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SV_CheckBottom: Fix bug NPC movement (mistake reversing engineering)
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@ -71,7 +71,7 @@ qboolean SV_CheckBottom(edict_t *ent)
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realcheck:
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// check it for real...
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start[2] = mins[2];
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start[2] = mins[2] + sv_stepsize.value;
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// the midpoint must be within 16 of the bottom
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start[0] = stop[0] = (mins[0] + maxs[0]) * 0.5f;
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