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5350 lines
124 KiB
PHP
5350 lines
124 KiB
PHP
#if defined _reapi_gamedll_const_included
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#endinput
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#endif
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#define _reapi_gamedll_const_included
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// Returns true if round has ended by expired time
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// @note: Use this for hookchain RG_RoundEnd with the parameter ScenarioEventEndRound:event
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#define IsRoundExpireEvent(%0) (((1<<_:(%0) + ScenarioEventEndRound:0)) & ((1<<_:ROUND_TARGET_SAVED) | (1<<_:ROUND_HOSTAGE_NOT_RESCUED) | (1<<_:ROUND_TERRORISTS_NOT_ESCAPED) | (1<<_:ROUND_VIP_NOT_ESCAPED) | (1<<_:ROUND_GAME_OVER))) != 0)
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// suppress warning: 200 on amxmodx 1.8.2
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#if AMXX_VERSION_NUM < 183
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#define RG_CBaseAnimating_ResetSequenceInfo RG_CBaseAnimating_ResetSequence
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#define RG_CBasePlayer_Observer_IsValidTarget RG_CBasePlayer_Observer_IsValid
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#define RG_CSGameRules_FShouldSwitchWeapon RG_CSGameRules_ShouldSwitchWpn
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#define RG_CSGameRules_GetNextBestWeapon RG_CSGameRules_GetNextBestWpn
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#define RG_CSGameRules_FlPlayerFallDamage RG_CSGameRules_PlayerFallDmg
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#define RG_CSGameRules_FPlayerCanTakeDamage RG_CSGameRules_PlayerCanTakeDmg
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#define RG_CSGameRules_FPlayerCanRespawn RG_CSGameRules_PlayerCanRespawn
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#define RG_CSGameRules_GetPlayerSpawnSpot RG_CSGameRules_PlayerSpawnSpot
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#define RG_CSGameRules_ClientUserInfoChanged RG_CSGameRules_UserInfoChanged
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#define RG_CSGameRules_CanHavePlayerItem RG_CSGameRules_CanPlayerItem
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#define RG_CSGameRules_DeadPlayerWeapons RG_CSGameRules_DeadPlayerWpn
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#define RG_CSGameRules_CheckMapConditions RG_CSGameRules_CheckMapCond
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#define RG_CSGameRules_CheckWinConditions RG_CSGameRules_CheckWinCond
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#define RG_CBasePlayer_SetClientUserInfoModel RG_CBasePlayer_SetUserInfoModel
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#define RG_CBasePlayer_SetClientUserInfoName RG_CBasePlayer_SetUserInfoName
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#define m_Shield_hEntToIgnoreTouchesFrom m_Shield_EntToIgnoreTouchesFrom
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#endif
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enum UnifiedSignals
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{
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US_Signal,
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US_State
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};
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enum AccountSet
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{
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AS_SET, // Setts the value of the account
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AS_ADD // Adds a value to the account
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};
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// Weapon info types for use with rg_get_weapon_info()
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enum WpnInfo
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{
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/*
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* Description: -
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* Return type: enum WeaponIdType
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* Get params: rg_get_weapon_info(const weapon_name[], WI_ID);
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* Set params: -
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*/
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WI_ID,
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/*
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* Description: -
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* Return type: int
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* Get params: rg_get_weapon_info(const weapon_id, WI_COST);
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* Set params: rg_set_weapon_info(const weapon_id, WI_COST, const value);
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*/
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WI_COST,
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/*
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* Description: -
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* Return type: int
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* Get params: rg_get_weapon_info(const weapon_id, WI_CLIP_COST);
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* Set params: rg_set_weapon_info(const weapon_id, WI_CLIP_COST, const value);
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*/
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WI_CLIP_COST,
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/*
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* Description: -
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* Return type: int
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* Get params: rg_get_weapon_info(const weapon_id, WI_BUY_CLIP_SIZE);
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* Set params: -
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*/
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WI_BUY_CLIP_SIZE,
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/*
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* Description: -
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* Return type: int
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* Get params: rg_get_weapon_info(const weapon_id, WI_GUN_CLIP_SIZE);
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* Set params: -
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*/
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WI_GUN_CLIP_SIZE,
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/*
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* Description: -
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* Return type: int
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* Get params: rg_get_weapon_info(const weapon_id, WI_MAX_ROUNDS);
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* Set params: -
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*/
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WI_MAX_ROUNDS,
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/*
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* Description: -
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* Return type: int
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* Get params: rg_get_weapon_info(const weapon_id, WI_AMMO_TYPE);
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* Set params: -
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*/
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WI_AMMO_TYPE,
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/*
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* Description: -
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* Return type: -
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* Get params: rg_get_weapon_info(const weapon_id, WI_AMMO_NAME, const output[], maxlenght);
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* Set params: -
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*/
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WI_AMMO_NAME,
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/*
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* Description: -
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* Return type: -
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* Get params: rg_get_weapon_info(const weapon_id, WI_NAME, const output[], maxlenght);
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* Set params: -
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*/
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WI_NAME
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};
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// Use with rg_give_item
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enum GiveType
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{
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GT_APPEND, // Just give item
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GT_REPLACE, // Give the item and remove all other weapons from the slot
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GT_DROP_AND_REPLACE // Give the item and drop all other weapons from the slot
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};
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enum MenuChooseTeam
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{
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MenuChoose_T = 1,
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MenuChoose_CT,
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MenuChoose_VIP,
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MenuChoose_AutoSelect = 5,
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MenuChoose_Spec,
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};
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enum VGUIMenu
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{
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VGUI_Menu_Team = 2,
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VGUI_Menu_MapBriefing = 4,
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VGUI_Menu_Class_T = 26,
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VGUI_Menu_Class_CT,
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VGUI_Menu_Buy,
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VGUI_Menu_Buy_Pistol,
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VGUI_Menu_Buy_ShotGun,
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VGUI_Menu_Buy_Rifle,
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VGUI_Menu_Buy_SubMachineGun,
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VGUI_Menu_Buy_MachineGun,
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VGUI_Menu_Buy_Item,
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};
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enum GamedllFunc
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{
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/*
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* Description: -
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* Return type: int
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* Params: (const pObserver)
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*/
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RG_GetForceCamera = BEGIN_FUNC_REGION(gamedll),
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/*
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* Description: -
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* Params: (const index, const inflictor, const attacker, const Float:fadeTime, const Float:fadeHold, const alpha, Float:color[3])
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*/
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RG_PlayerBlind,
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/*
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* Description: -
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* Params: (const index, inflictor, attacker, Float:vecSrc[3], Float:vecSpot[3], tracehandle)
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*/
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RG_RadiusFlash_TraceLine,
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/*
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* Description: -
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* Params: (WinStatus:status, ScenarioEventEndRound:event, Float:tmDelay)
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*/
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RG_RoundEnd,
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/*
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* Description: -
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* Params: (const PlayerMove:ppmove, const server)
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*/
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RG_PM_Move,
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/*
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* Description: -
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* Params: (const playerIndex)
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*/
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RG_PM_AirMove,
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/*
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* Description: -
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* Params: (const index, const slot)
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*/
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RG_HandleMenu_ChooseAppearance,
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/*
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* Description: -
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* Params: (const index, const MenuChooseTeam:slot)
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*/
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RG_HandleMenu_ChooseTeam,
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/*
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* Description: -
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* Params: (const index, const bitsSlots, const iDisplayTime, const iNeedMore, pszText[])
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*/
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RG_ShowMenu,
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/*
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* Description: -
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* Params: (const index, VGUIMenu:menuType, const bitsSlots, szOldMenu[])
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*/
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RG_ShowVGUIMenu,
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/*
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* Description: The player buys ammo.
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* Return type: bool
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* Params: (const index, const weapon_entity, const bool:blinkMoney)
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*/
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RG_BuyGunAmmo,
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/*
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* Description: -
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* Return type: CBaseEntity * (Entity index of weapon)
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* Params: (const index, const WeaponIdType:weaponID)
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*/
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RG_BuyWeaponByWeaponID
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};
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enum GamedllFunc_CBaseAnimating
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{
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/*
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* Description: -
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* Params: (const this)
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*/
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RG_CBaseAnimating_ResetSequenceInfo = BEGIN_FUNC_REGION(animating)
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};
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enum GamedllFunc_CBasePlayer
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{
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/*
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* Description: -
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* Params: (const this)
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*/
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RG_CBasePlayer_Spawn = BEGIN_FUNC_REGION(player),
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/*
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* Description: -
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* Params: (const this)
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*/
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RG_CBasePlayer_Precache,
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/*
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* Description: -
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* Return type: int
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* Params: (const this)
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*/
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RG_CBasePlayer_ObjectCaps,
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/*
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* Description: -
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* Return type: int
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* Params: (const this)
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*/
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RG_CBasePlayer_Classify,
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/*
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* Description: -
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* Params: (const this, pevAttacker, Float:flDamage, Float:vecDir[3], tracehandle, bitsDamageType)
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*/
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RG_CBasePlayer_TraceAttack,
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/*
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* Description: -
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* Return type: int
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* Params: (const this, pevInflictor, pevAttacker, Float:flDamage, bitsDamageType)
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*/
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RG_CBasePlayer_TakeDamage,
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/*
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* Description: -
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* Params: (const this, Float:flHealth, bitsDamageType)
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*/
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RG_CBasePlayer_TakeHealth,
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/*
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* Description: -
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* Params: (const this, pevAttacker, iGib)
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*/
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RG_CBasePlayer_Killed,
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/*
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* Description: -
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* Params: (const this, score, bAllowNegativeScore)
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*/
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RG_CBasePlayer_AddPoints,
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/*
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* Description: -
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* Params: (const this, score, bAllowNegativeScore)
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*/
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RG_CBasePlayer_AddPointsToTeam,
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/*
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* Description: -
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* Return type: BOOL
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* Params: (const this, const pItem)
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*/
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RG_CBasePlayer_AddPlayerItem,
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/*
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* Description: -
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* Return type: BOOL
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* Params: (const this, const pItem)
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*/
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RG_CBasePlayer_RemovePlayerItem,
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/*
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* Description: -
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* Return type: int
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* Params: (const this, iAmount, szName[], iMax)
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*/
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RG_CBasePlayer_GiveAmmo,
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/*
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* Description: -
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* Params: (const this)
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*/
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RG_CBasePlayer_ResetMaxSpeed,
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/*
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* Description: -
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* Params: (const this)
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*/
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RG_CBasePlayer_Jump,
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/*
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* Description: -
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* Params: (const this)
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*/
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RG_CBasePlayer_Duck,
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/*
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* Description: -
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* Params: (const this)
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*/
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RG_CBasePlayer_PreThink,
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/*
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* Description: -
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* Params: (const this)
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*/
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RG_CBasePlayer_PostThink,
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/*
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* Description: -
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* Params: (const this)
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*/
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RG_CBasePlayer_UpdateClientData,
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/*
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* Description: -
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* Params: (const this)
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*/
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RG_CBasePlayer_ImpulseCommands,
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/*
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* Description: -
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* Params: (const this)
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*/
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RG_CBasePlayer_RoundRespawn,
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/*
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* Description: -
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* Params: (const this, Float:flUntilTime, Float:flHoldTime, Float:flFadeTime, iAlpha)
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*/
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RG_CBasePlayer_Blind,
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/*
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* Description: -
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* Params: (const this, infobuffer[], szNewModel[])
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*/
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RG_CBasePlayer_SetClientUserInfoModel,
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/*
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* Description: -
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* Params: (const this, infobuffer[], szNewName[])
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*/
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RG_CBasePlayer_SetClientUserInfoName,
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/*
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* Description: -
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* Params: (const this, iPlayerIndex, bool:bSameTeam)
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*/
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RG_CBasePlayer_Observer_IsValidTarget,
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/*
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* Description: -
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* Params: (const this, PLAYER_ANIM:playerAnim)
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*/
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RG_CBasePlayer_SetAnimation,
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/*
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* Description: -
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* Params: (const this)
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*/
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RG_CBasePlayer_GiveDefaultItems,
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/*
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* Description: -
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* Return type: CBaseEntity * (Entity index of item)
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* Params: (const this, const pszName[])
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*/
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RG_CBasePlayer_GiveNamedItem,
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/*
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* Description: -
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* Params: (const this, amount, RewardType:type, bool:bTrackChange)
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*/
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RG_CBasePlayer_AddAccount,
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/*
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* Description: -
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* Params: (const this, bool:bDeploy)
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*/
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RG_CBasePlayer_GiveShield,
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/*
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* Description: -
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* Params: (const this, const pszItemName[])
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*/
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RG_CBasePlayer_DropPlayerItem,
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/*
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* Description: -
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* Params: (const this, ItemID:item, ItemRestType:type)
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*/
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RG_CBasePlayer_HasRestrictItem,
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/*
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* Description: Called when a player throws the shield on the ground.
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* Params: (const this, bool:deploy)
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*/
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RG_CBasePlayer_DropShield,
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/*
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* Description: Called on spawn, the attempt to equip a player.
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* Params: (const this, bool addDefault, bool equipGame)
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*/
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RG_CBasePlayer_OnSpawnEquip,
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/*
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* Description: The player uses a radio message.
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* Called on self-radio uses, throwing grenades or on freeze time end.
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* Params: (const this, const msg_id[], const msg_verbose[], pitch, bool:showIcon)
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*/
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RG_CBasePlayer_Radio,
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/*
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* Description: VIP player got to the point of rescue.
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* Params: (const this)
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*/
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RG_CBasePlayer_Disappear,
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/*
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* Description: Makes a random player the VIP.
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* Params: (const this)
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*/
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RG_CBasePlayer_MakeVIP,
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/*
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* Description: Makes a random player the bomber.
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* Return type: bool
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* Params: (const this)
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*/
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RG_CBasePlayer_MakeBomber,
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/*
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* Description: The player goes into observer mode.
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* Params: (const this, Float:vecPosition[3], Float:vecViewAngle[3])
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*/
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RG_CBasePlayer_StartObserver,
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/*
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* Description: Called when a player enters the game.
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* Return type: bool
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* Params: (const this)
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*/
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RG_CBasePlayer_GetIntoGame,
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/*
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* Description: Called when a player dying and goes into observer mode like StartObserver
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* Params: (const this)
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*/
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RG_CBasePlayer_StartDeathCam
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};
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enum GamedllFunc_CSGameRules
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{
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/*
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* Description: Should the player switch to this weapon?
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* Params: (const index, const weapon)
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*/
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RG_CSGameRules_FShouldSwitchWeapon = BEGIN_FUNC_REGION(gamerules),
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/*
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* Description: I can't use this weapon anymore, get me the next best one.
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* Params: (const index, const currentWeapon)
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*/
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RG_CSGameRules_GetNextBestWeapon,
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/*
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* Description: -
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* Params: (const index)
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*/
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RG_CSGameRules_FlPlayerFallDamage,
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/*
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* Description: Can this player take damage from this attacker?
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* Params: (const index, const attacker)
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*/
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RG_CSGameRules_FPlayerCanTakeDamage,
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/*
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* Description: Called by CBasePlayer::Spawn just before releasing the player into the game.
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* Params: (const index)
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*/
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RG_CSGameRules_PlayerSpawn,
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/*
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* Description: Is this player allowed to respawn now?
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* Params: (const index)
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*/
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RG_CSGameRules_FPlayerCanRespawn,
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/*
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* Description: Place this player on his spawnspot and face him in the proper direction.
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* Params: (const index)
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*/
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RG_CSGameRules_GetPlayerSpawnSpot,
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/*
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* Description: The player has changed userinfo; can change it now.
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* Params: (const index, infobuffer[])
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*/
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RG_CSGameRules_ClientUserInfoChanged,
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/*
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* Description: Called each time a player dies.
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* Params: (const victim, const killer, const inflictor)
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*/
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RG_CSGameRules_PlayerKilled,
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/*
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* Description: Call this from within a GameRules class to report an obituary.
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* Params: (const victim, const killer, const inflictor)
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*/
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RG_CSGameRules_DeathNotice,
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/*
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* Description: The player is touching a CBasePlayerItem, do I give it to him?
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* Params: (const index, const item)
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*/
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RG_CSGameRules_CanHavePlayerItem,
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/*
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* Description: What do I do with player's weapons when he's killed?
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* Params: (const index)
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*/
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RG_CSGameRules_DeadPlayerWeapons,
|
|
|
|
/*
|
|
* Description: -
|
|
* Params: ()
|
|
*/
|
|
RG_CSGameRules_ServerDeactivate,
|
|
|
|
/*
|
|
* Description: -
|
|
* Params: ()
|
|
*/
|
|
RG_CSGameRules_CheckMapConditions,
|
|
|
|
/*
|
|
* Description: Recreate all the map entities from the map data (preserving their indices),
|
|
* then remove everything else except the players.
|
|
* Also get rid of all world decals.
|
|
* Params: ()
|
|
*/
|
|
RG_CSGameRules_CleanUpMap,
|
|
|
|
/*
|
|
* Description: Call this on a new round or restart round with member m_bCompleteReset is TRUE
|
|
* Params: ()
|
|
*/
|
|
RG_CSGameRules_RestartRound,
|
|
|
|
/*
|
|
* Description: Check if the scenario has been won/lost.
|
|
* Params: ()
|
|
*/
|
|
RG_CSGameRules_CheckWinConditions,
|
|
|
|
/*
|
|
* Description: -
|
|
* Params: ()
|
|
*/
|
|
RG_CSGameRules_RemoveGuns,
|
|
|
|
/*
|
|
* Description: -
|
|
* Params: ()
|
|
*/
|
|
RG_CSGameRules_GiveC4,
|
|
|
|
/*
|
|
* Description: -
|
|
* Params: ()
|
|
*/
|
|
RG_CSGameRules_ChangeLevel,
|
|
|
|
/*
|
|
* Description: -
|
|
* Params: ()
|
|
*/
|
|
RG_CSGameRules_GoToIntermission,
|
|
|
|
/*
|
|
* Description: -
|
|
* Params: ()
|
|
*/
|
|
RG_CSGameRules_BalanceTeams,
|
|
|
|
/*
|
|
* Description: It's called when the freeze time ends.
|
|
* Params: ()
|
|
*/
|
|
RG_CSGameRules_OnRoundFreezeEnd
|
|
};
|
|
|
|
// CSGameRules
|
|
enum CSGameRules_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: BOOL
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bFreezePeriod = BEGIN_MEMBER_REGION(gamerules),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: BOOL
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bBombDropped,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: char *
|
|
* Get params: get_member_game(member, dest[], const lenght);
|
|
* Set params: set_member_game(member, const source[]);
|
|
*/
|
|
m_GameDesc,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_msgPlayerVoiceMask,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_msgRequestState,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_nMaxPlayers,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_UpdateInterval,
|
|
|
|
/*
|
|
* Description: The global time when the round is supposed to end, if this is not 0.
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_flRestartRoundTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_flCheckWinConditions,
|
|
|
|
/*
|
|
* Description: Time round has started.
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_fRoundStartTime,
|
|
|
|
/*
|
|
* Description: How many seconds long this round is.
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iRoundTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iRoundTimeSecs,
|
|
|
|
/*
|
|
* Description: (From mp_freezetime) - How many seconds long the intro round (when players are frozen) is.
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iIntroRoundTime,
|
|
|
|
/*
|
|
* Description: The global time when the intro round ends and the real one starts (wrote the original "m_flRoundTime" comment for this variable).
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_fRoundStartTimeReal,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iAccountTerrorist,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iAccountCT,
|
|
|
|
/*
|
|
* Description: The number of terrorists on the team (this is generated at the end of a round).
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iNumTerrorist,
|
|
|
|
/*
|
|
* Description: The number of CTs on the team (this is generated at the end of a round).
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iNumCT,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iNumSpawnableTerrorist,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iNumSpawnableCT,
|
|
|
|
/*
|
|
* Description: Number of Terrorist spawn points.
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iSpawnPointCount_Terrorist,
|
|
|
|
/*
|
|
* Description: Number of CT spawn points.
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iSpawnPointCount_CT,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iHostagesRescued,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iHostagesTouched,
|
|
|
|
/*
|
|
* Description: 1 == CTs won last round, 2 == Terrorists did, 3 == Draw, no winner
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iRoundWinStatus,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: short
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iNumCTWins,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: short
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iNumTerroristWins,
|
|
|
|
/*
|
|
* Description: Whether or not the bomb target has been bombed.
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, bool:value);
|
|
*/
|
|
m_bTargetBombed,
|
|
|
|
/*
|
|
* Description: Whether or not the bomb has been defused.
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bBombDefused,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bMapHasBombTarget,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bMapHasBombZone,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bMapHasBuyZone,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bMapHasRescueZone,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bMapHasEscapeZone,
|
|
|
|
/*
|
|
* Description: 0 = uninitialized, 1 = has VIP safety zone, 2 = DOES not have VIP safetyzone
|
|
* Member type: qboolean
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bMapHasVIPSafetyZone,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: BOOL
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bMapHasCameras,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iC4Timer,
|
|
|
|
/*
|
|
* Description: The current Terrorist who has the C4.
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iC4Guy,
|
|
|
|
/*
|
|
* Description: The amount of money the losing team gets. This scales up as they lose more rounds in a row.
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iLoserBonus,
|
|
|
|
/*
|
|
* Description: The number of rounds the CTs have lost in a row.
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iNumConsecutiveCTLoses,
|
|
|
|
/*
|
|
* Description: The number of rounds the Terrorists have lost in a row.
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iNumConsecutiveTerroristLoses,
|
|
|
|
/*
|
|
* Description: For the idle kick functionality. This is the max amount of time that the player has to be idle before being kicked.
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_fMaxIdlePeriod,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iLimitTeams,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bLevelInitialized,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bRoundTerminating,
|
|
|
|
/*
|
|
* Description: Set to TRUE to have the scores reset next time round restarts.
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bCompleteReset,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_flRequiredEscapeRatio,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iNumEscapers,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iHaveEscaped,
|
|
|
|
/*
|
|
* Description: Who can and can't buy.
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bCTCantBuy,
|
|
|
|
/*
|
|
* Description: Who can and can't buy.
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bTCantBuy,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_flBombRadius,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iConsecutiveVIP,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iTotalGunCount,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iTotalGrenadeCount,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iTotalArmourCount,
|
|
|
|
/*
|
|
* Description: Keeps track of the # of consecutive rounds that have gone by where one team outnumbers the other team by more than 2.
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iUnBalancedRounds,
|
|
|
|
/*
|
|
* Description: Keeps track of the # of consecutive rounds of escape played. Teams will be swapped after 8 rounds.
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iNumEscapeRounds,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int [100]
|
|
* Get params: get_member_game(member, element);
|
|
* Set params: set_member_game(member, value, element);
|
|
*/
|
|
m_iMapVotes,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iLastPick,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iMaxMapTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iMaxRounds,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iTotalRoundsPlayed,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iMaxRoundsWon,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iStoredSpectValue,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_flForceCameraValue,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_flForceChaseCamValue,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_flFadeToBlackValue,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_pVIP,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int [5]
|
|
* Get params: get_member_game(member, element);
|
|
* Set params: set_member_game(member, value, element);
|
|
*/
|
|
m_pVIPQueue,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_flIntermissionEndTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_flIntermissionStartTime,
|
|
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: BOOL
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iEndIntermissionButtonHit,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_tmNextPeriodicThink,
|
|
|
|
/*
|
|
* Description: TRUE = the game commencing when there is at least one CT and T, FALSE = scoring will not start until both teams have players (deprecated name m_bFirstConnected)
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bGameStarted,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bInCareerGame,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_fCareerRoundMenuTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iCareerMatchWins,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_iRoundWinDifference,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_fCareerMatchMenuTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bSkipSpawn,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bSkipShowMenu,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value);
|
|
*/
|
|
m_bNeededPlayers,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member_game(member);
|
|
* Set params: set_member_game(member, Float:value);
|
|
*/
|
|
m_flEscapeRatio
|
|
};
|
|
|
|
// CBaseEntity
|
|
enum CBaseEntity_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
currentammo = BEGIN_MEMBER_REGION(base),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
maxammo_buckshot,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
ammo_buckshot,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
maxammo_9mm,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
ammo_9mm,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
maxammo_556nato,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
ammo_556nato,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
maxammo_556natobox,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
ammo_556natobox,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
maxammo_762nato,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
ammo_762nato,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
maxammo_45acp,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
ammo_45acp,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
maxammo_50ae,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
ammo_50ae,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
maxammo_338mag,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
ammo_338mag,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
maxammo_57mm,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
ammo_57mm,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
maxammo_357sig,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
ammo_357sig,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flStartThrow,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flReleaseThrow,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iSwing,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
has_disconnected,
|
|
};
|
|
|
|
// CBaseAnimating
|
|
enum CBaseAnimating_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flFrameRate = BEGIN_MEMBER_REGION(animating),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flGroundSpeed,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flLastEventCheck,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_fSequenceFinished,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_fSequenceLoops,
|
|
};
|
|
|
|
// CBaseMonster
|
|
enum CBaseMonster_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Activity = BEGIN_MEMBER_REGION(basemonster),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_IdealActivity,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_LastHitGroup,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bitsDamageType,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: usigned char [5]
|
|
* Get params: get_member_game(member);
|
|
* Set params: set_member_game(member, value, element);
|
|
*/
|
|
m_rgbTimeBasedDamage,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_MonsterState,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_IdealMonsterState,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_afConditions,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_afMemory,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flNextAttack,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: class EHANDLE
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_hEnemy,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: class EHANDLE
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_hTargetEnt,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flFieldOfView,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bloodColor,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: class Vector
|
|
* Get params: get_member(index, member, Float:output[3]);
|
|
* Set params: set_member(index, member, Float:dest[3]);
|
|
*/
|
|
m_HackedGunPos,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: class Vector
|
|
* Get params: get_member(index, member, Float:output[3]);
|
|
* Set params: set_member(index, member, Float:dest[3]);
|
|
*/
|
|
m_vecEnemyLKP,
|
|
};
|
|
|
|
// CBasePlayer
|
|
enum CBasePlayer_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
random_seed = BEGIN_MEMBER_REGION(player),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_usPlayerBleed,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: class EHANDLE
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_hObserverTarget,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flNextObserverInput,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iObserverWeapon,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iObserverC4State,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bObserverHasDefuser,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iObserverLastMode,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flFlinchTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flAnimTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bHighDamage,
|
|
|
|
/*
|
|
* Description: Slow down the player based on the velocity modifier, applies when the player takes damage.
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flVelocityModifier,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iLastZoom,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bResumeZoom,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flEjectBrass,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: enum ArmorType
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iKevlar,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bNotKilled,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: enum TeamName
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iTeam,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iAccount,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bHasPrimary,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flDeathThrowTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iThrowDirection,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flLastTalk,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bJustConnected,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bContextHelp,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: enum JoinState
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iJoiningState,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: class CBaseEntity *
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_pIntroCamera,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_fIntroCamTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_fLastMovement,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bMissionBriefing,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bTeamChanged,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: enum ModelName
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iModelName,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iTeamKills,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iIgnoreGlobalChat,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bHasNightVision,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bNightVisionOn,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: class Vector [20]
|
|
* Get params: get_member(index, member, Float:output[3], element);
|
|
* Set params: set_member(index, member, Float:dest[3], element);
|
|
*/
|
|
m_vRecentPath,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flIdleCheckTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flRadioTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iRadioMessages,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bIgnoreRadio,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bHasC4,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bHasDefuser,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bKilledByBomb,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: class Vector
|
|
* Get params: get_member(index, member, Float:output[3]);
|
|
* Set params: set_member(index, member, Float:dest[3]);
|
|
*/
|
|
m_vBlastVector,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bKilledByGrenade,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_flDisplayHistory,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: enum _Menu
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iMenu,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iChaseTarget,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: class CBaseEntity *
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_pChaseTarget,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_fCamSwitch,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bEscaped,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bIsVIP,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_tmNextRadarUpdate,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: class Vector
|
|
* Get params: get_member(index, member, Float:output[3]);
|
|
* Set params: set_member(index, member, Float:dest[3]);
|
|
*/
|
|
m_vLastOrigin,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iCurrentKickVote,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flNextVoteTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bJustKilledTeammate,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iHostagesKilled,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iMapVote,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bCanShoot,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flLastFired,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flLastAttackedTeammate,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bHeadshotKilled,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bPunishedForTK,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bReceivesNoMoneyNextRound,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iTimeCheckAllowed,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bHasChangedName,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: char [32]
|
|
* Get params: get_member(index, member, dest[], const lenght);
|
|
* Set params: set_member(index, member, const source[]);
|
|
*/
|
|
m_szNewName,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bIsDefusing,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_tmHandleSignals,
|
|
|
|
/*
|
|
* Description: (0 - signal, 1 - state)
|
|
* Member type: class CUnifiedSignals
|
|
* Get params: get_member(index, member, signals[UnifiedSignals]);
|
|
* Set params: set_member(index, member, signals[UnifiedSignals]);
|
|
*/
|
|
m_signals,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: struct edict_s *
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_pentCurBombTarget,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iPlayerSound,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iTargetVolume,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iWeaponVolume,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iExtraSoundTypes,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iWeaponFlash,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flStopExtraSoundTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flFlashLightTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iFlashBattery,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_afButtonLast,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_afButtonPressed,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_afButtonReleased,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: struct edict_s *
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_pentSndLast,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flSndRoomtype,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flSndRange,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flFallVelocity,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int [4]
|
|
* Get params: get_member(index, member, element);
|
|
* Set params: set_member(index, member, value, element);
|
|
*/
|
|
m_rgItems,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_fNewAmmo,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_afPhysicsFlags,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_fNextSuicideTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flTimeStepSound,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flTimeWeaponIdle,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flSwimTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flDuckTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flWallJumpTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flSuitUpdate,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int [4]
|
|
* Get params: get_member(index, member, element);
|
|
* Set params: set_member(index, member, value, element);
|
|
*/
|
|
m_rgSuitPlayList,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iSuitPlayNext,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int [32]
|
|
* Get params: get_member(index, member, element);
|
|
* Set params: set_member(index, member, value, element);
|
|
*/
|
|
m_rgiSuitNoRepeat,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float [32]
|
|
* Get params: Float:get_member(index, member, element);
|
|
* Set params: set_member(index, member, Float:value, element);
|
|
*/
|
|
m_rgflSuitNoRepeatTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_lastDamageAmount,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_tbdPrev,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flgeigerRange,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flgeigerDelay,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_igeigerRangePrev,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iStepLeft,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: char [17]
|
|
* Get params: get_member(index, member, dest[], const lenght);
|
|
* Set params: set_member(index, member, const source[]);
|
|
*/
|
|
m_szTextureName,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: char
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_chTextureType,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_idrowndmg,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_idrownrestored,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bitsHUDDamage,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: BOOL
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_fInitHUD,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: BOOL
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_fGameHUDInitialized,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iTrain,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: BOOL
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_fWeapon,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: class EHANDLE
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_pTank,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_fDeadTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: BOOL
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_fNoPlayerSound,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: BOOL
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_fLongJump,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_tSneaking,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iUpdateTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iClientHealth,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iClientBattery,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iHideHUD,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iClientHideHUD,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iFOV,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iClientFOV,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iNumSpawns,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: class CBaseEntity *
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_pObserver,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: class CBasePlayerItem *[6]
|
|
* Get params: get_member(index, member, element);
|
|
* Set params: set_member(index, member, value, element);
|
|
*/
|
|
m_rgpPlayerItems,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: class CBasePlayerItem *
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_pActiveItem,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: class CBasePlayerItem *
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_pClientActiveItem,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: class CBasePlayerItem *
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_pLastItem,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int [32]
|
|
* Get params: get_member(index, member, element);
|
|
* Set params: set_member(index, member, value, element);
|
|
*/
|
|
m_rgAmmo,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int [32]
|
|
* Get params: get_member(index, member, element);
|
|
* Set params: set_member(index, member, value, element);
|
|
*/
|
|
m_rgAmmoLast,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: class Vector
|
|
* Get params: get_member(index, member, Float:output[3]);
|
|
* Set params: set_member(index, member, Float:dest[3]);
|
|
*/
|
|
m_vecAutoAim,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: BOOL
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_fOnTarget,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iDeaths,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int [4]
|
|
* Get params: get_member(index, member, element);
|
|
* Set params: set_member(index, member, value, element);
|
|
*/
|
|
m_izSBarState,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flNextSBarUpdateTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flStatusBarDisappearDelay,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: char [128]
|
|
* Get params: get_member(index, member, dest[], const lenght);
|
|
* Set params: set_member(index, member, const source[]);
|
|
*/
|
|
m_SbarString0,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_lastx,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_lasty,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_nCustomSprayFrames,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flNextDecalTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: char [16]
|
|
* Get params: get_member(index, member, dest[], const lenght);
|
|
* Set params: set_member(index, member, const source[]);
|
|
*/
|
|
m_szTeamName,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_modelIndexPlayer,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: char [32]
|
|
* Get params: get_member(index, member, dest[], const lenght);
|
|
* Set params: set_member(index, member, const source[]);
|
|
*/
|
|
m_szAnimExtention,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iGaitsequence,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flGaitframe,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flGaityaw,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: class Vector
|
|
* Get params: get_member(index, member, Float:output[3]);
|
|
* Set params: set_member(index, member, Float:dest[3]);
|
|
*/
|
|
m_prevgaitorigin,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flPitch,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flYaw,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flGaitMovement,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iAutoWepSwitch,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bVGUIMenus,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bShowHints,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bShieldDrawn,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bOwnsShield,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bWasFollowing,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flNextFollowTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flYawModifier,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_blindUntilTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_blindStartTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_blindHoldTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_blindFadeTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_blindAlpha,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_allowAutoFollowTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: char [256]
|
|
* Get params: get_member(index, member, dest[], const lenght);
|
|
* Set params: set_member(index, member, const source[]);
|
|
*/
|
|
m_autoBuyString,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: char *
|
|
* Get params: get_member(index, member, dest[], const lenght);
|
|
* Set params: set_member(index, member, const source[]);
|
|
*/
|
|
m_rebuyString,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: struct RebuyStruct
|
|
* Get params: RebuyHandle:get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_rebuyStruct,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bIsInRebuy,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flLastUpdateTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: char [32]
|
|
* Get params: get_member(index, member, dest[], const lenght);
|
|
* Set params: set_member(index, member, const source[]);
|
|
*/
|
|
m_lastLocation,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_progressStart,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_progressEnd,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bObserverAutoDirector,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_canSwitchObserverModes,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_heartBeatTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_intenseTimestamp,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_silentTimestamp,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: enum MusicState
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_musicState,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float [8]
|
|
* Get params: Float:get_member(index, member, element);
|
|
* Set params: set_member(index, member, Float:value, element);
|
|
*/
|
|
m_flLastCommandTime
|
|
};
|
|
|
|
enum RebuyStruct
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_rebuy(RebuyHandle:handle, RebuyStruct:member);
|
|
* Set params: set_rebuy(RebuyHandle:handle, RebuyStruct:member, value);
|
|
*/
|
|
m_primaryWeapon = BEGIN_MEMBER_REGION(rebuystruct),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_rebuy(RebuyHandle:handle, RebuyStruct:member);
|
|
* Set params: set_rebuy(RebuyHandle:handle, RebuyStruct:member, value);
|
|
*/
|
|
m_primaryAmmo,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_rebuy(RebuyHandle:handle, RebuyStruct:member);
|
|
* Set params: set_rebuy(RebuyHandle:handle, RebuyStruct:member, value);
|
|
*/
|
|
m_secondaryWeapon,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_rebuy(RebuyHandle:handle, RebuyStruct:member);
|
|
* Set params: set_rebuy(RebuyHandle:handle, RebuyStruct:member, value);
|
|
*/
|
|
m_secondaryAmmo,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_rebuy(RebuyHandle:handle, RebuyStruct:member);
|
|
* Set params: set_rebuy(RebuyHandle:handle, RebuyStruct:member, value);
|
|
*/
|
|
m_heGrenade,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_rebuy(RebuyHandle:handle, RebuyStruct:member);
|
|
* Set params: set_rebuy(RebuyHandle:handle, RebuyStruct:member, value);
|
|
*/
|
|
m_flashbang,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_rebuy(RebuyHandle:handle, RebuyStruct:member);
|
|
* Set params: set_rebuy(RebuyHandle:handle, RebuyStruct:member, value);
|
|
*/
|
|
m_smokeGrenade,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_rebuy(RebuyHandle:handle, RebuyStruct:member);
|
|
* Set params: set_rebuy(RebuyHandle:handle, RebuyStruct:member, value);
|
|
*/
|
|
m_defuser,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_rebuy(RebuyHandle:handle, RebuyStruct:member);
|
|
* Set params: set_rebuy(RebuyHandle:handle, RebuyStruct:member, value);
|
|
*/
|
|
m_nightVision,
|
|
|
|
/*
|
|
* Description: enum ArmorType
|
|
* Member type: int
|
|
* Get params: get_rebuy(RebuyHandle:handle, RebuyStruct:member);
|
|
* Set params: set_rebuy(RebuyHandle:handle, RebuyStruct:member, value);
|
|
*/
|
|
m_armor,
|
|
};
|
|
|
|
enum PlayerMove
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_player_index = BEGIN_MEMBER_REGION(playermove),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: qboolean
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_server,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: qboolean
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_multiplayer,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_pmove(const MoveVars:var);
|
|
* Set params: set_pmove(const MoveVars:var, Float:value);
|
|
*/
|
|
pm_time,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_pmove(const MoveVars:var);
|
|
* Set params: set_pmove(const MoveVars:var, Float:value);
|
|
*/
|
|
pm_frametime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: vec3_t
|
|
* Get params: get_pmove(const PlayerMove:var, Float:output[3]);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:dest[3]);
|
|
*/
|
|
pm_forward,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: vec3_t
|
|
* Get params: get_pmove(const PlayerMove:var, Float:output[3]);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:dest[3]);
|
|
*/
|
|
pm_right,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: vec3_t
|
|
* Get params: get_pmove(const PlayerMove:var, Float:output[3]);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:dest[3]);
|
|
*/
|
|
pm_up,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: vec3_t
|
|
* Get params: get_pmove(const PlayerMove:var, Float:output[3]);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:dest[3]);
|
|
*/
|
|
pm_origin,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: vec3_t
|
|
* Get params: get_pmove(const PlayerMove:var, Float:output[3]);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:dest[3]);
|
|
*/
|
|
pm_angles,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: vec3_t
|
|
* Get params: get_pmove(const PlayerMove:var, Float:output[3]);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:dest[3]);
|
|
*/
|
|
pm_oldangles,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: vec3_t
|
|
* Get params: get_pmove(const PlayerMove:var, Float:output[3]);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:dest[3]);
|
|
*/
|
|
pm_velocity,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: vec3_t
|
|
* Get params: get_pmove(const PlayerMove:var, Float:output[3]);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:dest[3]);
|
|
*/
|
|
pm_movedir,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: vec3_t
|
|
* Get params: get_pmove(const PlayerMove:var, Float:output[3]);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:dest[3]);
|
|
*/
|
|
pm_basevelocity,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: vec3_t
|
|
* Get params: get_pmove(const PlayerMove:var, Float:output[3]);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:dest[3]);
|
|
*/
|
|
pm_view_ofs,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:value);
|
|
*/
|
|
pm_flDuckTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: qboolean
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_bInDuck,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_flTimeStepSound,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_iStepLeft,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:value);
|
|
*/
|
|
pm_flFallVelocity,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: vec3_t
|
|
* Get params: get_pmove(const PlayerMove:var, Float:output[3]);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:dest[3]);
|
|
*/
|
|
pm_punchangle,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:value);
|
|
*/
|
|
pm_flSwimTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:value);
|
|
*/
|
|
pm_flNextPrimaryAttack,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_effects,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_flags,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_usehull,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:value);
|
|
*/
|
|
pm_gravity,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:value);
|
|
*/
|
|
pm_friction,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_oldbuttons,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:value);
|
|
*/
|
|
pm_waterjumptime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: qboolean
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_dead,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_deadflag,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_spectator,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_movetype,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_onground,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_waterlevel,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_watertype,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_oldwaterlevel,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: char [256]
|
|
* Get params: get_member(const PlayerMove:var, dest[], const lenght);
|
|
* Set params: set_member(const PlayerMove:var, const source[]);
|
|
*/
|
|
pm_sztexturename,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: char
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_chtexturetype,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:value);
|
|
*/
|
|
pm_maxspeed,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:value);
|
|
*/
|
|
pm_clientmaxspeed,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_iuser1,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_iuser2,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_iuser3,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_iuser4,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:value);
|
|
*/
|
|
pm_fuser1,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:value);
|
|
*/
|
|
pm_fuser2,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:value);
|
|
*/
|
|
pm_fuser3,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:value);
|
|
*/
|
|
pm_fuser4,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: vec3_t
|
|
* Get params: get_pmove(const PlayerMove:var, Float:output[3]);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:dest[3]);
|
|
*/
|
|
pm_vuser1,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: vec3_t
|
|
* Get params: get_pmove(const PlayerMove:var, Float:output[3]);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:dest[3]);
|
|
*/
|
|
pm_vuser2,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: vec3_t
|
|
* Get params: get_pmove(const PlayerMove:var, Float:output[3]);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:dest[3]);
|
|
*/
|
|
pm_vuser3,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: vec3_t
|
|
* Get params: get_pmove(const PlayerMove:var, Float:output[3]);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:dest[3]);
|
|
*/
|
|
pm_vuser4,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_numphysent,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: struct usercmd_s *
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_cmd,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_pmove(member);
|
|
* Set params: set_pmove(const PlayerMove:var, value);
|
|
*/
|
|
pm_numtouch,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: char [256]
|
|
* Get params: get_member(const PlayerMove:var, dest[], const lenght);
|
|
* Set params: set_member(const PlayerMove:var, const source[]);
|
|
*/
|
|
pm_physinfo,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: vec3_t [4]
|
|
* Get params: get_pmove(const PlayerMove:var, Float:output[3], element);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:dest[3], element);
|
|
*/
|
|
pm_player_mins,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: vec3_t [4]
|
|
* Get params: get_pmove(const PlayerMove:var, Float:output[3], element);
|
|
* Set params: set_pmove(const PlayerMove:var, Float:dest[3], element);
|
|
*/
|
|
pm_player_maxs
|
|
};
|
|
|
|
enum MoveVars
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_gravity = BEGIN_MEMBER_REGION(movevars),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_stopspeed,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_maxspeed,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_spectatormaxspeed,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_accelerate,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_airaccelerate,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_wateraccelerate,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_friction,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_edgefriction,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_waterfriction,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_entgravity,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_bounce,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_stepsize,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_maxvelocity,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_zmax,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_waveHeight,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: BOOL
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_footsteps,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: char [32]
|
|
* Get params: Float:get_movevar(const MoveVars:var, dest[], const lenght);
|
|
* Set params: set_movevar(const MoveVars:var, const source[]);
|
|
*/
|
|
mv_skyName,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_rollangle,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_rollspeed,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_skycolor_r,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_skycolor_g,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_skycolor_b,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_skyvec_x,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_skyvec_y,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_movevar(const MoveVars:var);
|
|
* Set params: set_movevar(const MoveVars:var, Float:value);
|
|
*/
|
|
mv_skyvec_z
|
|
};
|
|
|
|
enum PMTrace
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: qboolean
|
|
* Get params: get_pmtrace(const tr, const PMTrace:var);
|
|
* Set params: set_pmtrace(const tr, const PMTrace:var, value);
|
|
*/
|
|
pmt_allsolid = BEGIN_MEMBER_REGION(pmtrace),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: qboolean
|
|
* Get params: get_pmtrace(const tr, const PMTrace:var);
|
|
* Set params: set_pmtrace(const tr, const PMTrace:var, value);
|
|
*/
|
|
pmt_startsolid,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: qboolean
|
|
* Get params: get_pmtrace(const tr, const PMTrace:var);
|
|
* Set params: set_pmtrace(const tr, const PMTrace:var, value);
|
|
*/
|
|
pmt_inopen,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: qboolean
|
|
* Get params: get_pmtrace(const tr, const PMTrace:var);
|
|
* Set params: set_pmtrace(const tr, const PMTrace:var, value);
|
|
*/
|
|
pmt_inwater,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_pmtrace(const tr, const PMTrace:var);
|
|
* Set params: set_pmtrace(const tr, const PMTrace:var, Float:value);
|
|
*/
|
|
pmt_fraction,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: vec3_t
|
|
* Get params: get_pmtrace(const tr, const PMTrace:var, Float:output[3]);
|
|
* Set params: set_pmtrace(const tr, const PMTrace:var, Float:dest[3]);
|
|
*/
|
|
pmt_endpos,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_pmtrace(const tr, const PMTrace:var);
|
|
* Set params: set_pmtrace(const tr, const PMTrace:var, value);
|
|
*/
|
|
pmt_ent,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: vec3_t
|
|
* Get params: get_pmtrace(const tr, const PMTrace:var, Float:output[3]);
|
|
* Set params: set_pmtrace(const tr, const PMTrace:var, Float:dest[3]);
|
|
*/
|
|
pmt_deltavelocity,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_pmtrace(const tr, const PMTrace:var);
|
|
* Set params: set_pmtrace(const tr, const PMTrace:var, value);
|
|
*/
|
|
pmt_hitgroup
|
|
};
|
|
|
|
// CCSPlayer
|
|
enum CCSPlayer_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: char [32]
|
|
* Get params: get_member(index, member, dest[], const lenght);
|
|
* Set params: set_member(index, member, const source[]);
|
|
*/
|
|
m_szModel = BEGIN_MEMBER_REGION(csplayer),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_bForceShowMenu,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_flRespawnPending,
|
|
};
|
|
|
|
// CBasePlayerItem
|
|
enum CBasePlayerItem_Members
|
|
{
|
|
/*
|
|
* Description: ID of the owner on this item
|
|
* Member type: class CBasePlayer *
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_pPlayer = BEGIN_MEMBER_REGION(baseitem),
|
|
|
|
/*
|
|
* Description: Iterator for linked list of the entities
|
|
* Member type: class CBasePlayerItem *
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_pNext,
|
|
|
|
/*
|
|
* Description: ID of the item
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_iId,
|
|
};
|
|
|
|
// CBasePlayerWeapon
|
|
enum CBasePlayerWeapon_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Weapon_iPlayEmptySound = BEGIN_MEMBER_REGION(baseweapon),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Weapon_fFireOnEmpty,
|
|
|
|
/*
|
|
* Description: Soonest time ItemPostFrame will call PrimaryAttack.
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Weapon_flNextPrimaryAttack,
|
|
|
|
/*
|
|
* Description: Soonest time ItemPostFrame will call SecondaryAttack.
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Weapon_flNextSecondaryAttack,
|
|
|
|
/*
|
|
* Description: Soonest time ItemPostFrame will call WeaponIdle.
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Weapon_flTimeWeaponIdle,
|
|
|
|
/*
|
|
* Description: "primary" ammo index into player's m_rgAmmo[]
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Weapon_iPrimaryAmmoType,
|
|
|
|
/*
|
|
* Description: "secondary" ammo index into player's m_rgAmmo[]
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Weapon_iSecondaryAmmoType,
|
|
|
|
/*
|
|
* Description: Number of shots left in the primary weapon clip, -1 if not used.
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Weapon_iClip,
|
|
|
|
/*
|
|
* Description: The last version of m_Weapon_iClip sent to hud dll.
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Weapon_iClientClip,
|
|
|
|
/*
|
|
* Description: The last version of the weapon state sent to hud dll (is current weapon, is on target).
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Weapon_iClientWeaponState,
|
|
|
|
/*
|
|
* Description: Are we in the middle of a reload?
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Weapon_fInReload,
|
|
|
|
/*
|
|
* Description: Are we in the middle of a reload for the shotguns?
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Weapon_fInSpecialReload,
|
|
|
|
/*
|
|
* Description: How much ammo you get when you pick up this weapon as placed by a level designer.
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Weapon_iDefaultAmmo,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Weapon_iShellId,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Weapon_fMaxSpeed,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Weapon_bDelayFire,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Weapon_iDirection,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Weapon_bSecondarySilencerOn,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Weapon_flAccuracy,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Weapon_flLastFire,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Weapon_iShotsFired,
|
|
|
|
/*
|
|
* Description: Time to shoot the remaining bullets of the glock18 burst fire.
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Weapon_flGlock18Shoot,
|
|
|
|
/*
|
|
* Description: Used to keep track of the shots fired during the Glock18 burst fire mode.
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Weapon_iGlock18ShotsFired,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Weapon_flFamasShoot,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Weapon_iFamasShotsFired,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Weapon_fBurstSpread,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Weapon_iWeaponState,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Weapon_flNextReload,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Weapon_flDecreaseShotsFired,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Weapon_usFireGlock18,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Weapon_usFireFamas,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Weapon_flPrevPrimaryAttack,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Weapon_flLastFireTime
|
|
};
|
|
|
|
// CWeaponBox
|
|
enum CWeaponBox_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: class CBasePlayerItem *[MAX_ITEM_TYPES]
|
|
* Get params: get_member(index, member, element);
|
|
* Set params: set_member(index, member, value, element);
|
|
*/
|
|
m_WeaponBox_rgpPlayerItems = BEGIN_MEMBER_REGION(weaponbox),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: string_t [MAX_AMMO_SLOTS]
|
|
* Get params: get_member(index, member, dest[], const lenght, element);
|
|
* Set params: set_member(index, member, const source[], element);
|
|
*/
|
|
m_WeaponBox_rgiszAmmo,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int [MAX_AMMO_SLOTS]
|
|
* Get params: get_member(index, member, element);
|
|
* Set params: set_member(index, member, value, element);
|
|
*/
|
|
m_WeaponBox_rgAmmo,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_WeaponBox_cAmmoTypes,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_WeaponBox_bIsBomb,
|
|
};
|
|
|
|
// CArmoury
|
|
enum CArmoury_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: enum ArmouryItemPack
|
|
* Get params: ArmouryItemPack:get_member(index, member);
|
|
* Set params: set_member(index, member, ArmouryItemPack:value);
|
|
*/
|
|
m_Armoury_iItem = BEGIN_MEMBER_REGION(armoury),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Armoury_iCount,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Armoury_iInitialCount,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Armoury_bAlreadyCounted,
|
|
};
|
|
|
|
// CGrenade
|
|
enum CGrenade_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Grenade_bStartDefuse = BEGIN_MEMBER_REGION(grenade),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Grenade_bIsC4,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: class EHANDLE
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Grenade_pBombDefuser,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Grenade_flDefuseCountDown,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Grenade_flC4Blow,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Grenade_flNextFreqInterval,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Grenade_flNextBeep,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Grenade_flNextFreq,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: char *
|
|
* Get params: get_member(index, member, dest[], const lenght);
|
|
* Set params: set_member(index, member, const source[]);
|
|
*/
|
|
m_Grenade_sBeepName,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Grenade_fAttenu,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Grenade_flNextBlink,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Grenade_fNextDefuse,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Grenade_bJustBlew,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Grenade_iTeam,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Grenade_iCurWave,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: struct edict_s *
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Grenade_pentCurBombTarget,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Grenade_SGSmoke,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Grenade_angle,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Grenade_usEvent,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Grenade_bLightSmoke,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Grenade_bDetonated,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: class Vector
|
|
* Get params: get_member(index, member, Float:output[3]);
|
|
* Set params: set_member(index, member, Float:dest[3]);
|
|
*/
|
|
m_Grenade_vSmokeDetonate,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Grenade_iBounceCount,
|
|
|
|
/*
|
|
* Description: Whether or not this grenade has issued its DANGER sound to the world sound list yet.
|
|
* Member type: BOOL
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Grenade_fRegisteredSound,
|
|
};
|
|
|
|
// CP228
|
|
enum CP228_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_P228_iShell = BEGIN_MEMBER_REGION(p228),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_P228_usFire,
|
|
};
|
|
|
|
// CSCOUT
|
|
enum CSCOUT_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_SCOUT_iShell = BEGIN_MEMBER_REGION(scout),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_SCOUT_usFire,
|
|
};
|
|
|
|
// CHEGrenade
|
|
enum CHEGrenade_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_HEGrenade_usCreate = BEGIN_MEMBER_REGION(hegrenade),
|
|
};
|
|
|
|
// CXM1014
|
|
enum CXM1014_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_XM1014_iShell = BEGIN_MEMBER_REGION(xm1014),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_XM1014_flPumpTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_XM1014_usFire,
|
|
};
|
|
|
|
// CC4
|
|
enum CC4_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_C4_bStartedArming = BEGIN_MEMBER_REGION(c4),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_C4_bBombPlacedAnimation,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_C4_fArmedTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_C4_bHasShield,
|
|
};
|
|
|
|
// CMAC10
|
|
enum CMAC10_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_MAC10_iShell = BEGIN_MEMBER_REGION(mac10),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_MAC10_iShellOn,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_MAC10_usFire,
|
|
};
|
|
|
|
// CAUG
|
|
enum CAUG_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_AUG_iShell = BEGIN_MEMBER_REGION(aug),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_AUG_iShellOn,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_AUG_usFire,
|
|
};
|
|
|
|
// CSmokeGrenade
|
|
enum CSmokeGrenade_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_SmokeGrenade_usCreate = BEGIN_MEMBER_REGION(smokegrenade),
|
|
};
|
|
|
|
// CELITE
|
|
enum CELITE_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_ELITE_iShell = BEGIN_MEMBER_REGION(elite),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_ELITE_usFire_LEFT,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_ELITE_usFire_RIGHT,
|
|
};
|
|
|
|
// CFiveSeven
|
|
enum CFiveSeven_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_FiveSeven_iShell = BEGIN_MEMBER_REGION(fiveseven),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_FiveSeven_usFire,
|
|
};
|
|
|
|
// CUMP45
|
|
enum CUMP45_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_UMP45_iShell = BEGIN_MEMBER_REGION(ump45),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_UMP45_iShellOn,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_UMP45_usFire,
|
|
};
|
|
|
|
// CSG550
|
|
enum CSG550_Members
|
|
{
|
|
m_SG550_iShell = BEGIN_MEMBER_REGION(sg550),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_SG550_usFire,
|
|
};
|
|
|
|
// CGalil
|
|
enum CGalil_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Galil_iShell = BEGIN_MEMBER_REGION(galil),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Galil_iShellOn,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Galil_usFire,
|
|
};
|
|
|
|
// CFamas
|
|
enum CFamas_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Famas_iShell = BEGIN_MEMBER_REGION(famas),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Famas_iShellOn,
|
|
};
|
|
|
|
// CUSP
|
|
enum CUSP_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_USP_iShell = BEGIN_MEMBER_REGION(usp),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_USP_usFire,
|
|
};
|
|
|
|
// CGLOCK18
|
|
enum CGLOCK18_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_GLOCK18_iShell = BEGIN_MEMBER_REGION(glock18),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: bool
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_GLOCK18_bBurstFire,
|
|
};
|
|
|
|
// CAWP
|
|
enum CAWP_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_AWP_iShell = BEGIN_MEMBER_REGION(awp),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_AWP_usFire,
|
|
};
|
|
|
|
// CMP5N
|
|
enum CMP5N_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_MP5N_iShell = BEGIN_MEMBER_REGION(mp5n),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_MP5N_iShellOn,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_MP5N_usFire,
|
|
};
|
|
|
|
// CM249
|
|
enum CM249_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_M249_iShell = BEGIN_MEMBER_REGION(m249),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_M249_iShellOn,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_M249_usFire,
|
|
};
|
|
|
|
// CM3
|
|
enum CM3_Members
|
|
{
|
|
m_M3_iShell = BEGIN_MEMBER_REGION(m3),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_M3_flPumpTime,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_M3_usFire,
|
|
};
|
|
|
|
// CM4A1
|
|
enum CM4A1_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_M4A1_iShell = BEGIN_MEMBER_REGION(m4a1),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_M4A1_iShellOn,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_M4A1_usFire,
|
|
};
|
|
|
|
// CTMP
|
|
enum CTMP_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_TMP_iShell = BEGIN_MEMBER_REGION(tmp),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_TMP_iShellOn,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_TMP_usFire,
|
|
};
|
|
|
|
// CG3SG1
|
|
enum CG3SG1_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_G3SG1_iShell = BEGIN_MEMBER_REGION(g3sg1),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_G3SG1_usFire,
|
|
};
|
|
|
|
// CDEAGLE
|
|
enum CDEAGLE_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_DEAGLE_iShell = BEGIN_MEMBER_REGION(deagle),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_DEAGLE_usFire,
|
|
};
|
|
|
|
// CSG552
|
|
enum CSG552_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_SG552_iShell = BEGIN_MEMBER_REGION(sg552),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_SG552_iShellOn,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_SG552_usFire,
|
|
};
|
|
|
|
// CAK47
|
|
enum CAK47_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_AK47_iShell = BEGIN_MEMBER_REGION(ak47),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_AK47_iShellOn,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_AK47_usFire,
|
|
};
|
|
|
|
// CKnife
|
|
enum CKnife_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: TraceResult
|
|
* Get params: TraceResult:get_member(index, member);
|
|
* Set params: set_member(index, member, TraceResult:value);
|
|
*/
|
|
m_Knife_trHit = BEGIN_MEMBER_REGION(knife),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Knife_usKnife,
|
|
};
|
|
|
|
// CP90
|
|
enum CP90_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_P90_iShell = BEGIN_MEMBER_REGION(p90),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: int
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_P90_iShellOn,
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: unsigned short
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_P90_usFire,
|
|
};
|
|
|
|
// CWShield
|
|
enum CShield_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: class EHANDLE
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_Shield_hEntToIgnoreTouchesFrom = BEGIN_MEMBER_REGION(shield),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_Shield_flTimeToIgnoreTouches,
|
|
};
|
|
|
|
// CMapInfo
|
|
enum CMapInfo_Members
|
|
{
|
|
/*
|
|
* Description: -
|
|
* Member type: enum InfoMapBuyParam
|
|
* Get params: get_member(index, member);
|
|
* Set params: set_member(index, member, value);
|
|
*/
|
|
m_MapInfo_iBuyingStatus = BEGIN_MEMBER_REGION(mapinfo),
|
|
|
|
/*
|
|
* Description: -
|
|
* Member type: float
|
|
* Get params: Float:get_member(index, member);
|
|
* Set params: set_member(index, member, Float:value);
|
|
*/
|
|
m_MapInfo_flBombRadius,
|
|
};
|