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MSG_WriteBitAngle: Cap the precision check from 32 to 22 to avoid overflow issues when representing angles with more than 22 bits because the multiply by 'shift' may result in overflow
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@ -586,9 +586,9 @@ void MSG_WriteBitData(void *src, int length)
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void MSG_WriteBitAngle(float fAngle, int numbits)
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{
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if (numbits >= 32)
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if (numbits > 22)
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{
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Sys_Error("%s: Can't write bit angle with 32 bits precision\n", __func__);
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Sys_Error("%s: Can't write bit angle with more than 22 bits precision\n", __func__);
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}
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uint32 shift = (1 << numbits);
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