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Fixed member regions in amxx includes
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@ -45,7 +45,7 @@ enum EntVars
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* Get params: get_entvar(index, EntVars:var, dest[], const lenght);
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* Get params: get_entvar(index, EntVars:var, dest[], const lenght);
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* Set params: set_entvar(index, EntVars:var, const source[]);
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* Set params: set_entvar(index, EntVars:var, const source[]);
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*/
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*/
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var_classname = 4 * 1024,
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var_classname = 5 * 1024,
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/*
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/*
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* Description: -
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* Description: -
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@ -1032,7 +1032,7 @@ enum UserCmd
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* Get params: get_ucmd(const ucmd, UserCmd:var);
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* Get params: get_ucmd(const ucmd, UserCmd:var);
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* Set params: set_ucmd(const ucmd, UserCmd:var, value);
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* Set params: set_ucmd(const ucmd, UserCmd:var, value);
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*/
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*/
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ucmd_lerp_msec = 7 * 1024,
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ucmd_lerp_msec = 8 * 1024,
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/*
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/*
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* Description: -
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* Description: -
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@ -555,7 +555,7 @@ enum CSGameRules_Members
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* Get params: get_member_game(member);
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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* Set params: set_member_game(member, value);
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*/
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*/
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m_bFreezePeriod = 0,
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m_bFreezePeriod = 0 * 1024,
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/*
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/*
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* Description: -
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* Description: -
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@ -1448,7 +1448,7 @@ enum CBaseMonster_Members
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* Get params: get_member(index, member);
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* Get params: get_member(index, member);
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* Set params: set_member(index, member, value);
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* Set params: set_member(index, member, value);
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*/
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*/
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m_Activity = 3072,
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m_Activity = 3 * 1024,
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/*
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/*
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* Description: -
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* Description: -
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@ -1580,7 +1580,7 @@ enum CBasePlayer_Members
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* Get params: get_member(index, member);
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* Get params: get_member(index, member);
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* Set params: set_member(index, member, value);
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* Set params: set_member(index, member, value);
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*/
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*/
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random_seed = 3 * 1024,
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random_seed = 4 * 1024,
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/*
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/*
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* Description: -
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* Description: -
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@ -3079,7 +3079,7 @@ enum PlayerMove
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* Get params: get_pmove(member);
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* Get params: get_pmove(member);
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* Set params: set_pmove(const PlayerMove:var, value);
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* Set params: set_pmove(const PlayerMove:var, value);
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*/
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*/
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pm_player_index = 5 * 1024,
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pm_player_index = 6 * 1024,
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/*
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/*
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* Description: -
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* Description: -
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@ -3562,7 +3562,7 @@ enum MoveVars
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* Get params: Float:get_mvar(const MoveVars:var);
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* Get params: Float:get_mvar(const MoveVars:var);
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* Set params: set_mvar(const MoveVars:var, Float:value);
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* Set params: set_mvar(const MoveVars:var, Float:value);
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*/
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*/
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mv_gravity = 5 * 1024,
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mv_gravity = 7 * 1024,
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/*
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/*
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* Description: -
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* Description: -
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@ -3773,7 +3773,7 @@ enum PMTrace
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* Get params: get_pmtrace(const tr, const PMTrace:var);
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* Get params: get_pmtrace(const tr, const PMTrace:var);
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* Set params: set_pmtrace(const tr, const PMTrace:var, value);
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* Set params: set_pmtrace(const tr, const PMTrace:var, value);
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*/
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*/
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pmt_allsolid = 8 * 1024,
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pmt_allsolid = 9 * 1024,
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/*
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/*
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* Description: -
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* Description: -
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@ -6,6 +6,7 @@
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#define GM_VOICE_MEMBERS(mx) CLASS_MEMBERS(CVoiceGameMgr, mx,)
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#define GM_VOICE_MEMBERS(mx) CLASS_MEMBERS(CVoiceGameMgr, mx,)
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#define BASE_MEMBERS(mx) CLASS_MEMBERS(CBaseEntity, mx,)
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#define BASE_MEMBERS(mx) CLASS_MEMBERS(CBaseEntity, mx,)
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#define ANIM_MEMBERS(mx) CLASS_MEMBERS(CBaseAnimating, mx,)
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#define ANIM_MEMBERS(mx) CLASS_MEMBERS(CBaseAnimating, mx,)
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#define MONST_MEMBERS(mx) CLASS_MEMBERS(CBaseMonster, mx,)
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#define PL_MEMBERS(mx) CLASS_MEMBERS(CBasePlayer, mx,)
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#define PL_MEMBERS(mx) CLASS_MEMBERS(CBasePlayer, mx,)
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#define EVAR_MEMBERS(mx) CLASS_MEMBERS(com_entvars, mx, var_)
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#define EVAR_MEMBERS(mx) CLASS_MEMBERS(com_entvars, mx, var_)
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#define PMOVE_MEMBERS(mx) CLASS_MEMBERS(com_playermove, mx, pm_)
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#define PMOVE_MEMBERS(mx) CLASS_MEMBERS(com_playermove, mx, pm_)
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