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Suppress warnings C4573 VS2015
Add native rg_drop_items_by_slot
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@ -348,6 +348,17 @@ native rg_set_weapon_info(const {WeaponIdType,_}:weapon_id, WpnInfo:type, any:..
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*/
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*/
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native rg_remove_items_by_slot(const index, const InventorySlotType:slot);
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native rg_remove_items_by_slot(const index, const InventorySlotType:slot);
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/*
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* Drop to floor all the player's stuff by specific slot.
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*
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* @param index Client index
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* @param slot Specific slot for remove of each item.
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*
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* @return 1 if successfully, 0 otherwise
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*
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*/
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native rg_drop_items_by_slot(const index, const InventorySlotType:slot);
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/*
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/*
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* Remove all the player's stuff.
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* Remove all the player's stuff.
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*
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*
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@ -1,5 +1,9 @@
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#include "precompiled.h"
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#include "precompiled.h"
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#if _MSC_VER >= 1900
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#pragma warning(disable:4573)
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#endif
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#if _MSC_VER <= 1800 && __INTEL_COMPILER < 1500
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#if _MSC_VER <= 1800 && __INTEL_COMPILER < 1500
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// BUG BUG
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// BUG BUG
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// http://connect.microsoft.com/VisualStudio/feedbackdetail/view/797682/c-decltype-of-class-member-access-incompletely-implemented
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// http://connect.microsoft.com/VisualStudio/feedbackdetail/view/797682/c-decltype-of-class-member-access-incompletely-implemented
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@ -55,9 +55,9 @@ struct member_t
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bool hasTable(size_t members, memberlist_t::members_tables_e tbl) const;
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bool hasTable(size_t members, memberlist_t::members_tables_e tbl) const;
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bool isTypeReturnable() const;
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bool isTypeReturnable() const;
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uint16 size;
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size_t size;
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uint16 max_size;
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size_t max_size;
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uint32 offset;
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size_t offset;
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const char *name;
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const char *name;
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MType type;
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MType type;
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};
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};
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@ -830,6 +830,33 @@ cell AMX_NATIVE_CALL rg_remove_items_by_slot(AMX *amx, cell *params)
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return TRUE;
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return TRUE;
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}
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}
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/*
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* Drop to floor all the player's stuff by specific slot.
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*
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* @param index Client index
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* @param slot Specific slot for remove of each item.
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*
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* @return 1 if successfully, 0 otherwise
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*
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* native rg_drop_items_by_slot(const index, const InventorySlotType:slot);
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*/
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cell AMX_NATIVE_CALL rg_drop_items_by_slot(AMX *amx, cell *params)
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{
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enum args_e { arg_count, arg_index, arg_slot };
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CHECK_ISPLAYER(arg_index);
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CBasePlayer *pPlayer = UTIL_PlayerByIndex(params[arg_index]);
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CHECK_CONNECTED(pPlayer, arg_index);
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pPlayer->ForEachItem(params[arg_slot], [pPlayer](CBasePlayerItem *pItem) {
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pPlayer->CSPlayer()->DropPlayerItem(STRING(pItem->pev->classname));
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return false;
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});
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return TRUE;
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}
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/*
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/*
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* Remove all the player's stuff
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* Remove all the player's stuff
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*
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*
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@ -1803,6 +1830,8 @@ AMX_NATIVE_INFO Misc_Natives_RG[] =
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{ "rg_set_weapon_info", rg_set_weapon_info },
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{ "rg_set_weapon_info", rg_set_weapon_info },
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{ "rg_remove_items_by_slot", rg_remove_items_by_slot },
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{ "rg_remove_items_by_slot", rg_remove_items_by_slot },
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{ "rg_drop_items_by_slot", rg_drop_items_by_slot },
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{ "rg_remove_all_items", rg_remove_all_items },
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{ "rg_remove_all_items", rg_remove_all_items },
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{ "rg_remove_item", rg_remove_item },
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{ "rg_remove_item", rg_remove_item },
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{ "rg_drop_item", rg_drop_item },
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{ "rg_drop_item", rg_drop_item },
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