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API game message manager: fix typo
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@ -421,7 +421,7 @@ void MessageImpl::setParamPrimitive(size_t index, T value, bool sign)
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break;
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case IMessage::ParamType::Angle:
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// Convert angle value to byte representation with loss of precision
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*(uint8 *)pbuf = (int64)(fmod((double)value, 360.0) * 256.0 / 360.0) & 0xff;
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setValue<uint8>(pbuf, (int64)(fmod((double)value, 360.0) * 256.0 / 360.0) & 0xff);
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break;
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case IMessage::ParamType::Coord:
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// Convert coordinate value to short integer representation with loss of precision
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@ -1051,7 +1051,7 @@ void EXT_FUNC PF_WriteCoord_Intercept(float flValue)
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void EXT_FUNC PF_WriteString_Intercept(const char *sz)
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{
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if (MessageManager().WriteParam(IMessage::ParamType::String, sz ? Q_strlen(sz) + 1 : 1))
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if (MessageManager().WriteParam(IMessage::ParamType::String, false, sz ? Q_strlen(sz) + 1 : 1))
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PF_WriteString_I(sz);
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}
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