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Update README.md
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<li>sv_rehlds_local_gametime <1|0> // A feature of local gametime which decrease "lags" if you run same map for a long time. Default: 0
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<li>sv_rehlds_local_gametime <1|0> // A feature of local gametime which decrease "lags" if you run same map for a long time. Default: 0
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<li>sv_use_entity_file // Use custom entity file for a map. Path to an entity file will be "maps/[map name].ent". 0 - use original entities. 1 - use .ent files from maps directory. 2 - use .ent files from maps directory and create new .ent file if not exist.
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<li>sv_use_entity_file // Use custom entity file for a map. Path to an entity file will be "maps/[map name].ent". 0 - use original entities. 1 - use .ent files from maps directory. 2 - use .ent files from maps directory and create new .ent file if not exist.
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<li>sv_usercmd_custom_random_seed // When enabled server will populate an additional random seed independent of the client. Default: 0
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<li>sv_usercmd_custom_random_seed // When enabled server will populate an additional random seed independent of the client. Default: 0
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<li>sv_invalid_length // Fix bug to fake players. Default: 0
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<li>sv_msg_badread // Disable message flooding in console. Default: 0
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</ul>
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</ul>
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</details>
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</details>
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