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Add player zoom constants (#190)
* Add player zoom constants * small fix func_converyor -> func_converyor * fix naming Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
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@ -291,7 +291,7 @@
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#define SF_WALL_TOOGLE_NOTSOLID 0x0008
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#define SF_WALL_TOOGLE_NOTSOLID 0x0008
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/**
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/**
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* func_converyor
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* func_conveyor
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*/
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*/
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#define SF_CONVEYOR_VISUAL 0x0001
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#define SF_CONVEYOR_VISUAL 0x0001
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#define SF_CONVEYOR_NOTSOLID 0x0002
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#define SF_CONVEYOR_NOTSOLID 0x0002
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@ -1338,3 +1338,13 @@ enum InfoMapBuyParam
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#define BRIGHT_GUN_FLASH 512
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#define BRIGHT_GUN_FLASH 512
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#define NORMAL_GUN_FLASH 256
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#define NORMAL_GUN_FLASH 256
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#define DIM_GUN_FLASH 128
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#define DIM_GUN_FLASH 128
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/**
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* Player zoom constants
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* For m_iFOV
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*/
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#define DEFAULT_LARGE_AWP_ZOOM 10
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#define DEFAULT_LARGE_OTHER_SNIPERS_ZOOM 15
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#define DEFAULT_SMALL_SNIPERS_ZOOM 40
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#define DEFAULT_AUG_SG552_ZOOM 55
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#define DEFAULT_NO_ZOOM 90
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