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Netchan_FlushIncoming: Don't clear global buffer of incoming network messages (#896)
* Netchan_FlushIncoming: Fixed #888 Co-authored-by: Artem Golubikhin <WPMGPRoSToTeMa@users.noreply.github.com>
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@ -1389,8 +1389,13 @@ void Netchan_FlushIncoming(netchan_t *chan, int stream)
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{
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{
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fragbuf_t *p, *n;
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fragbuf_t *p, *n;
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SZ_Clear(&net_message);
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#ifdef REHLDS_FIXES
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msg_readcount = 0;
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if ((chan->player_slot - 1) == host_client - g_psvs.clients)
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#endif
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{
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SZ_Clear(&net_message);
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msg_readcount = 0;
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}
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p = chan->incomingbufs[stream];
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p = chan->incomingbufs[stream];
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while (p)
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while (p)
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