mirror of
https://github.com/rehlds/rehlds.git
synced 2025-01-01 01:25:38 +03:00
commit
8e0377617c
@ -1702,7 +1702,11 @@ inquotes:
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/* <11495> ../engine/common.c:2049 */
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char *COM_ParseLine(char *data)
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{
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#ifndef REHLDS_FIXES
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unsigned int c;
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#else
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int c;
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#endif
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int len;
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if (s_com_token_unget)
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@ -1719,9 +1723,18 @@ char *COM_ParseLine(char *data)
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return NULL;
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}
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c = *data; // TODO: data is signed, so will c, next check for >= ' ' will fail for upper ASCII
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c = *data;
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// parse a line out of the data
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#ifndef REHLDS_FIXES
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while ((c >= ' ' || c == '\t') && (len < COM_TOKEN_LEN - 1))
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{
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com_token[len] = c;
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data++;
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len++;
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c = *data;
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}
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#else
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do
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{
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com_token[len] = c; // TODO: Here c may be any ASCII, \n for example, but we are copy it in the token
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@ -1729,6 +1742,7 @@ char *COM_ParseLine(char *data)
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len++;
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c = *data;
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} while (c >= ' ' && (len < COM_TOKEN_LEN - 1)); // TODO: Will break on \t, may be it shouldn't?
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#endif
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com_token[len] = 0;
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@ -1738,7 +1752,7 @@ char *COM_ParseLine(char *data)
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}
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// eat whitespace (LF,CR,etc.) at the end of this line
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while ((c = *data) < ' ')
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while ((c = *data) < ' ' && c != '\t')
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{
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if (c == 0)
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{
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@ -118,12 +118,12 @@ typedef IVoidHookChain<model_t*, void*> IRehldsHook_Mod_LoadStudioModel;
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typedef IVoidHookChainRegistry<model_t*, void*> IRehldsHookRegistry_Mod_LoadStudioModel;
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//SV_EmitEvents hook
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typedef IVoidHookChain<IGameClient *, packet_entities_t *, sizebuf_t *> IRehldsHook_SV_EmitEvents;
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typedef IVoidHookChainRegistry<IGameClient *, packet_entities_t *, sizebuf_t *> IRehldsHookRegistry_SV_EmitEvents;
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typedef IVoidHookChain<IGameClient *, struct packet_entities_s *, sizebuf_t *> IRehldsHook_SV_EmitEvents;
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typedef IVoidHookChainRegistry<IGameClient *, struct packet_entities_s *, sizebuf_t *> IRehldsHookRegistry_SV_EmitEvents;
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//EV_PlayReliableEvent hook
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typedef IVoidHookChain<IGameClient *, int, short unsigned int, float, event_args_t *> IRehldsHook_EV_PlayReliableEvent;
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typedef IVoidHookChainRegistry<IGameClient *, int, short unsigned int, float, event_args_t *> IRehldsHookRegistry_EV_PlayReliableEvent;
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typedef IVoidHookChain<IGameClient *, int, short unsigned int, float, struct event_args_s *> IRehldsHook_EV_PlayReliableEvent;
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typedef IVoidHookChainRegistry<IGameClient *, int, short unsigned int, float, struct event_args_s *> IRehldsHookRegistry_EV_PlayReliableEvent;
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//SV_StartSound hook
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typedef IVoidHookChain<int , edict_t *, int, const char *, int, float, int, int> IRehldsHook_SV_StartSound;
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@ -202,7 +202,7 @@ struct RehldsFuncs_t {
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cmd_source_t*(*GetCmdSource)();
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void(*Log)(const char* prefix, const char* msg);
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DLL_FUNCTIONS *(*GetEntityInterface)();
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void(*EV_PlayReliableEvent)(IGameClient *cl, int entindex, short unsigned int eventindex, float delay, event_args_t *pargs);
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void(*EV_PlayReliableEvent)(IGameClient *cl, int entindex, short unsigned int eventindex, float delay, struct event_args_s *pargs);
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int(*SV_LookupSoundIndex)(const char *sample);
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void(*MSG_StartBitWriting)(sizebuf_t *buf);
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void(*MSG_WriteBits)(uint32 data, int numbits);
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