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Fixed: function forward constraints.
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@ -144,11 +144,11 @@ typedef struct enginefuncs_s
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const char *(*pfnTraceTexture) (edict_t *pTextureEntity, const float *v1, const float *v2 );
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void (*pfnTraceSphere) (const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr);
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void (*pfnGetAimVector) (edict_t* ent, float speed, float *rgflReturn);
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void (*pfnServerCommand) (char* str);
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void (*pfnServerCommand) (const char* str);
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void (*pfnServerExecute) (void);
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void (*pfnClientCommand) (edict_t* pEdict, char* szFmt, ...);
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void (*pfnClientCommand) (edict_t* pEdict, const char* szFmt, ...);
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void (*pfnParticleEffect) (const float *org, const float *dir, float color, float count);
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void (*pfnLightStyle) (int style, char* val);
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void (*pfnLightStyle) (int style, const char* val);
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int (*pfnDecalIndex) (const char *name);
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int (*pfnPointContents) (const float *rgflVector);
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void (*pfnMessageBegin) (int msg_dest, int msg_type, const float *pOrigin, edict_t *ed);
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@ -200,14 +200,14 @@ typedef struct enginefuncs_s
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void (*pfnSetView) (const edict_t *pClient, const edict_t *pViewent );
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float (*pfnTime) ( void );
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void (*pfnCrosshairAngle) (const edict_t *pClient, float pitch, float yaw);
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byte * (*pfnLoadFileForMe) (char *filename, int *pLength);
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byte * (*pfnLoadFileForMe) (const char *filename, int *pLength);
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void (*pfnFreeFile) (void *buffer);
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void (*pfnEndSection) (const char *pszSectionName); // trigger_endsection
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int (*pfnCompareFileTime) (char *filename1, char *filename2, int *iCompare);
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void (*pfnGetGameDir) (char *szGetGameDir);
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void (*pfnCvar_RegisterVariable) (cvar_t *variable);
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void (*pfnFadeClientVolume) (const edict_t *pEdict, int fadePercent, int fadeOutSeconds, int holdTime, int fadeInSeconds);
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void (*pfnSetClientMaxspeed) (edict_t *pEdict, float fNewMaxspeed);
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void (*pfnSetClientMaxspeed) (const edict_t *pEdict, float fNewMaxspeed);
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edict_t * (*pfnCreateFakeClient) (const char *netname); // returns NULL if fake client can't be created
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void (*pfnRunPlayerMove) (edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec );
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int (*pfnNumberOfEntities) (void);
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@ -215,9 +215,9 @@ typedef struct enginefuncs_s
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char* (*pfnInfoKeyValue) (char *infobuffer, const char *key);
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void (*pfnSetKeyValue) (char *infobuffer, const char *key, const char *value);
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void (*pfnSetClientKeyValue) (int clientIndex, char *infobuffer, const char *key, const char *value);
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int (*pfnIsMapValid) (char *filename);
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int (*pfnIsMapValid) (const char *filename);
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void (*pfnStaticDecal) ( const float *origin, int decalIndex, int entityIndex, int modelIndex );
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int (*pfnPrecacheGeneric) (char* s);
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int (*pfnPrecacheGeneric) (const char* s);
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int (*pfnGetPlayerUserId) (edict_t *e ); // returns the server assigned userid for this player. useful for logging frags, etc. returns -1 if the edict couldn't be found in the list of clients
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void (*pfnBuildSoundMsg) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed);
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int (*pfnIsDedicatedServer) (void);// is this a dedicated server?
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@ -235,11 +235,11 @@ typedef struct enginefuncs_s
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unsigned char *(*pfnSetFatPVS) ( float *org );
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unsigned char *(*pfnSetFatPAS) ( float *org );
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int (*pfnCheckVisibility ) ( edict_t *entity, unsigned char *pset );
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int (*pfnCheckVisibility ) ( const edict_t *entity, unsigned char *pset );
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void (*pfnDeltaSetField) ( struct delta_s *pFields, const char *fieldname );
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void (*pfnDeltaUnsetField) ( struct delta_s *pFields, const char *fieldname );
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void (*pfnDeltaAddEncoder) ( char *name, void (*conditionalencode)( struct delta_s *pFields, const unsigned char *from, const unsigned char *to ) );
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void (*pfnDeltaAddEncoder) ( const char *name, void (*conditionalencode)( struct delta_s *pFields, const unsigned char *from, const unsigned char *to ) );
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int (*pfnGetCurrentPlayer) ( void );
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int (*pfnCanSkipPlayer) ( const edict_t *player );
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int (*pfnDeltaFindField) ( struct delta_s *pFields, const char *fieldname );
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@ -258,7 +258,7 @@ typedef struct enginefuncs_s
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void (*pfnGetPlayerStats) ( const edict_t *pClient, int *ping, int *packet_loss );
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void (*pfnAddServerCommand) ( char *cmd_name, void (*function) (void) );
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void (*pfnAddServerCommand) ( const char *cmd_name, void (*function) (void) );
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// For voice communications, set which clients hear eachother.
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// NOTE: these functions take player entity indices (starting at 1).
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@ -274,7 +274,7 @@ typedef struct enginefuncs_s
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sentenceEntry_s* (*pfnSequencePickSentence) ( const char* groupName, int pickMethod, int *picked );
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// LH: Give access to filesize via filesystem
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int (*pfnGetFileSize) ( char *filename );
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int (*pfnGetFileSize) ( const char *filename );
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unsigned int (*pfnGetApproxWavePlayLen) (const char *filepath);
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// MDC: Added for CZ career-mode
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