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mirror of https://github.com/rehlds/reapi.git synced 2025-01-16 00:28:17 +03:00

Reworked forward SV_WriteFullClientUpdate

This commit is contained in:
s1lent 2017-09-25 21:00:26 +07:00
parent 1a9b80e168
commit 15efb24d1c
No known key found for this signature in database
GPG Key ID: 0FE401DC73916B5C
13 changed files with 471 additions and 95 deletions

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@ -37,7 +37,7 @@ void postEvaluate(NativeBinarySpec b) {
void setupToolchain(NativeBinarySpec b) {
ToolchainConfig cfg = rootProject.createToolchainConfig(b)
cfg.projectInclude(project, '', '/src', '/src/mods', '/src/natives', '/include', '/include/metamod', '/include/cssdk/common', '/include/cssdk/dlls', '/include/cssdk/engine', '/include/cssdk/game_shared', '/include/cssdk/pm_shared', '/include/cssdk/public')
cfg.projectInclude(project, '', '/src', '/common', '/src/mods', '/src/natives', '/include', '/include/metamod', '/include/cssdk/common', '/include/cssdk/dlls', '/include/cssdk/engine', '/include/cssdk/game_shared', '/include/cssdk/pm_shared', '/include/cssdk/public')
cfg.singleDefines('HAVE_STRONG_TYPEDEF');
if (cfg instanceof MsvcToolchainConfig) {
@ -108,7 +108,7 @@ model {
}
reapi_src(CppSourceSet) {
source {
srcDirs "src", "include/cssdk/public"
srcDirs "src", "common", "include/cssdk/public"
include "**/*.cpp"
exclude "precompiled.cpp"

364
reapi/common/info.cpp Normal file
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@ -0,0 +1,364 @@
#include "precompiled.h"
// NOTE: This file contains a lot of fixes that are not covered by REHLDS_FIXES define.
// TODO: Most of the Info_ functions can be speedup via removing unneded copy of key and values.
// Searches the string for the given
// key and returns the associated value, or an empty string.
const char *Info_ValueForKey(const char *s, const char *key)
{
// use few (two?) buffers so compares work without stomping on each other
static char value[INFO_MAX_BUFFER_VALUES][MAX_KV_LEN];
static int valueindex;
char pkey[MAX_KV_LEN];
char *c;
int nCount;
while (*s)
{
if (*s == '\\')
{
s++; // skip the slash
}
// Copy a key
nCount = 0;
c = pkey;
while (*s != '\\')
{
if (!*s)
{
// key should end with a \, not a NULL, but suppose its value as absent
return "";
}
if (nCount >= MAX_KV_LEN)
{
s++;
continue; // skip oversized key chars till the slash or EOL
}
*c++ = *s++;
nCount++;
}
*c = 0;
s++; // skip the slash
// Copy a value
nCount = 0;
c = value[valueindex];
while (*s != '\\')
{
if (!*s)
{
break; // allow value to be ended with NULL
}
if (nCount >= MAX_KV_LEN)
{
s++;
continue; // skip oversized value chars till the slash or EOL
}
*c++ = *s++;
nCount++;
}
*c = 0;
if (!Q_strcmp(key, pkey))
{
c = value[valueindex];
valueindex = (valueindex + 1) % INFO_MAX_BUFFER_VALUES;
return c;
}
}
return "";
}
void Info_RemoveKey(char *s, const char *key)
{
char pkey[MAX_KV_LEN];
char value[MAX_KV_LEN];
char *start;
char *c;
int cmpsize;
int nCount;
if (Q_strstr(key, "\\"))
{
UTIL_ServerPrint("Can't use a key with a \\\n");
return;
}
cmpsize = Q_strlen(key);
if (cmpsize > MAX_KV_LEN - 1)
cmpsize = MAX_KV_LEN - 1;
while (*s)
{
start = s;
if (*s == '\\')
{
s++; // skip the slash
}
// Copy a key
nCount = 0;
c = pkey;
while (*s != '\\')
{
if (!*s)
{
break; // key should end with a \, not a NULL, but allow to remove it
}
if (nCount >= MAX_KV_LEN)
{
s++;
continue; // skip oversized key chars till the slash or EOL
}
*c++ = *s++;
nCount++;
}
*c = 0;
if (*s)
s++; // skip the slash
// Copy a value
nCount = 0;
c = value;
while (*s != '\\')
{
if (!*s)
{
break; // allow value to be ended with NULL
}
if (nCount >= MAX_KV_LEN)
{
s++;
continue; // skip oversized value chars till the slash or EOL
}
*c++ = *s++;
nCount++;
}
*c = 0;
// Compare keys
if (!Q_strncmp(key, pkey, cmpsize))
{
Q_strcpy_s(start, s); // remove this part
s = start; // continue searching
}
}
}
qboolean Info_IsKeyImportant(const char *key)
{
if (key[0] == '*')
return true;
if (!strcmp(key, "name"))
return true;
if (!strcmp(key, "model"))
return true;
if (!strcmp(key, "rate"))
return true;
if (!strcmp(key, "topcolor"))
return true;
if (!strcmp(key, "bottomcolor"))
return true;
if (!strcmp(key, "cl_updaterate"))
return true;
if (!strcmp(key, "cl_lw"))
return true;
if (!strcmp(key, "cl_lc"))
return true;
return false;
}
char *Info_FindLargestKey(char *s, int maxsize)
{
static char largest_key[MAX_KV_LEN];
char key[MAX_KV_LEN];
char value[MAX_KV_LEN];
char *c;
int nCount;
int largest_size = 0;
largest_key[0] = 0;
while (*s)
{
if (*s == '\\')
{
s++; // skip the slash
}
// Copy a key
nCount = 0;
c = key;
while (*s != '\\')
{
// key should end with a \, not a NULL, return this key, so it will be deleted as wrong
if (!*s)
{
*c = 0;
strcpy(largest_key, key);
return largest_key;
}
// oversized key, return this key, so it will be deleted as wrong
if (nCount >= MAX_KV_LEN)
{
*c = 0;
strcpy(largest_key, key);
return largest_key;
}
*c++ = *s++;
nCount++;
}
*c = 0;
s++; // skip the slash
// Get length
int size = c - key;
// Copy a value
nCount = 0;
c = value;
while (*s != '\\')
{
if (!*s)
{
break; // allow value to be ended with NULL
}
if (nCount >= MAX_KV_LEN) // oversized value, return this key, so it will be deleted as wrong
{
*c = 0;
strcpy(largest_key, key);
return largest_key;
}
*c++ = *s++;
nCount++;
}
*c = 0;
// Add length
size += c - value;
if (size > largest_size && !Info_IsKeyImportant(key))
{
largest_size = size;
strcpy(largest_key, key);
}
}
return largest_key;
}
void Info_SetValueForStarKey(char *s, const char *key, const char *value, int maxsize)
{
char newArray[MAX_INFO_STRING];
char *v;
int c;
if (!key || !value)
{
UTIL_ServerPrint("Keys and values can't be null\n");
return;
}
if (key[0] == 0)
{
UTIL_ServerPrint("Keys can't be an empty string\n");
return;
}
if (Q_strstr(key, "\\") || Q_strstr(value, "\\"))
{
UTIL_ServerPrint("Can't use keys or values with a \\\n");
return;
}
if (Q_strstr(key, "..") || Q_strstr(value, ".."))
{
// TODO: Why silently return?
//UTIL_ServerPrint("Can't use keys or values with a ..\n");
return;
}
if (Q_strstr(key, "\"") || Q_strstr(value, "\""))
{
UTIL_ServerPrint("Can't use keys or values with a \"\n");
return;
}
int keyLen = Q_strlen(key);
int valueLan = Q_strlen(value);
if (keyLen >= MAX_KV_LEN || valueLan >= MAX_KV_LEN)
{
UTIL_ServerPrint("Keys and values must be < %i characters\n", MAX_KV_LEN);
return;
}
/*if (!Q_UnicodeValidate(key) || !Q_UnicodeValidate(value))
{
UTIL_ServerPrint("Keys and values must be valid utf8 text\n");
return;
}*/
// Remove current key/value and return if we doesn't specified to set a value
Info_RemoveKey(s, key);
if (value[0] == 0)
{
return;
}
// Create key/value pair
Q_snprintf(newArray, MAX_INFO_STRING - 1, "\\%s\\%s", key, value);
newArray[MAX_INFO_STRING - 1] = 0;
int neededLength = Q_strlen(newArray);
if ((int)Q_strlen(s) + neededLength >= maxsize)
{
// no more room in the buffer to add key/value
if (!Info_IsKeyImportant(key))
{
// no room to add setting
UTIL_ServerPrint("Info string length exceeded\n");
return;
}
// keep removing the largest key/values until we have a room
char *largekey;
do
{
largekey = Info_FindLargestKey(s, maxsize);
if (largekey[0] == 0)
{
// no room to add setting
UTIL_ServerPrint("Info string length exceeded\n");
return;
}
Info_RemoveKey(s, largekey);
} while ((int)Q_strlen(s) + neededLength >= maxsize);
}
// auto lowercase team
bool lowerCaseValue = _stricmp(key, "team") == 0;
s += Q_strlen(s);
v = newArray;
while (*v)
{
c = (unsigned char)*v++;
if (lowerCaseValue)
{
c = tolower(c);
}
*s++ = c;
}
*s = 0;
}

10
reapi/common/info.h Normal file
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@ -0,0 +1,10 @@
#pragma once
// Key + value + 2 x slash + NULL
const int MAX_INFO_STRING = 256;
const int MAX_KV_LEN = 127;
const int INFO_MAX_BUFFER_VALUES = 4;
const char *Info_ValueForKey(const char *s, const char *key);
void Info_RemoveKey(char *s, const char *key);
void Info_SetValueForStarKey(char *s, const char *key, const char *value, int maxsize);

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@ -18,32 +18,32 @@ enum MapNameType
enum EngineFunc
{
/*
* Description: -
* Params: (const recipients, const entity, const channel, const sample[], const volume, Float:attenuation, const fFlags, const pitch)
* Description: -
* Params: (const recipients, const entity, const channel, const sample[], const volume, Float:attenuation, const fFlags, const pitch)
*/
RH_SV_StartSound = BEGIN_FUNC_REGION(engine),
/*
* Description: -
* Params: (const client, bool:crash, const fmt[])
* Description: -
* Params: (const client, bool:crash, const fmt[])
*/
RH_SV_DropClient,
/*
* Description: -
* Params: (const runPhysics)
* Description: -
* Params: (const runPhysics)
*/
RH_SV_ActivateServer,
/*
* Description: -
* Params: (pcvar, const value[])
* Description: -
* Params: (pcvar, const value[])
*/
RH_Cvar_DirectSet,
/*
* Description: Receiver is player index or 0 when update will be sended to all.
* Params: (client, receiver, pinfo)
* Description: Receiver is player index or 0 when update will be sended to all.
* Params: (const client, buffer, const receiver)
*/
RH_SV_WriteFullClientUpdate,
};

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@ -34,10 +34,6 @@
#include "com_progdefs.h"
#include "com_delta_packet.h"
// Key + value + 2 x slash + NULL
const int MAX_INFO_STRING = 256;
const int MAX_KV_LEN = 127;
typedef struct client_frame_s
{
double senttime;

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@ -1,35 +0,0 @@
/*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#pragma once
class string_t
{
public:
using unsigned int;
};

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@ -11,6 +11,7 @@
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\common\info.h" />
<ClInclude Include="..\include\com_client.h" />
<ClInclude Include="..\include\com_delta_packet.h" />
<ClInclude Include="..\include\com_net.h" />
@ -227,6 +228,7 @@
<ClInclude Include="..\version\appversion.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\common\info.cpp" />
<ClCompile Include="..\include\cssdk\common\parsemsg.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
@ -336,7 +338,7 @@
<SDLCheck>true</SDLCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeaderFile>precompiled.h</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>$(ProjectDir)\..\src;$(ProjectDir)\..\src\mods;$(ProjectDir)\..\src\natives;$(ProjectDir)\..\version;$(ProjectDir)\..\include;$(ProjectDir)\..\include\metamod;$(ProjectDir)\..\include\cssdk\common;$(ProjectDir)\..\include\cssdk\dlls;$(ProjectDir)\..\include\cssdk\engine;$(ProjectDir)\..\include\cssdk\game_shared;$(ProjectDir)\..\include\cssdk\pm_shared;$(ProjectDir)\..\include\cssdk\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)\..\src;$(ProjectDir)\..\src\mods;$(ProjectDir)\..\src\natives;$(ProjectDir)\..\common;$(ProjectDir)\..\version;$(ProjectDir)\..\include;$(ProjectDir)\..\include\metamod;$(ProjectDir)\..\include\cssdk\common;$(ProjectDir)\..\include\cssdk\dlls;$(ProjectDir)\..\include\cssdk\engine;$(ProjectDir)\..\include\cssdk\game_shared;$(ProjectDir)\..\include\cssdk\pm_shared;$(ProjectDir)\..\include\cssdk\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<IntrinsicFunctions>true</IntrinsicFunctions>
<MinimalRebuild>false</MinimalRebuild>
@ -385,7 +387,7 @@
<PreprocessorDefinitions>WIN32;HAVE_STRONG_TYPEDEF;NDEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>
</SDLCheck>
<AdditionalIncludeDirectories>$(ProjectDir)\..\src;$(ProjectDir)\..\src\mods;$(ProjectDir)\..\src\natives;$(ProjectDir)\..\version;$(ProjectDir)\..\include;$(ProjectDir)\..\include\metamod;$(ProjectDir)\..\include\cssdk\common;$(ProjectDir)\..\include\cssdk\dlls;$(ProjectDir)\..\include\cssdk\engine;$(ProjectDir)\..\include\cssdk\game_shared;$(ProjectDir)\..\include\cssdk\pm_shared;$(ProjectDir)\..\include\cssdk\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)\..\src;$(ProjectDir)\..\src\mods;$(ProjectDir)\..\src\natives;$(ProjectDir)\..\common;$(ProjectDir)\..\version;$(ProjectDir)\..\include;$(ProjectDir)\..\include\metamod;$(ProjectDir)\..\include\cssdk\common;$(ProjectDir)\..\include\cssdk\dlls;$(ProjectDir)\..\include\cssdk\engine;$(ProjectDir)\..\include\cssdk\game_shared;$(ProjectDir)\..\include\cssdk\pm_shared;$(ProjectDir)\..\include\cssdk\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeaderFile>precompiled.h</PrecompiledHeaderFile>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>

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@ -58,6 +58,9 @@
<Filter Include="version">
<UniqueIdentifier>{60b1b924-8415-4c1d-9fef-57e717e12f42}</UniqueIdentifier>
</Filter>
<Filter Include="common">
<UniqueIdentifier>{8232a3e7-911f-4ee1-8223-03ac077d7bee}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\include\metamod\dllapi.h">
@ -690,6 +693,9 @@
<ClInclude Include="..\include\com_net.h">
<Filter>include</Filter>
</ClInclude>
<ClInclude Include="..\common\info.h">
<Filter>common</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\include\cssdk\common\parsemsg.cpp">
@ -788,6 +794,9 @@
<ClCompile Include="..\src\mods\queryfile_handler.cpp">
<Filter>src\mods</Filter>
</ClCompile>
<ClCompile Include="..\common\info.cpp">
<Filter>common</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="..\extra\amxmodx\scripting\include\reapi.inc">

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@ -46,24 +46,21 @@ void Cvar_DirectSet(IRehldsHook_Cvar_DirectSet *chain, cvar_t *var, const char *
callVoidForward(RH_Cvar_DirectSet, original, var, value);
}
void SV_WriteFullClientUpdate(IRehldsHook_SV_WriteFullClientUpdate *chain, IGameClient *client, char *info, size_t maxlen, sizebuf_t *sb, IGameClient *receiver)
void SV_WriteFullClientUpdate_AMXX(SV_WriteFullClientUpdate_t *data, IGameClient *client, size_t buffer, IGameClient *receiver)
{
int receiver_id = 0;
if (receiver)
receiver_id = receiver->GetId() + 1;
auto original = [chain, sb](int _client, int _receiver, int _pinfo)
auto original = [data](int _client, size_t _buffer, int _receiver)
{
sizebuf_t* dest = sb;
IGameClient* receiver = nullptr;
if (_receiver) {
receiver = g_RehldsSvs->GetClient(_receiver - 1);
dest = receiver->GetNetChan()->GetMessageBuf();
}
chain->callNext(g_RehldsSvs->GetClient(_client - 1), (char *)_pinfo, MAX_INFO_STRING, dest, receiver);
data->m_chain->callNext(g_RehldsSvs->GetClient(_client - 1), (char *)_buffer, data->m_args.maxlen, data->m_args.message, g_RehldsSvs->GetClient(_receiver - 1));
};
callVoidForward(RH_SV_WriteFullClientUpdate, original, client->GetId() + 1, receiver_id, int(info));
callVoidForward(RH_SV_WriteFullClientUpdate, original, client->GetId() + 1, buffer, receiver ? receiver->GetId() + 1 : AMX_NULLENT);
}
void SV_WriteFullClientUpdate(IRehldsHook_SV_WriteFullClientUpdate *chain, IGameClient *client, char *buffer, size_t maxlen, sizebuf_t *sb, IGameClient *receiver)
{
SV_WriteFullClientUpdate_args_t args(sb, maxlen);
SV_WriteFullClientUpdate_t data(chain, args);
SV_WriteFullClientUpdate_AMXX(&data, client, (size_t)buffer, receiver);
}
/*
@ -857,7 +854,7 @@ void FileConsistencyProcess_AMXX(FileConsistencyProcess_t *data, IGameClient *cl
int hashCopy = responseHash;
auto original = [data, hashCopy](int _cl, const char *_filename, const char *_cmd, ResourceType_e _type, uint32 _hash, bool _isBreak)
{
data->m_chain->callNext(g_RehldsSvs->GetClient(_cl - 1), data->m_data, _type, hashCopy);
data->m_chain->callNext(g_RehldsSvs->GetClient(_cl - 1), data->m_args, _type, hashCopy);
};
if (g_RecheckerFuncs->GetResource()->GetPrevHash() == responseHash) {
@ -888,7 +885,7 @@ void CmdExec_AMXX(CmdExec_t *data, IGameClient *cl, const char *filename, char *
int hashCopy = responseHash;
auto original = [data, hashCopy](int _cl, const char *_filename, char *_cmd, uint32 _responseHash)
{
data->m_chain->callNext(g_RehldsSvs->GetClient(_cl - 1), data->m_data, _cmd, hashCopy);
data->m_chain->callNext(g_RehldsSvs->GetClient(_cl - 1), data->m_args, _cmd, hashCopy);
};
if (g_RecheckerFuncs->GetResource()->GetPrevHash() == responseHash) {

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@ -29,8 +29,8 @@ struct retval_t
{
char* _string;
float _float;
int _integer;
CBaseEntity* _classptr;
int _integer;
CBaseEntity* _classptr;
edict_t* _edict;
entvars_t* _pev;
};
@ -39,11 +39,11 @@ struct retval_t
inline AType getApiType(int) { return ATYPE_INTEGER; }
inline AType getApiType(unsigned) { return ATYPE_INTEGER; }
inline AType getApiType(float) { return ATYPE_FLOAT; }
inline AType getApiType(const char *) { return ATYPE_STRING; }
inline AType getApiType(const char *) { return ATYPE_STRING; }
inline AType getApiType(char[]) { return ATYPE_STRING; }
inline AType getApiType(CBaseEntity *) { return ATYPE_CLASSPTR; }
inline AType getApiType(CBaseEntity *) { return ATYPE_CLASSPTR; }
inline AType getApiType(edict_t *) { return ATYPE_EDICT; }
inline AType getApiType(entvars_t *) { return ATYPE_EVARS; }
inline AType getApiType(entvars_t *) { return ATYPE_EVARS; }
template<typename T>
inline AType getApiType(T *) { return ATYPE_INTEGER; }
@ -288,10 +288,10 @@ R callForward(size_t func, original_t original, f_args... args)
template<typename T, typename A>
struct hookdata_t
{
hookdata_t(T chain, A data) : m_chain(chain), m_data(data) {}
hookdata_t(T chain, A args) : m_chain(chain), m_args(args) {}
T m_chain;
A m_data;
A m_args;
};
// rehlds functions
@ -299,7 +299,18 @@ void SV_StartSound(IRehldsHook_SV_StartSound *chain, int recipients, edict_t *en
void SV_DropClient(IRehldsHook_SV_DropClient *chain, IGameClient *cl, bool crash, const char *fmt);
void SV_ActivateServer(IRehldsHook_SV_ActivateServer *chain, int runPhysics);
void Cvar_DirectSet(IRehldsHook_Cvar_DirectSet *chain, cvar_t *var, const char *value);
void SV_WriteFullClientUpdate(IRehldsHook_SV_WriteFullClientUpdate *chain, IGameClient *client, char *info, size_t maxlen, sizebuf_t *sb, IGameClient *receiver);
struct SV_WriteFullClientUpdate_args_t
{
SV_WriteFullClientUpdate_args_t(sizebuf_t *msg, int size) : message(msg), maxlen(size) {}
sizebuf_t *message;
int maxlen;
};
using SV_WriteFullClientUpdate_t = hookdata_t<IRehldsHook_SV_WriteFullClientUpdate *, SV_WriteFullClientUpdate_args_t &>;
void SV_WriteFullClientUpdate_AMXX(SV_WriteFullClientUpdate_t *data, IGameClient *client, size_t buffer, IGameClient *receiver);
void SV_WriteFullClientUpdate(IRehldsHook_SV_WriteFullClientUpdate *chain, IGameClient *client, char *buffer, size_t maxlen, sizebuf_t *sb, IGameClient *receiver);
// regamedll functions
int GetForceCamera(IReGameHook_GetForceCamera *chain, CBasePlayer *pObserver);

View File

@ -1,13 +1,13 @@
#include "precompiled.h"
inline size_t getFwdParamType(void(*)(int)) { return FP_CELL; }
inline size_t getFwdParamType(void(*)(size_t)) { return FP_CELL; }
inline size_t getFwdParamType(void(*)(short)) { return FP_CELL; }
inline size_t getFwdParamType(void(*)(bool)) { return FP_CELL; }
inline size_t getFwdParamType(void(*)(Vector&)) { return FP_ARRAY; }
inline size_t getFwdParamType(void(*)(PLAYER_ANIM)) { return FP_CELL; }
inline size_t getFwdParamType(void(*)(WeaponIdType)) { return FP_CELL; }
inline size_t getFwdParamType(void(*)(RewardType)) { return FP_CELL; }
inline size_t getFwdParamType(void(*)(int)) { return FP_CELL; }
inline size_t getFwdParamType(void(*)(size_t)) { return FP_CELL; }
inline size_t getFwdParamType(void(*)(short)) { return FP_CELL; }
inline size_t getFwdParamType(void(*)(bool)) { return FP_CELL; }
inline size_t getFwdParamType(void(*)(Vector&)) { return FP_ARRAY; }
inline size_t getFwdParamType(void(*)(PLAYER_ANIM)) { return FP_CELL; }
inline size_t getFwdParamType(void(*)(WeaponIdType)) { return FP_CELL; }
inline size_t getFwdParamType(void(*)(RewardType)) { return FP_CELL; }
inline size_t getFwdParamType(void(*)(ScenarioEventEndRound)) { return FP_CELL; }
inline size_t getFwdParamType(void(*)(ItemID)) { return FP_CELL; }
inline size_t getFwdParamType(void(*)(ItemRestType)) { return FP_CELL; }
@ -19,7 +19,7 @@ inline size_t getFwdParamType(void(*)(char *)) { return FP_STRING; }
inline size_t getFwdParamType(void(*)(IResourceBuffer*)) { return FP_CELL; }
template<typename T>
inline size_t getFwdParamType(void(*)(T *)) { return FP_CELL; }
inline size_t getFwdParamType(void(*)(T *)) { return FP_CELL; }
template<size_t current = 0>
void setupParamTypes(size_t param_types[], void (*)())
@ -69,13 +69,13 @@ struct regfunc
int regfunc::current_cell = 1;
#define ENG(h) { {}, {}, #h, "ReHLDS", [](){ return api_cfg.hasReHLDS(); }, ((!(RH_##h & (MAX_REGION_RANGE - 1)) ? regfunc::current_cell = 1, true : false) || (RH_##h & (MAX_REGION_RANGE - 1)) == regfunc::current_cell++) ? regfunc(h) : regfunc(#h), [](){ g_RehldsHookchains->##h##()->registerHook(&##h); }, [](){ g_RehldsHookchains->##h##()->unregisterHook(&##h); }}
#define ENG(h,...) { {}, {}, #h, "ReHLDS", [](){ return api_cfg.hasReHLDS(); }, ((!(RH_##h & (MAX_REGION_RANGE - 1)) ? regfunc::current_cell = 1, true : false) || (RH_##h & (MAX_REGION_RANGE - 1)) == regfunc::current_cell++) ? regfunc(h##__VA_ARGS__) : regfunc(#h#__VA_ARGS__), [](){ g_RehldsHookchains->##h##()->registerHook(&##h); }, [](){ g_RehldsHookchains->##h##()->unregisterHook(&##h); }}
hook_t hooklist_engine[] = {
ENG(SV_StartSound),
ENG(SV_DropClient),
ENG(SV_ActivateServer),
ENG(Cvar_DirectSet),
ENG(SV_WriteFullClientUpdate)
ENG(SV_WriteFullClientUpdate, _AMXX)
};
#define DLL(h) { {}, {}, #h, "ReGameDLL", [](){ return api_cfg.hasReGameDLL(); }, ((!(RG_##h & (MAX_REGION_RANGE - 1)) ? regfunc::current_cell = 1, true : false) || (RG_##h & (MAX_REGION_RANGE - 1)) == regfunc::current_cell++) ? regfunc(h) : regfunc(#h), [](){ g_ReGameHookchains->##h##()->registerHook(&##h); }, [](){ g_ReGameHookchains->##h##()->unregisterHook(&##h); }}

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@ -129,9 +129,15 @@ cell AMX_NATIVE_CALL amx_get_key_value(AMX *amx, cell *params)
{
enum args_e { arg_count, arg_buffer, arg_key, arg_value, arg_maxlen };
char buffer[MAX_INFO_STRING], key[MAX_KV_LEN];
Q_strlcpy(buffer, getAmxString(amx, params[arg_buffer]));
Q_strlcpy(key, getAmxString(amx, params[arg_key]));
char *buffer = reinterpret_cast<char *>(params[arg_buffer]);
if (!buffer)
{
MF_LogError(amx, AMX_ERR_NATIVE, "%s: Invalid buffer", __FUNCTION__);
return FALSE;
}
char key[MAX_KV_LEN];
Q_strlcpy(key, getAmxString(amx, params[arg_key]));
return g_amxxapi.SetAmxString(amx, params[arg_value], g_engfuncs.pfnInfoKeyValue(buffer, key), params[arg_maxlen]);
}
@ -145,18 +151,33 @@ cell AMX_NATIVE_CALL amx_get_key_value(AMX *amx, cell *params)
*
* @noreturn
*
* native set_key_value(const pbuffer, const key[], const value[]);
* native set_key_value(const &pbuffer, const key[], const value[]);
*/
cell AMX_NATIVE_CALL amx_set_key_value(AMX *amx, cell *params)
{
enum args_e { arg_count, arg_buffer, arg_key, arg_value };
char buffer[MAX_INFO_STRING], key[MAX_KV_LEN], value[MAX_KV_LEN];
Q_strlcpy(buffer, getAmxString(amx, params[arg_buffer]));
char *buffer = reinterpret_cast<char *>(params[arg_buffer]);
if (!buffer)
{
MF_LogError(amx, AMX_ERR_NATIVE, "%s: Invalid buffer", __FUNCTION__);
return FALSE;
}
char key[MAX_KV_LEN], value[MAX_KV_LEN];
Q_strlcpy(key, getAmxString(amx, params[arg_key]));
Q_strlcpy(value, getAmxString(amx, params[arg_value]));
g_engfuncs.pfnSetKeyValue(buffer, key, value);
if (!key[0])
{
buffer[0] = '\0';
return TRUE;
}
Info_SetValueForStarKey(buffer, key, value, MAX_INFO_STRING);
// TODO: this function doesn't let me sets another buffer
//g_engfuncs.pfnSetKeyValue(buffer, key, value);
return TRUE;
}

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@ -52,6 +52,7 @@
// AmxModX API
#include "amxxmodule.h"
#include "info.h"
#include "com_client.h"
// reapi main