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Add new native rg_observer_find_next_player (#345)

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Eason 2025-04-07 16:39:39 +08:00 committed by GitHub
parent 5fa7a8368e
commit 6dffaef1d5
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5 changed files with 44 additions and 2 deletions

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@ -1185,6 +1185,18 @@ native rg_disappear(const player);
*/
native rg_set_observer_mode(const player, const mode);
/*
* Call origin function CBasePlayer::Observer_FindNextPlayer()
* @note Player must be a valid observer (m_afPhysicsFlags & PFLAG_OBSERVER).
*
* @param player Player index.
* @param bReverse If bReverse is true, finding order will be reversed
* @param name Player name to find.
*
* @noreturn
*/
native rg_observer_find_next_player(const player, const bool:bReverse = false, const name[] = "");
/*
* Emits a death notice (logs, DeathMsg event, win conditions check)
*

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@ -118,6 +118,7 @@ public:
virtual void Reset() = 0;
virtual void OnSpawnEquip(bool addDefault = true, bool equipGame = true) = 0;
virtual void SetScoreboardAttributes(CBasePlayer *destination = nullptr) = 0;
virtual void Observer_FindNextPlayer(bool bReverse, const char *name = nullptr) = 0;
CBasePlayer *BasePlayer() const;

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@ -40,7 +40,7 @@
#include <API/CSInterfaces.h>
#define REGAMEDLL_API_VERSION_MAJOR 5
#define REGAMEDLL_API_VERSION_MINOR 27
#define REGAMEDLL_API_VERSION_MINOR 29
// CBasePlayer::Spawn hook
typedef IHookChainClass<void, class CBasePlayer> IReGameHook_CBasePlayer_Spawn;

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@ -3244,6 +3244,34 @@ cell AMX_NATIVE_CALL rg_set_observer_mode(AMX* amx, cell* params)
return TRUE;
}
/*
* Call origin function CBasePlayer::Observer_FindNextPlayer()
* @note Player must be a valid observer (m_afPhysicsFlags & PFLAG_OBSERVER).
*
* @param player Player index.
* @param bReverse If bReverse is true, finding order will be reversed
* @param name Player name to find.
*
* @noreturn
*/
cell AMX_NATIVE_CALL rg_observer_find_next_player(AMX* amx, cell* params)
{
enum args_e { arg_count, arg_index, arg_bReverse, arg_name };
CHECK_ISPLAYER(arg_index)
CBasePlayer *pPlayer = UTIL_PlayerByIndex(params[arg_index]);
CHECK_CONNECTED(pPlayer, arg_index);
char nameBuf[MAX_PLAYER_NAME_LENGTH];
const char* name = getAmxString(amx, params[arg_name], nameBuf);
if (strcmp(name, "") == 0)
name = nullptr;
pPlayer->CSPlayer()->Observer_FindNextPlayer(params[arg_bReverse] != 0, name);
return TRUE;
}
/*
* Emits a death notice (logs, DeathMsg event, win conditions check)
*
@ -3457,6 +3485,7 @@ AMX_NATIVE_INFO Misc_Natives_RG[] =
{ "rg_switch_best_weapon", rg_switch_best_weapon },
{ "rg_disappear", rg_disappear },
{ "rg_set_observer_mode", rg_set_observer_mode },
{ "rg_observer_find_next_player", rg_observer_find_next_player },
{ "rg_death_notice", rg_death_notice },
{ "rg_player_relationship", rg_player_relationship },

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@ -6,5 +6,5 @@
#pragma once
#define VERSION_MAJOR 5
#define VERSION_MINOR 26
#define VERSION_MINOR 27
#define VERSION_MAINTENANCE 0