mirror of
https://github.com/rehlds/reapi.git
synced 2024-12-28 15:45:31 +03:00
Update CSSDK
This commit is contained in:
parent
4155dd42b2
commit
28fe32e514
@ -43,9 +43,14 @@ public:
|
|||||||
virtual void FireBuckshots(ULONG cShots, Vector &vecSrc, Vector &vecDirShooting, Vector &vecSpread, float flDistance, int iTracerFreq, int iDamage, entvars_t *pevAttacker) = 0;
|
virtual void FireBuckshots(ULONG cShots, Vector &vecSrc, Vector &vecDirShooting, Vector &vecSpread, float flDistance, int iTracerFreq, int iDamage, entvars_t *pevAttacker) = 0;
|
||||||
virtual Vector FireBullets3(Vector &vecSrc, Vector &vecDirShooting, float vecSpread, float flDistance, int iPenetration, int iBulletType, int iDamage, float flRangeModifier, entvars_t *pevAttacker, bool bPistol, int shared_rand) = 0;
|
virtual Vector FireBullets3(Vector &vecSrc, Vector &vecDirShooting, float vecSpread, float flDistance, int iPenetration, int iBulletType, int iDamage, float flRangeModifier, entvars_t *pevAttacker, bool bPistol, int shared_rand) = 0;
|
||||||
|
|
||||||
|
public:
|
||||||
|
CBaseEntity *m_pContainingEntity;
|
||||||
|
|
||||||
|
private:
|
||||||
#if defined(_MSC_VER)
|
#if defined(_MSC_VER)
|
||||||
#pragma region reserve_vfuncs_Region
|
#pragma region reserve_data_Region
|
||||||
#endif
|
#endif
|
||||||
|
int CCSEntity_Reserve[0x1000];
|
||||||
virtual void func_reserve1() {};
|
virtual void func_reserve1() {};
|
||||||
virtual void func_reserve2() {};
|
virtual void func_reserve2() {};
|
||||||
virtual void func_reserve3() {};
|
virtual void func_reserve3() {};
|
||||||
@ -79,9 +84,6 @@ public:
|
|||||||
#if defined(_MSC_VER)
|
#if defined(_MSC_VER)
|
||||||
#pragma endregion
|
#pragma endregion
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
public:
|
|
||||||
CBaseEntity *m_pContainingEntity;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
class CCSDelay: public CCSEntity
|
class CCSDelay: public CCSEntity
|
||||||
@ -89,6 +91,8 @@ class CCSDelay: public CCSEntity
|
|||||||
DECLARE_CLASS_TYPES(CCSDelay, CCSEntity);
|
DECLARE_CLASS_TYPES(CCSDelay, CCSEntity);
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
private:
|
||||||
|
int CCSDelay_Reserve[0x100];
|
||||||
};
|
};
|
||||||
|
|
||||||
class CCSAnimating: public CCSDelay
|
class CCSAnimating: public CCSDelay
|
||||||
@ -96,6 +100,8 @@ class CCSAnimating: public CCSDelay
|
|||||||
DECLARE_CLASS_TYPES(CCSAnimating, CCSDelay);
|
DECLARE_CLASS_TYPES(CCSAnimating, CCSDelay);
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
private:
|
||||||
|
int CCSAnimating_Reserve[0x100];
|
||||||
};
|
};
|
||||||
|
|
||||||
class CCSToggle: public CCSAnimating
|
class CCSToggle: public CCSAnimating
|
||||||
@ -103,6 +109,8 @@ class CCSToggle: public CCSAnimating
|
|||||||
DECLARE_CLASS_TYPES(CCSToggle, CCSAnimating);
|
DECLARE_CLASS_TYPES(CCSToggle, CCSAnimating);
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
private:
|
||||||
|
int CCSToggle_Reserve[0x100];
|
||||||
};
|
};
|
||||||
|
|
||||||
class CCSMonster: public CCSToggle
|
class CCSMonster: public CCSToggle
|
||||||
@ -110,6 +118,8 @@ class CCSMonster: public CCSToggle
|
|||||||
DECLARE_CLASS_TYPES(CCSMonster, CCSToggle);
|
DECLARE_CLASS_TYPES(CCSMonster, CCSToggle);
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
private:
|
||||||
|
int CCSMonster_Reserve[0x100];
|
||||||
};
|
};
|
||||||
|
|
||||||
#define CSENTITY_API_INTERFACE_VERSION "CSENTITY_API_INTERFACE_VERSION002"
|
#define CSENTITY_API_INTERFACE_VERSION "CSENTITY_API_INTERFACE_VERSION003"
|
||||||
|
@ -173,6 +173,7 @@ public:
|
|||||||
|
|
||||||
public:
|
public:
|
||||||
CCSEntity *m_pEntity; // NOTE: it was replaced on member "int *current_ammo" because it is useless.
|
CCSEntity *m_pEntity; // NOTE: it was replaced on member "int *current_ammo" because it is useless.
|
||||||
|
CCSEntity *CSEntity() const;
|
||||||
|
|
||||||
// We use this variables to store each ammo count.
|
// We use this variables to store each ammo count.
|
||||||
float currentammo;
|
float currentammo;
|
||||||
@ -253,6 +254,11 @@ inline void CBaseEntity::SetBlocked(std::nullptr_t)
|
|||||||
m_pfnBlocked = nullptr;
|
m_pfnBlocked = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
inline CCSEntity *CBaseEntity::CSEntity() const
|
||||||
|
{
|
||||||
|
return m_pEntity;
|
||||||
|
}
|
||||||
|
|
||||||
class CPointEntity: public CBaseEntity
|
class CPointEntity: public CBaseEntity
|
||||||
{
|
{
|
||||||
DECLARE_CLASS_TYPES(CPointEntity, CBaseEntity);
|
DECLARE_CLASS_TYPES(CPointEntity, CBaseEntity);
|
||||||
|
@ -62,6 +62,12 @@ bool RegamedllApi_Init()
|
|||||||
if (!g_ReGameApi->BGetICSEntity(CSENTITY_API_INTERFACE_VERSION))
|
if (!g_ReGameApi->BGetICSEntity(CSENTITY_API_INTERFACE_VERSION))
|
||||||
{
|
{
|
||||||
UTIL_ServerPrint("[%s]: Interface CCSEntity API version '%s' not found.\n", Plugin_info.logtag, CSENTITY_API_INTERFACE_VERSION);
|
UTIL_ServerPrint("[%s]: Interface CCSEntity API version '%s' not found.\n", Plugin_info.logtag, CSENTITY_API_INTERFACE_VERSION);
|
||||||
|
|
||||||
|
if (g_ReGameApi->BGetICSEntity("CSENTITY_API_INTERFACE_VERSION002"))
|
||||||
|
UTIL_ServerPrint("[%s]: Please update ReGameDLL to the latest version.\n", Plugin_info.logtag);
|
||||||
|
else
|
||||||
|
UTIL_ServerPrint("[%s]: Please update ReAPI to the latest version.\n", Plugin_info.logtag);
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user