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Update host.cpp
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@ -475,6 +475,9 @@ void SV_DropClient_internal(client_t *cl, qboolean crash, const char *string)
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if (!cl->fakeclient)
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if (!cl->fakeclient)
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Netchan_Transmit(&cl->netchan, i, final);
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Netchan_Transmit(&cl->netchan, i, final);
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cl->network_userid.m_SteamIDValidated = 0;
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host_client->network_userid.m_SteamIDValidated = 0;
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}
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}
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connection_time = realtime - cl->netchan.connect_time;
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connection_time = realtime - cl->netchan.connect_time;
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