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Add rg_initialize_player_counts native (#146)
* Add rg_initialize_player_counts native
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@ -836,3 +836,15 @@ native rg_get_iteminfo(const ent, ItemInfo:type, any:...);
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* @return true if prints, false otherwise
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* @return true if prints, false otherwise
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*/
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*/
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native bool:rg_hint_message(const index, const message[], Float:duration = 6.0, bool:bDisplayIfPlayerDead = false, bool:bOverride = false);
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native bool:rg_hint_message(const index, const message[], Float:duration = 6.0, bool:bDisplayIfPlayerDead = false, bool:bOverride = false);
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/*
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* Instantly initialize player counts.
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*
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* @param num_alive_terrorist Count alive terrorists
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* @param num_alive_ct Count alive counter-terrorists
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* @param num_dead_terrorist Count dead terrorists
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* @param num_dead_ct Count dead counter-terrorists
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*
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* @noreturn
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*/
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native rg_initialize_player_counts(&num_alive_terrorist = 0, &num_alive_ct = 0, &num_dead_terrorist = 0, &num_dead_ct = 0);
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@ -2151,6 +2151,33 @@ cell AMX_NATIVE_CALL rg_hint_message(AMX *amx, cell *params)
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return pPlayer->CSPlayer()->HintMessageEx(message, args[arg_duration], args[arg_displayIfPlayerDead], args[arg_override]) ? TRUE : FALSE;
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return pPlayer->CSPlayer()->HintMessageEx(message, args[arg_duration], args[arg_displayIfPlayerDead], args[arg_override]) ? TRUE : FALSE;
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}
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}
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/*
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* Instantly initialize player counts.
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*
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* @param num_alive_terrorist Count alive terrorists
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* @param num_alive_ct Count alive counter-terrorists
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* @param num_dead_terrorist Count dead terrorists
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* @param num_dead_ct Count dead counter-terrorists
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*
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* @noreturn
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*
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* native rg_initialize_player_counts(&num_alive_terrorist = 0, &num_alive_ct = 0, &num_dead_terrorist = 0, &num_dead_ct = 0);
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*/
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cell AMX_NATIVE_CALL rg_initialize_player_counts(AMX *amx, cell *params)
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{
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enum args_e { arg_count, arg_num_alive_terrorist, arg_num_alive_ct, arg_num_dead_terrorist, arg_num_dead_ct };
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CHECK_GAMERULES();
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cell& numAliveTerrorist = *getAmxAddr(amx, params[arg_num_alive_terrorist]);
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cell& numAliveCT = *getAmxAddr(amx, params[arg_num_alive_ct]);
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cell& numDeadTerrorist = *getAmxAddr(amx, params[arg_num_dead_terrorist]);
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cell& numDeadCT = *getAmxAddr(amx, params[arg_num_dead_ct]);
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CSGameRules()->InitializePlayerCounts(numAliveTerrorist, numAliveCT, numDeadTerrorist, numDeadCT);
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return TRUE;
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}
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AMX_NATIVE_INFO Misc_Natives_RG[] =
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AMX_NATIVE_INFO Misc_Natives_RG[] =
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{
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{
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{ "rg_set_animation", rg_set_animation },
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{ "rg_set_animation", rg_set_animation },
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@ -2231,6 +2258,8 @@ AMX_NATIVE_INFO Misc_Natives_RG[] =
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{ "rg_hint_message", rg_hint_message },
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{ "rg_hint_message", rg_hint_message },
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{ "rg_initialize_player_counts", rg_initialize_player_counts },
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{ nullptr, nullptr }
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{ nullptr, nullptr }
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};
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};
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