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@ -137,3 +137,14 @@ native bool:rh_emit_sound2(const entity, const recipient, const channel, const s
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* @noreturn
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*/
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native rh_update_user_info(playerEntIndex);
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/*
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* Kicks a client from server with message
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*
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* @param index Client index
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* @param message Message that will be sent to client when it is deleted from server
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*
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* @noreturn
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*
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*/
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native rh_drop_client(const index, const message[] = "");
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@ -2364,6 +2364,34 @@ cell AMX_NATIVE_CALL rh_update_user_info(AMX *amx, cell *params)
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return TRUE;
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}
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/*
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* Kicks a client from server with message
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*
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* @param index Client index
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* @param message Message that will be sent to client when it is deleted from server
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*
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* @noreturn
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*
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* native rh_drop_client(const index, const message[] = "");
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*/
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cell AMX_NATIVE_CALL rh_drop_client(AMX *amx, cell *params)
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{
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enum args_e { arg_count, arg_index, arg_msg };
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CHECK_ISPLAYER(arg_index);
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client_t *pClient = clientOfIndex(params[arg_index]);
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if (unlikely(pClient == nullptr || !(pClient->active | pClient->spawned | pClient->connected)))
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{
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AMXX_LogError(amx, AMX_ERR_NATIVE, "%s: player %i is not connected", __FUNCTION__, params[arg_index]);
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return FALSE;
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}
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char messagebuf[256];
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g_RehldsFuncs->DropClient(g_RehldsSvs->GetClient(params[arg_index] - 1), false, getAmxString(amx, params[arg_msg], messagebuf));
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return TRUE;
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}
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AMX_NATIVE_INFO Misc_Natives_RH[] =
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{
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{ "rh_set_mapname", rh_set_mapname },
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@ -2371,6 +2399,7 @@ AMX_NATIVE_INFO Misc_Natives_RH[] =
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{ "rh_reset_mapname", rh_reset_mapname },
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{ "rh_emit_sound2", rh_emit_sound2 },
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{ "rh_update_user_info", rh_update_user_info },
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{ "rh_drop_client", rh_drop_client },
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{ nullptr, nullptr }
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};
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