2
0
mirror of https://github.com/rehlds/rehlds.git synced 2025-04-09 11:00:08 +03:00

API game message manager: fix typo

This commit is contained in:
s1lentq 2025-04-01 22:26:38 +07:00
parent 45fe816fdd
commit a2953ea374

View File

@ -421,7 +421,7 @@ void MessageImpl::setParamPrimitive(size_t index, T value, bool sign)
break;
case IMessage::ParamType::Angle:
// Convert angle value to byte representation with loss of precision
*(uint8 *)pbuf = (int64)(fmod((double)value, 360.0) * 256.0 / 360.0) & 0xff;
setValue<uint8>(pbuf, (int64)(fmod((double)value, 360.0) * 256.0 / 360.0) & 0xff);
break;
case IMessage::ParamType::Coord:
// Convert coordinate value to short integer representation with loss of precision
@ -1051,7 +1051,7 @@ void EXT_FUNC PF_WriteCoord_Intercept(float flValue)
void EXT_FUNC PF_WriteString_Intercept(const char *sz)
{
if (MessageManager().WriteParam(IMessage::ParamType::String, sz ? Q_strlen(sz) + 1 : 1))
if (MessageManager().WriteParam(IMessage::ParamType::String, false, sz ? Q_strlen(sz) + 1 : 1))
PF_WriteString_I(sz);
}