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Add new trace flags to cssdk_const.inc (#278)
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@ -71,6 +71,14 @@
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#define FL_KILLME (1<<30) // This entity is marked for death -- This allows the engine to kill ents at the appropriate time
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#define FL_KILLME (1<<30) // This entity is marked for death -- This allows the engine to kill ents at the appropriate time
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#define FL_DORMANT (1<<31) // Entity is dormant, no updates to client
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#define FL_DORMANT (1<<31) // Entity is dormant, no updates to client
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/**
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* global_get(glb_trace_flags) values
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* @note Custom flags that we can retrieve in pfnShouldCollide/TraceLine/TraceHull
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*/
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#define FTRACE_BULLET (1<<16)
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#define FTRACE_FLASH (1<<17)
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#define FTRACE_KNIFE (1<<18)
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/**
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/**
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* get_entvar(entity, var_movetype) values
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* get_entvar(entity, var_movetype) values
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*/
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*/
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