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ReHLDS API: Use maxclientslimit instead maxclients

This commit is contained in:
s1lent 2018-01-24 17:19:53 +07:00
parent 923c838807
commit 20200f7eaa
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GPG Key ID: 0FE401DC73916B5C

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@ -162,7 +162,7 @@ bool EXT_FUNC CRehldsServerStatic::IsLogActive()
IGameClient* EXT_FUNC CRehldsServerStatic::GetClient(int id)
{
if (id < 0 || id >= g_psvs.maxclients)
if (id < 0 || id >= g_psvs.maxclientslimit)
Sys_Error("%s: invalid id provided: %d", __func__, id);
return g_GameClients[id];
@ -170,7 +170,7 @@ IGameClient* EXT_FUNC CRehldsServerStatic::GetClient(int id)
client_t* EXT_FUNC CRehldsServerStatic::GetClient_t(int id)
{
if (id < 0 || id >= g_psvs.maxclients)
if (id < 0 || id >= g_psvs.maxclientslimit)
Sys_Error("%s: invalid id provided: %d", __func__, id);
return &g_psvs.clients[id];
@ -178,7 +178,7 @@ client_t* EXT_FUNC CRehldsServerStatic::GetClient_t(int id)
int EXT_FUNC CRehldsServerStatic::GetIndexOfClient_t(client_t* client)
{
if (client < g_psvs.clients || client >= &g_psvs.clients[g_psvs.maxclients])
if (client < g_psvs.clients || client >= &g_psvs.clients[g_psvs.maxclientslimit])
return -1;
if (((size_t)client - (size_t)g_psvs.clients) % sizeof(client_t))
@ -286,7 +286,7 @@ IGameClient* GetRehldsApiClient(client_t* cl)
return NULL; //I think it's logical.
int idx = cl - g_psvs.clients;
if (idx < 0 || idx >= g_psvs.maxclients)
if (idx < 0 || idx >= g_psvs.maxclientslimit)
{
Sys_Error("%s: Invalid client index %d", __func__, idx);
}