mirror of
https://github.com/rehlds/rehlds.git
synced 2025-03-28 21:29:06 +03:00
Fix proxy module build
This commit is contained in:
parent
02c4fc4350
commit
07227db0a1
@ -132,7 +132,7 @@ void Master::RunFrame(double time)
|
|||||||
INetwork *network = m_MasterSocket->GetNetwork();
|
INetwork *network = m_MasterSocket->GetNetwork();
|
||||||
NetAddress *netAdr = network->GetLocalAddress();
|
NetAddress *netAdr = network->GetLocalAddress();
|
||||||
|
|
||||||
if (SteamGameServer_Init(ntohl(*(u_long *)&netAdr->m_IP[0]), 0, 0, 0xFFFFu, eServerModeNoAuthentication, MASTER_VERSION))
|
if (SteamGameServer_Init(ntohl(*(u_long *)&netAdr->m_IP[0]), 0, 0xFFFFu, eServerModeNoAuthentication, MASTER_VERSION))
|
||||||
{
|
{
|
||||||
SteamGameServer()->SetProduct("hltv");
|
SteamGameServer()->SetProduct("hltv");
|
||||||
SteamGameServer()->SetGameDescription("hltv");
|
SteamGameServer()->SetGameDescription("hltv");
|
||||||
@ -141,7 +141,7 @@ void Master::RunFrame(double time)
|
|||||||
SteamGameServer()->SetSpectatorPort(htons(netAdr->m_Port));
|
SteamGameServer()->SetSpectatorPort(htons(netAdr->m_Port));
|
||||||
SteamGameServer()->LogOnAnonymous();
|
SteamGameServer()->LogOnAnonymous();
|
||||||
|
|
||||||
SteamGameServer()->EnableHeartbeats(true);
|
SteamGameServer()->SetAdvertiseServerActive(true);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -221,7 +221,7 @@ void Master::CMD_Heartbeat(char *cmdLine)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (SteamGameServer()) {
|
if (SteamGameServer()) {
|
||||||
SteamGameServer()->ForceHeartbeat();
|
SteamGameServer()->ForceMasterServerHeartbeat();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -243,7 +243,7 @@ void Master::CMD_NoMaster(char *cmdLine)
|
|||||||
m_NoMaster = Q_atoi(params.GetToken(1)) ? true : false;
|
m_NoMaster = Q_atoi(params.GetToken(1)) ? true : false;
|
||||||
|
|
||||||
if (bOldMasterState != m_NoMaster) {
|
if (bOldMasterState != m_NoMaster) {
|
||||||
SteamGameServer()->EnableHeartbeats(m_NoMaster);
|
SteamGameServer()->SetAdvertiseServerActive(m_NoMaster);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -287,7 +287,7 @@ void Master::SendShutdown()
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (SteamGameServer()) {
|
if (SteamGameServer()) {
|
||||||
SteamGameServer()->EnableHeartbeats(false);
|
SteamGameServer()->SetAdvertiseServerActive(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user