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sv_main.cpp: SV_New_f()
uses Q_snprintf()
unsafe format. (#807)
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@ -1537,8 +1537,8 @@ void SV_New_f(void)
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gEntityInterface.pfnClientDisconnect(ent);
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}
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Q_snprintf(szName, sizeof(szName), host_client->name);
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Q_snprintf(szAddress, sizeof(szAddress), NET_AdrToString(host_client->netchan.remote_address));
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Q_snprintf(szName, sizeof(szName), "%s", host_client->name);
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Q_snprintf(szAddress, sizeof(szAddress), "%s", NET_AdrToString(host_client->netchan.remote_address));
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Q_snprintf(szRejectReason, sizeof(szRejectReason), "Connection rejected by game\n");
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// Allow the game dll to reject this client.
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