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https://github.com/rehlds/rehlds.git
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Add API function SetServerPause
(#1086)
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5cac7a97ab
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@ -38,7 +38,7 @@
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#include "pr_dlls.h"
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#define REHLDS_API_VERSION_MAJOR 3
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#define REHLDS_API_VERSION_MINOR 14
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#define REHLDS_API_VERSION_MINOR 15
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//Steam_NotifyClientConnect hook
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typedef IHookChain<qboolean, IGameClient*, const void*, unsigned int> IRehldsHook_Steam_NotifyClientConnect;
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@ -434,6 +434,9 @@ struct RehldsFuncs_t {
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void(*MSG_BeginReading)();
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double(*GetHostFrameTime)();
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struct cmd_function_s *(*GetFirstCmdFunctionHandle)();
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// Pause
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void(*SetServerPause)(bool status);
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};
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class IRehldsApi {
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@ -468,6 +468,26 @@ void EXT_FUNC SV_WriteMovevarsToClient_api(sizebuf_t *message)
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SV_WriteMovevarsToClient(message, &sv_movevars);
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}
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void EXT_FUNC SetServerPause(bool setPause)
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{
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g_psv.paused = setPause;
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#ifdef REHLDS_FIXES
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for (int i = 0; i < g_psvs.maxclients; i++)
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{
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if (g_psvs.clients[i].fakeclient)
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continue;
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if (!g_psvs.clients[i].connected)
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continue;
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MSG_WriteByte(&g_psvs.clients[i].netchan.message, svc_setpause);
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MSG_WriteByte(&g_psvs.clients[i].netchan.message, g_psv.paused);
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}
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#else // REHLDS_FIXES
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MSG_WriteByte(&g_psv.reliable_datagram, svc_setpause);
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MSG_WriteByte(&g_psv.reliable_datagram, g_psv.paused);
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#endif // REHLDS_FIXES
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}
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CRehldsServerStatic g_RehldsServerStatic;
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CRehldsServerData g_RehldsServerData;
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CRehldsHookchains g_RehldsHookchains;
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@ -571,7 +591,8 @@ RehldsFuncs_t g_RehldsApiFuncs =
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&SZ_Clear_api,
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&MSG_BeginReading_api,
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&GetHostFrameTime_api,
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&GetFirstCmdFunctionHandle_api
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&GetFirstCmdFunctionHandle_api,
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&SetServerPause,
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};
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bool EXT_FUNC SV_EmitSound2_internal(edict_t *entity, IGameClient *pReceiver, int channel, const char *sample, float volume, float attenuation, int flags, int pitch, int emitFlags, const float *pOrigin)
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@ -6,5 +6,5 @@
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#pragma once
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#define VERSION_MAJOR 3
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#define VERSION_MINOR 14
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#define VERSION_MINOR 15
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#define VERSION_MAINTENANCE 0
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