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Implemented functions CBasePlayer::SetAnimation, CBasePlayer::GiveDefaultItems, CBasePlayer::GiveNamedItem, CBasePlayer::AddAccount, CBasePlayer::GiveShield, CBaseAnimating::ResetSequenceInfo, PlayerBlind, RadiusFlash_TraceLine, FireBullets, FireBullets3, RadiusDamage, ClearMultiDamage, ApplyMultiDamage, AddMultiDamage Added misc natives
2609 lines
55 KiB
SQL
2609 lines
55 KiB
SQL
#if defined _reapi_gamedll_const_included
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#endinput
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#endif
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#define _reapi_gamedll_const_included
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// flags for CUnifiedSignals m_signals
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#define SIGNAL_BUY (1<<0)
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#define SIGNAL_BOMB (1<<1)
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#define SIGNAL_RESCUE (1<<2)
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#define SIGNAL_ESCAPE (1<<3)
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#define SIGNAL_VIPSAFETY (1<<4)
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enum PLAYER_ANIM
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{
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PLAYER_IDLE,
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PLAYER_WALK,
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PLAYER_JUMP,
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PLAYER_SUPERJUMP,
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PLAYER_DIE,
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PLAYER_ATTACK1,
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PLAYER_ATTACK2,
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PLAYER_FLINCH,
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PLAYER_LARGE_FLINCH,
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PLAYER_RELOAD,
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PLAYER_HOLDBOMB
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};
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enum GamedllFunc
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{
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/**
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* Description: -
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* Return type: int
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* Params: (const pObserver)
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*/
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RH_GetForceCamera = 1024,
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/**
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* Description: -
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* Params: (const index, const inflictor, const attacker, const Float:fadeTime, const Float:fadeHold, const alpha, Float:color[3])
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*/
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RH_PlayerBlind,
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/**
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* Description: -
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* Params: (const index, inflictor, attacker, Float:vecSrc[3], Float:vecSpot[3], tracehandle)
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*/
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RH_RadiusFlash_TraceLine,
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// [...]
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RH_GameDLL_End
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};
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enum GamedllFunc_CBaseAnimating
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{
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/**
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* Description: -
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* Params: (const this)
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*/
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RH_CBaseAnimating_ResetSequenceInfo = 2048,
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// [...]
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RH_CBaseAnimating_End
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};
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enum GamedllFunc_CBasePlayer
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{
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/**
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* Description: -
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* Params: (const this)
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*/
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RH_CBasePlayer_Spawn = 3072,
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/**
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* Description: -
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* Params: (const this)
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*/
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RH_CBasePlayer_Precache,
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/**
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* Description: -
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* Return type: int
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* Params: (const this)
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*/
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RH_CBasePlayer_ObjectCaps,
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/**
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* Description: -
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* Return type: int
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* Params: (const this)
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*/
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RH_CBasePlayer_Classify,
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/**
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* Description: -
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* Params: (const this, pevAttacker, Float:flDamage, Float:vecDir[3], tracehandle, bitsDamageType)
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*/
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RH_CBasePlayer_TraceAttack,
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/**
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* Description: -
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* Return type: int
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* Params: (const this, pevInflictor, pevAttacker, Float:flDamage, bitsDamageType)
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*/
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RH_CBasePlayer_TakeDamage,
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/**
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* Description: -
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* Params: (const this, Float:flHealth, bitsDamageType)
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*/
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RH_CBasePlayer_TakeHealth,
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/**
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* Description: -
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* Params: (const this, pevAttacker, iGib)
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*/
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RH_CBasePlayer_Killed,
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/**
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* Description: -
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* Params: (const this, score, bAllowNegativeScore)
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*/
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RH_CBasePlayer_AddPoints,
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/**
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* Description: -
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* Params: (const this, score, bAllowNegativeScore)
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*/
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RH_CBasePlayer_AddPointsToTeam,
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/**
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* Description: -
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* Return type: BOOL
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* Params: (const this, const pItem)
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*/
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RH_CBasePlayer_AddPlayerItem,
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/**
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* Description: -
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* Return type: BOOL
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* Params: (const this, const pItem)
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*/
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RH_CBasePlayer_RemovePlayerItem,
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/**
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* Description: -
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* Return type: int
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* Params: (const this, iAmount, szName[], iMax)
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*/
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RH_CBasePlayer_GiveAmmo,
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/**
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* Description: -
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* Params: (const this)
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*/
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RH_CBasePlayer_ResetMaxSpeed,
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/**
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* Description: -
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* Params: (const this)
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*/
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RH_CBasePlayer_Jump,
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/**
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* Description: -
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* Params: (const this)
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*/
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RH_CBasePlayer_Duck,
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/**
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* Description: -
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* Params: (const this)
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*/
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RH_CBasePlayer_PreThink,
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/**
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* Description: -
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* Params: (const this)
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*/
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RH_CBasePlayer_PostThink,
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/**
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* Description: -
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* Params: (const this)
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*/
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RH_CBasePlayer_UpdateClientData,
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/**
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* Description: -
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* Params: (const this)
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*/
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RH_CBasePlayer_ImpulseCommands,
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/**
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* Description: -
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* Params: (const this)
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*/
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RH_CBasePlayer_RoundRespawn,
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/**
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* Description: -
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* Params: (const this, Float:flUntilTime, Float:flHoldTime, Float:flFadeTime, iAlpha)
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*/
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RH_CBasePlayer_Blind,
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/**
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* Description: -
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* Params: (const this, iPlayerIndex, bool:bSameTeam)
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*/
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RH_CBasePlayer_Observer_IsValidTarget,
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// [...]
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RH_CBasePlayer_End
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};
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// CSGameRules
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enum CSGameRules_Members
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{
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/**
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* Description: -
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* Member type: BOOL
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_bFreezePeriod = 0,
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/**
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* Description: -
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* Member type: BOOL
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_bBombDropped,
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/**
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* Description: -
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_msgPlayerVoiceMask,
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/**
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* Description: -
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_msgRequestState,
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/**
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* Description: -
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_nMaxPlayers,
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/**
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* Description: -
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* Member type: float
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* Get params: Float:get_member_game(member);
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* Set params: set_member_game(member, Float:value);
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*/
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m_UpdateInterval,
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/**
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* Description: The global time when the round is supposed to end, if this is not 0
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* Member type: float
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* Get params: Float:get_member_game(member);
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* Set params: set_member_game(member, Float:value);
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*/
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m_fTeamCount,
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/**
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* Description: -
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* Member type: float
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* Get params: Float:get_member_game(member);
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* Set params: set_member_game(member, Float:value);
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*/
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m_flCheckWinConditions,
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/**
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* Description: -
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* Member type: float
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* Get params: Float:get_member_game(member);
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* Set params: set_member_game(member, Float:value);
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*/
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m_fRoundCount,
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/**
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* Description: How many seconds long this round is.
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iRoundTime,
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/**
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* Description: -
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iRoundTimeSecs,
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/**
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* Description: (From mp_freezetime) - How many seconds long the intro round (when players are frozen) is.
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iIntroRoundTime,
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/**
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* Description: The global time when the intro round ends
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* Member type: float
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* Get params: Float:get_member_game(member);
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* Set params: set_member_game(member, Float:value);
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*/
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m_fIntroRoundCount,
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/**
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* Description: -
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iAccountTerrorist,
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/**
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* Description: -
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iAccountCT,
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/**
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* Description: The number of terrorists on the team (this is generated at the end of a round)
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iNumTerrorist,
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/**
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* Description: The number of CTs on the team (this is generated at the end of a round)
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iNumCT,
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/**
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* Description: -
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iNumSpawnableTerrorist,
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/**
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* Description: -
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iNumSpawnableCT,
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/**
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* Description: Number of Terrorist spawn points
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iSpawnPointCount_Terrorist,
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/**
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* Description: Number of CT spawn points
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iSpawnPointCount_CT,
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/**
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* Description: -
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iHostagesRescued,
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/**
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* Description: -
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iHostagesTouched,
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/**
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* Description: 1 == CT's won last round, 2 == Terrorists did, 3 == Draw, no winner
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iRoundWinStatus,
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/**
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* Description: -
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* Member type: short
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iNumCTWins,
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/**
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* Description: -
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* Member type: short
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iNumTerroristWins,
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/**
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* Description: whether or not the bomb has been bombed
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* Member type: bool
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, bool:value);
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*/
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m_bTargetBombed,
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/**
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* Description: whether or not the bomb has been defused
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* Member type: bool
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_bBombDefused,
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/**
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* Description: -
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* Member type: bool
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_bMapHasBombTarget,
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/**
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* Description: -
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* Member type: bool
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_bMapHasBombZone,
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/**
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* Description: -
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* Member type: bool
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_bMapHasBuyZone,
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/**
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* Description: -
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* Member type: bool
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_bMapHasRescueZone,
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/**
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* Description: -
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* Member type: bool
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_bMapHasEscapeZone,
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/**
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* Description: 0 = uninitialized, 1 = has VIP safety zone, 2 = DOES not have VIP safetyzone
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iMapHasVIPSafetyZone,
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/**
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* Description: -
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* Member type: BOOL
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_bMapHasCameras,
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/**
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* Description: -
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iC4Timer,
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/**
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* Description: The current Terrorist who has the C4.
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iC4Guy,
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/**
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* Description: the amount of money the losing team gets. This scales up as they lose more rounds in a row
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iLoserBonus,
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/**
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* Description: the number of rounds the CTs have lost in a row.
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iNumConsecutiveCTLoses,
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/**
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* Description: the number of rounds the Terrorists have lost in a row.
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iNumConsecutiveTerroristLoses,
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/**
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* Description: For the idle kick functionality. This is tha max amount of time that the player has to be idle before being kicked
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* Member type: float
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* Get params: Float:get_member_game(member);
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* Set params: set_member_game(member, Float:value);
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*/
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m_fMaxIdlePeriod,
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/**
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* Description: -
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* Member type: int
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_iLimitTeams,
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/**
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* Description: -
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* Member type: bool
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_bLevelInitialized,
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/**
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* Description: -
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* Member type: bool
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_bRoundTerminating,
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/**
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* Description: Set to TRUE to have the scores reset next time round restarts
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* Member type: bool
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* Get params: get_member_game(member);
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* Set params: set_member_game(member, value);
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*/
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m_bCompleteReset,
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/**
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* Description: -
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* Member type: float
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* Get params: Float:get_member_game(member);
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* Set params: set_member_game(member, Float:value);
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*/
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m_flRequiredEscapeRatio,
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/**
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* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iNumEscapers,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iHaveEscaped,
|
|
|
|
/**
|
|
* Description: Who can and can't buy.
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bCTCantBuy,
|
|
|
|
/**
|
|
* Description: Who can and can't buy.
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bTCantBuy,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_flBombRadius,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iConsecutiveVIP,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iTotalGunCount,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iTotalGrenadeCount,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iTotalArmourCount,
|
|
|
|
/**
|
|
* Description: keeps track of the # of consecutive rounds that have gone by where one team outnumbers the other team by more than 2
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iUnBalancedRounds,
|
|
|
|
/**
|
|
* Description: keeps track of the # of consecutive rounds of escape played.. Teams will be swapped after 8 rounds
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iNumEscapeRounds,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int [100]
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value, element);
|
|
*/
|
|
m_iMapVotes,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iLastPick,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iMaxMapTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iMaxRounds,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iTotalRoundsPlayed,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iMaxRoundsWon,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iStoredSpectValue,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_flForceCameraValue,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_flForceChaseCamValue,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_flFadeToBlackValue,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_pVIP,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int [5]
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value, element);
|
|
*/
|
|
m_pVIPQueue,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_flIntermissionEndTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_flIntermissionStartTime,
|
|
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: BOOL
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iEndIntermissionButtonHit,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_tmNextPeriodicThink,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bFirstConnected,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bInCareerGame,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_fCareerRoundMenuTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iCareerMatchWins,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iRoundWinDifference,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_fCareerMatchMenuTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bSkipSpawn
|
|
};
|
|
|
|
// CBaseEntity
|
|
enum CBaseEntity_Members
|
|
{
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
currentammo = 1024,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
maxammo_buckshot,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
ammo_buckshot,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
maxammo_9mm,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
ammo_9mm,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
maxammo_556nato,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
ammo_556nato,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
maxammo_556natobox,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
ammo_556natobox,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
maxammo_762nato,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
ammo_762nato,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
maxammo_45acp,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
ammo_45acp,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
maxammo_50ae,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
ammo_50ae,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
maxammo_338mag,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
ammo_338mag,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
maxammo_57mm,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
ammo_57mm,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
maxammo_357sig,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
ammo_357sig,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flStartThrow,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flReleaseThrow,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iSwing,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
has_disconnected,
|
|
};
|
|
|
|
// CBaseAnimating
|
|
enum CBaseAnimating_Members
|
|
{
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flFrameRate = 2048,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flGroundSpeed,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flLastEventCheck,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_fSequenceFinished,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_fSequenceLoops,
|
|
};
|
|
|
|
// CBasePlayer
|
|
enum CBasePlayer_Members
|
|
{
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
random_seed = 3072,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_usPlayerBleed,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: class EHANDLE
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_hObserverTarget,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flNextObserverInput,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iObserverWeapon,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iObserverC4State,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bObserverHasDefuser,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iObserverLastMode,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flFlinchTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flAnimTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bHighDamage,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flVelocityModifier,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iLastZoom,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bResumeZoom,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flEjectBrass,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iKevlar,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bNotKilled,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: enum TeamName
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iTeam,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iAccount,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bHasPrimary,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flDeathThrowTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iThrowDirection,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flLastTalk,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bJustConnected,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bContextHelp,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: enum JoinState
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iJoiningState,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: class CBaseEntity *
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_pIntroCamera,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_fIntroCamTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_fLastMovement,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bMissionBriefing,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bTeamChanged,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: enum ModelName
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iModelName,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iTeamKills,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iIgnoreGlobalChat,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bHasNightVision,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bNightVisionOn,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: class Vector [20]
|
|
* Get params: get_member(index, member, Float:output[3], element);
|
|
* Set params: set_member(index, member, Float:dest[3], element);
|
|
*/
|
|
m_vRecentPath,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flIdleCheckTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flRadioTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iRadioMessages,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bIgnoreRadio,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bHasC4,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bHasDefuser,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bKilledByBomb,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: class Vector
|
|
* Get params: get_member(index, member, Float:output[3]);
|
|
* Set params: set_member(index, member, Float:dest[3]);
|
|
*/
|
|
m_vBlastVector,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bKilledByGrenade,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_flDisplayHistory,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: enum _Menu
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iMenu,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iChaseTarget,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: class CBaseEntity *
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_pChaseTarget,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_fCamSwitch,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bEscaped,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bIsVIP,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_tmNextRadarUpdate,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: class Vector
|
|
* Get params: get_member(index, member, Float:output[3]);
|
|
* Set params: set_member(index, member, Float:dest[3]);
|
|
*/
|
|
m_vLastOrigin,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iCurrentKickVote,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flNextVoteTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bJustKilledTeammate,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iHostagesKilled,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iMapVote,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bCanShoot,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flLastFired,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flLastAttackedTeammate,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bHeadshotKilled,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bPunishedForTK,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bReceivesNoMoneyNextRound,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iTimeCheckAllowed,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bHasChangedName,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: char [32]
|
|
* Get params: get_member(index, member, dest[], const lenght);
|
|
* Set params: set_member(index, member, const source[]);
|
|
*/
|
|
m_szNewName,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bIsDefusing,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_tmHandleSignals,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: class CUnifiedSignals
|
|
* Get params: get_member(index, member, signals[2]); (0 - signal, 1 - state)
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_signals,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: struct edict_s *
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_pentCurBombTarget,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iPlayerSound,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iTargetVolume,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iWeaponVolume,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iExtraSoundTypes,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iWeaponFlash,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flStopExtraSoundTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flFlashLightTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iFlashBattery,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_afButtonLast,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_afButtonPressed,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_afButtonReleased,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: struct edict_s *
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_pentSndLast,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flSndRoomtype,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flSndRange,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flFallVelocity,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int [4]
|
|
* Get params: get_member(index, member, element);
|
|
* Set params: set_member(index, member, value, element);
|
|
*/
|
|
m_rgItems,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_fNewAmmo,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: unsigned int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_afPhysicsFlags,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_fNextSuicideTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flTimeStepSound,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flTimeWeaponIdle,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flSwimTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flDuckTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flWallJumpTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flSuitUpdate,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int [4]
|
|
* Get params: get_member(index, member, element);
|
|
* Set params: set_member(index, member, value, element);
|
|
*/
|
|
m_rgSuitPlayList,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iSuitPlayNext,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int [32]
|
|
* Get params: get_member(index, member, element);
|
|
* Set params: set_member(index, member, value, element);
|
|
*/
|
|
m_rgiSuitNoRepeat,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float [32]
|
|
* Get params: Float:get_member(index, member, element);
|
|
* Set params: set_member(index, member, Float:value, element);
|
|
*/
|
|
m_rgflSuitNoRepeatTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_lastDamageAmount,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_tbdPrev,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flgeigerRange,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flgeigerDelay,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_igeigerRangePrev,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iStepLeft,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: char [17]
|
|
* Get params: get_member(index, member, dest[], const lenght);
|
|
* Set params: set_member(index, member, const source[]);
|
|
*/
|
|
m_szTextureName,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: char
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_chTextureType,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_idrowndmg,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_idrownrestored,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bitsHUDDamage,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: BOOL
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_fInitHUD,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: BOOL
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_fGameHUDInitialized,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iTrain,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: BOOL
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_fWeapon,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: class EHANDLE
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_pTank,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_fDeadTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: BOOL
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_fNoPlayerSound,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: BOOL
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_fLongJump,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_tSneaking,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iUpdateTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iClientHealth,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iClientBattery,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iHideHUD,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iClientHideHUD,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iFOV,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iClientFOV,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iNumSpawns,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: class CBaseEntity *
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_pObserver,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: class CBasePlayerItem *[6]
|
|
* Get params: get_member(index, member, element);
|
|
* Set params: set_member(index, member, value, element);
|
|
*/
|
|
m_rgpPlayerItems,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: class CBasePlayerItem *
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_pActiveItem,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: class CBasePlayerItem *
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_pClientActiveItem,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: class CBasePlayerItem *
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_pLastItem,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int [32]
|
|
* Get params: get_member(index, member, element);
|
|
* Set params: set_member(index, member, value, element);
|
|
*/
|
|
m_rgAmmo,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int [32]
|
|
* Get params: get_member(index, member, element);
|
|
* Set params: set_member(index, member, value, element);
|
|
*/
|
|
m_rgAmmoLast,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: class Vector
|
|
* Get params: get_member(index, member, element);
|
|
* Set params: set_member(index, member, value, element);
|
|
*/
|
|
m_vecAutoAim,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: BOOL
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_fOnTarget,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iDeaths,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int [4]
|
|
* Get params: get_member(index, member, element);
|
|
* Set params: set_member(index, member, value, element);
|
|
*/
|
|
m_izSBarState,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flNextSBarUpdateTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flStatusBarDisappearDelay,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: char [128]
|
|
* Get params: get_member(index, member, dest[], const lenght);
|
|
* Set params: set_member(index, member, const source[]);
|
|
*/
|
|
m_SbarString0,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_lastx,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_lasty,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_nCustomSprayFrames,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flNextDecalTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: char [16]
|
|
* Get params: get_member(index, member, dest[], const lenght);
|
|
* Set params: set_member(index, member, const source[]);
|
|
*/
|
|
m_szTeamName,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_modelIndexPlayer,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: char [32]
|
|
* Get params: get_member(index, member, dest[], const lenght);
|
|
* Set params: set_member(index, member, const source[]);
|
|
*/
|
|
m_szAnimExtention,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iGaitsequence,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flGaitframe,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flGaityaw,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: class Vector
|
|
* Get params: get_member(index, member, element);
|
|
* Set params: set_member(index, member, value, element);
|
|
*/
|
|
m_prevgaitorigin,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flPitch,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flYaw,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flGaitMovement,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iAutoWepSwitch,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bVGUIMenus,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bShowHints,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bShieldDrawn,
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|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bOwnsShield,
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|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bWasFollowing,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flNextFollowTime,
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|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flYawModifier,
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|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_blindUntilTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_blindStartTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_blindHoldTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_blindFadeTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_blindAlpha,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_allowAutoFollowTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: char [256]
|
|
* Get params: get_member(index, member, dest[], const lenght);
|
|
* Set params: set_member(index, member, const source[]);
|
|
*/
|
|
m_autoBuyString,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: char *
|
|
* Get params: get_member(index, member, dest[], const lenght);
|
|
* Set params: set_member(index, member, const source[]);
|
|
*/
|
|
m_rebuyString,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: struct RebuyStruct
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_rebuyStruct,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bIsInRebuy,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flLastUpdateTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: char [32]
|
|
* Get params: get_member(index, member, dest[], const lenght);
|
|
* Set params: set_member(index, member, const source[]);
|
|
*/
|
|
m_lastLocation,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_progressStart,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_progressEnd,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bObserverAutoDirector,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_canSwitchObserverModes,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_heartBeatTime,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_intenseTimestamp,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_silentTimestamp,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: enum MusicState
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_musicState,
|
|
|
|
/**
|
|
* Description: -
|
|
* Member type: float [8]
|
|
* Get params: Float:get_member(index, member, element);
|
|
* Set params: set_member(index, member, Float:value, element);
|
|
*/
|
|
m_flLastCommandTime
|
|
};
|