF_LogError(amx, AMX_ERR_NATIVE, "player %i is not connected", params[arg_index]);
return FALSE;
}
pPlayer->RemoveAllItems(params[arg_suit] != 0);
return TRUE;
}
/**
* Remove specifed the player's item by class name
*
* @param index Client index
* @param item_name Class name item
*
* @noreturn
*
* native rg_remove_item(const index, const item_name[]);
*/
cell AMX_NATIVE_CALL rg_remove_item(AMX *amx, cell *params)
{
enum args_e { arg_count, arg_index, arg_item_name };
CHECK_ISPLAYER(params[arg_index]);
CBasePlayer *pPlayer = (CBasePlayer *)g_ReGameFuncs->UTIL_PlayerByIndex(params[arg_index]);
if (pPlayer == nullptr || pPlayer->has_disconnected) {
MF_LogError(amx, AMX_ERR_NATIVE, "player %i is not connected", params[arg_index]);
return FALSE;
}
const char* szItemName = getAmxString(amx, params[arg_item_name]);
for (auto& item : pPlayer->m_rgpPlayerItems)
{
CBasePlayerItem *pItem = item;
while (pItem != nullptr)
{
if (FClassnameIs(pItem->pev, szItemName))
{
CBasePlayerWeapon *pWeapon = static_cast<CBasePlayerWeapon *>(pItem);
if (pWeapon->IsWeapon()) {
pWeapon->RetireWeapon();
}
pPlayer->RemovePlayerItem(pItem);
return TRUE;
}
pItem = pItem->m_pNext;
}
}
return FALSE;
}
AMX_NATIVE_INFO Misc_Natives_RG[] =
{
{ "rg_set_animation", rg_set_animation },
@ -429,6 +643,97 @@ AMX_NATIVE_INFO Misc_Natives_RG[] =
{ "rg_round_end", rg_round_end },
{ "rg_update_teamscores", rg_update_teamscores },
{ "rg_create_entity", rg_create_entity },
{ "rg_find_ent_by_class", rg_find_ent_by_class },
{ "rg_find_ent_by_owner", rg_find_ent_by_owner },
{ "rg_get_weapon_info", rg_get_weapon_info },
{ "rg_remove_all_items", rg_remove_all_items },
{ "rg_remove_item", rg_remove_item },
{ nullptr, nullptr }
};
enum client_auth
{
/**
* Description: -
* Return type: int
* Params: get_client_data(const index, CA_PROTOCOL)
*/
CA_PROTOCOL,
/**
* Description: -
* Return type: client_auth_type
* Params: get_client_data(const index, CA_TYPE)
*/
CA_TYPE,
/**
* Description: -
* Return type: -
* Params: get_client_data(const index, CA_STRING, output[], maxlength)
*/
CA_STRING,
};
/*
* Get out information of the client
*
* @param index Client index
* @type to look enum client_auth
*
* native get_client_data(const index, client_auth:type, any:...);
*/
cell AMX_NATIVE_CALL get_client_data(AMX *amx, cell *params)
{
enum args_e { arg_count, arg_index, arg_type, arg_3, arg_4 };
CHECK_ISPLAYER(params[arg_index]);
client_auth type = static_cast<client_auth>(params[arg_type]);
switch (type)
{
case CA_PROTOCOL:
{
// native get_client_data(id, CA_PROTOCOL);
return g_ReunionApi->GetClientProtocol(params[arg_index] - 1);
}
case CA_TYPE:
{
// native client_auth_type:get_client_data(id, CA_TYPE);
return g_ReunionApi->GetClientAuthtype(params[arg_index] - 1);
}
case CA_STRING:
{
if (PARAMS_COUNT != arg_4) {
MF_LogError(amx, AMX_ERR_NATIVE, "get_client_data: bad parameter count, got %i, expected %i", PARAMS_COUNT, arg_4);
return -1;
}
// native get_client_data(id, CA_STRING, output[], maxlength);
cell* dest = getAmxAddr(amx, params[arg_3]);
size_t length = *getAmxAddr(amx, params[arg_4]);
char data[128];
g_ReunionApi->GetClientAuthdataString(params[arg_index] - 1, data, sizeof data);
setAmxString(dest, data, length);
return 1;
}
default:
{
MF_LogError(amx, AMX_ERR_NATIVE, "get_client_data: unknown type statement %i, params count %i", type, PARAMS_COUNT);
return -1;
}
}
}
AMX_NATIVE_INFO Misc_Natives_Reunion[] =
{
{ "get_client_data", get_client_data },
{ nullptr, nullptr }
};
@ -436,4 +741,7 @@ void RegisterNatives_Misc()
{
if (api_cfg.hasReGameDLL())
g_amxxapi.AddNatives(Misc_Natives_RG);
if (api_cfg.hasReunion())
g_amxxapi.AddNatives(Misc_Natives_Reunion);
}

View File

@ -1,3 +1,14 @@
#pragma once
enum WpnInfo
{
WPINFO_COST,
WPINFO_CLIP_COST,
WPINFO_BUY_CLIP_SIZE,
WPINFO_GUN_CLIP_SIZE,
WPINFO_MAX_ROUNDS,
WPINFO_AMMO_TYPE,
WPINFO_NAME
};
void RegisterNatives_Misc();

View File

@ -10,8 +10,6 @@
#include <vector> // std::vector
#include <extdll.h>
#include "main.h"
#include "reapi_utils.h"
#include <cbase.h>
#include "osdep.h" // win32 vsnprintf, etc
@ -27,6 +25,9 @@
#include "regamedll_api.h"
#include "mod_regamedll_api.h"
#include "main.h"
#include "reapi_utils.h"
// rehlds API
#include "rehlds_api.h"
#include "mod_rehlds_api.h"
@ -35,6 +36,10 @@
#include "vtc_api.h"
#include "mod_vtc_api.h"
// Reunion API
#include "reunion_api.h"
#include "mod_reunion_api.h"
#include "api_config.h"
#include "hook_manager.h"
#include "hook_callback.h"

View File

@ -16,11 +16,11 @@ void UpdateTeamScores()
{
g_pengfuncsTable->pfnMessageBegin(MSG_ALL, gmsgTeamScore, NULL, NULL);
g_pengfuncsTable->pfnWriteString("CT");
g_pengfuncsTable->pfnWriteShort((*g_pCSGameRules)->m_iNumCTWins);
g_pengfuncsTable->pfnWriteShort(CSGameRules()->m_iNumCTWins);
g_pengfuncsTable->pfnMessageEnd();
g_pengfuncsTable->pfnMessageBegin(MSG_ALL, gmsgTeamScore, NULL, NULL);
g_pengfuncsTable->pfnWriteString("TERRORIST");
g_pengfuncsTable->pfnWriteShort((*g_pCSGameRules)->m_iNumTerroristWins);
g_pengfuncsTable->pfnWriteShort(CSGameRules()->m_iNumTerroristWins);
g_pengfuncsTable->pfnMessageEnd();
}