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Fix slash.
Fix discrepancy of info about the natives in include files.
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@ -496,11 +496,12 @@ native rg_set_user_model(const index, const model[], const bool:update_index = f
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* Reset model user
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* Reset model user
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*
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*
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* @param index Client index
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* @param index Client index
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* @param update_index If true, the modelindex is reseted as well
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*
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*
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* @return 1 if successfully, 0 otherwise
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* @return 1 if successfully, 0 otherwise
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*
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*
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*/
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*/
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native rg_reset_user_model(const index);
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native rg_reset_user_model(const index, const bool:update_index = false);
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/*
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/*
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* Enable/Disable footsteps of the player.
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* Enable/Disable footsteps of the player.
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@ -208,7 +208,7 @@ enum GamedllFunc
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/*
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/*
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* Description: -
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* Description: -
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* Params: (const index, VGUIMenu:menuType, const bitsSlots, szOldMenu[], bool:bForceOldMenu)
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* Params: (const index, VGUIMenu:menuType, const bitsSlots, szOldMenu[])
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*/
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*/
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RG_ShowVGUIMenu,
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RG_ShowVGUIMenu,
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@ -231,7 +231,7 @@ NOINLINE void AMXX_Error(AMX *amx, const char *fmt, ...)
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auto scriptName = g_amxxapi.GetAmxScriptName(g_amxxapi.FindAmxScriptByAmx(amx));
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auto scriptName = g_amxxapi.GetAmxScriptName(g_amxxapi.FindAmxScriptByAmx(amx));
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if (scriptName)
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if (scriptName)
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{
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{
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if ((scriptName = strrchr(scriptName, '\\')))
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if ((scriptName = strrchr(scriptName, '/')))
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scriptName++;
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scriptName++;
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}
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}
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