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Implement RH_SV_SendResources
hook (#308)
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parent
d98450249e
commit
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@ -100,9 +100,10 @@ enum EngineFunc
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/*
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* Description: Called when client it's in the scoreboard
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* Params: (const this)
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* Params: (const client)
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*/
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RH_SV_EmitPings,
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/*
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* Description: Called when an entity is created.
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* Return type: Edict * (Entity index)
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@ -184,6 +185,12 @@ enum EngineFunc
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*/
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RH_ExecuteServerStringCmd,
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/*
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* Description: Called when server sends resources list and location.
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* Params: (const client)
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*/
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RH_SV_SendResources,
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};
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/**
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@ -258,6 +258,10 @@ typedef IVoidHookChainRegistry<const char *> IRehldsHookRegistry_SV_ClientPrintf
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typedef IHookChain<bool, edict_t*, edict_t*> IRehldsHook_SV_AllowPhysent;
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typedef IHookChainRegistry<bool, edict_t*, edict_t*> IRehldsHookRegistry_SV_AllowPhysent;
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//SV_SendResources hook
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typedef IVoidHookChain<sizebuf_t *> IRehldsHook_SV_SendResources;
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typedef IVoidHookChainRegistry<sizebuf_t *> IRehldsHookRegistry_SV_SendResources;
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class IRehldsHookchains {
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public:
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virtual ~IRehldsHookchains() { }
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@ -317,6 +321,7 @@ public:
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virtual IRehldsHookRegistry_SV_AddResource* SV_AddResource() = 0;
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virtual IRehldsHookRegistry_SV_ClientPrintf* SV_ClientPrintf() = 0;
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virtual IRehldsHookRegistry_SV_AllowPhysent* SV_AllowPhysent() = 0;
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virtual IRehldsHookRegistry_SV_SendResources* SV_SendResources() = 0;
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};
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struct RehldsFuncs_t {
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@ -242,6 +242,22 @@ void ExecuteServerStringCmd(IRehldsHook_ExecuteServerStringCmd* chain, const cha
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callVoidForward(RH_ExecuteServerStringCmd, original, cmdName, cmdSrc, cmdSrc == src_client ? cl->GetId() + 1 : AMX_NULLENT);
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}
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void SV_SendResources_AMXX(SV_SendResources_t *data, IGameClient *cl)
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{
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auto original = [data](int _cl)
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{
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data->m_chain->callNext(data->m_args);
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};
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callVoidForward(RH_SV_SendResources, original, cl ? cl->GetId() + 1 : AMX_NULLENT);
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}
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void SV_SendResources(IRehldsHook_SV_SendResources *chain, sizebuf_t *msg)
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{
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SV_SendResources_t data(chain, msg);
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SV_SendResources_AMXX(&data, g_RehldsFuncs->GetHostClient());
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}
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/*
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* ReGameDLL functions
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*/
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@ -371,6 +371,10 @@ int PF_precache_generic_I(IRehldsHook_PF_precache_generic_I *chain, const char *
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int PF_precache_model_I(IRehldsHook_PF_precache_model_I *chain, char *s);
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int PF_precache_sound_I(IRehldsHook_PF_precache_sound_I *chain, const char *s);
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using SV_SendResources_t = hookdata_t<IRehldsHook_SV_SendResources *, sizebuf_t *>;
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void SV_SendResources_AMXX(SV_SendResources_t *data, IGameClient *cl);
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void SV_SendResources(IRehldsHook_SV_SendResources *chain, sizebuf_t *msg);
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struct EventPrecache_args_t
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{
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EventPrecache_args_t(int _type) : type(_type) {}
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@ -108,7 +108,7 @@ hook_t hooklist_engine[] = {
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ENG(SV_ClientPrintf),
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ENG(SV_AllowPhysent),
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ENG(ExecuteServerStringCmd),
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ENG(SV_SendResources, _AMXX),
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};
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#define DLL(h,...) { {}, {}, #h, "ReGameDLL", [](){ return api_cfg.hasReGameDLL(); }, ((!(RG_##h & (MAX_REGION_RANGE - 1)) ? regfunc::current_cell = 1, true : false) || (RG_##h & (MAX_REGION_RANGE - 1)) == regfunc::current_cell++) ? regfunc(h##__VA_ARGS__) : regfunc(#h#__VA_ARGS__), [](){ g_ReGameHookchains->h()->registerHook(&h); }, [](){ g_ReGameHookchains->h()->unregisterHook(&h); }, false}
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@ -117,6 +117,7 @@ enum EngineFunc
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RH_SV_ClientPrintf,
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RH_SV_AllowPhysent,
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RH_ExecuteServerStringCmd,
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RH_SV_SendResources,
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// [...]
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};
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