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Add native GetGrenadeType
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3788581874
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@ -152,6 +152,15 @@ native SetHookChainArg(number, AType:type, any:...);
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*/
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native bool:FClassnameIs(const entityIndex, const className[]);
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/*
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* To get WeaponIdType from grenade entity
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*
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* @param entity Grenade entity
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*
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* @return return enum's of WeaponIdType
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*/
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native WeaponIdType:GetGrenadeType(const entityIndex);
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/*
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* Check if the entity is valid.
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*
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@ -19,6 +19,8 @@ enum client_auth_type
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CA_TYPE_SSE3,
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};
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#define is_user_steam(%0) (REU_GetAuthtype(%0) == CA_TYPE_STEAM)
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/*
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* Checks whether the player is talking at the moment.
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*
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@ -25,9 +25,47 @@ cell AMX_NATIVE_CALL amx_FClassnameIs(AMX *amx, cell *params)
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return FALSE;
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}
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/*
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* To get WeaponIdType from grenade entity
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*
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* @param entity Grenade entity
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*
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* @return return enum's of WeaponIdType
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*
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* native WeaponIdType:GetGrenadeType(const entityIndex);
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*/
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cell AMX_NATIVE_CALL amx_GetGrenadeType(AMX *amx, cell *params)
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{
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enum args_e { arg_count, arg_index };
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CHECK_ISENTITY(arg_index);
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edict_t *pEdict = edictByIndex(params[arg_index]);
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if (!pEdict || !FClassnameIs(pEdict, "grenade")) {
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return WEAPON_NONE;
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}
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CGrenade *pGrenade = getPrivate<CGrenade>(pEdict);
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if (!pGrenade) {
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return WEAPON_NONE;
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}
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if (pGrenade->m_bIsC4) {
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return WEAPON_C4;
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}
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static unsigned short usCreateExplosion = 0;
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if (!usCreateExplosion) {
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usCreateExplosion = PRECACHE_EVENT(1, "events/createexplo.sc");
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}
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return (pGrenade->m_usEvent == usCreateExplosion) ? WEAPON_HEGRENADE : WEAPON_SMOKEGRENADE;
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}
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AMX_NATIVE_INFO Natives_Common[] =
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{
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{ "FClassnameIs", amx_FClassnameIs },
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{ "GetGrenadeType", amx_GetGrenadeType },
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{ nullptr, nullptr }
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};
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@ -49,6 +49,15 @@ inline T* getPrivate(int index)
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return pdata;
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}
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template<typename T>
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inline T* getPrivate(edict_t *pEdict)
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{
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T* pdata = nullptr;
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if (likely(pEdict != nullptr))
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pdata = (T *)pEdict->pvPrivateData;
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return pdata;
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}
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inline entvars_t* PEV(int index)
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{
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entvars_t* pvars = nullptr;
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