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Steam: up-to-date description of the game
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@ -439,6 +439,11 @@ void CSteam3Server::RunFrame()
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bool iHasPW = (sv_password.string[0] && Q_stricmp(sv_password.string, "none"));
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bool iHasPW = (sv_password.string[0] && Q_stricmp(sv_password.string, "none"));
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CRehldsPlatformHolder::get()->SteamGameServer()->SetPasswordProtected(iHasPW);
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CRehldsPlatformHolder::get()->SteamGameServer()->SetPasswordProtected(iHasPW);
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#ifdef REHLDS_FIXES
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// Let's get it an up-to-date description of the game
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CRehldsPlatformHolder::get()->SteamGameServer()->SetGameDescription(gEntityInterface.pfnGetGameDescription());
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#endif
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for (int i = 0; i < g_psvs.maxclients; i++)
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for (int i = 0; i < g_psvs.maxclients; i++)
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{
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{
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client_t* cl = &g_psvs.clients[i];
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client_t* cl = &g_psvs.clients[i];
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