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mirror of https://github.com/rehlds/rehlds.git synced 2025-04-23 23:03:32 +03:00

Tabify and formatting.

This commit is contained in:
Lev 2017-01-25 15:16:48 +05:00
parent 79164dc618
commit be5b192ed0

View File

@ -40,7 +40,7 @@ void PrintBinaryArray(const char* data, int dataLen, std::stringstream &ss)
{ {
ss << "["; ss << "[";
for (int i = 0; i < dataLen; i++) for (int i = 0; i < dataLen; i++)
ss << " " << (unsigned int) (unsigned char)data[i]; ss << " " << (unsigned int)(unsigned char)data[i];
ss << "]"; ss << "]";
} }
@ -73,7 +73,7 @@ bool CompareSockAddrs(void* ps1, void* ps2) {
} }
/* ============================================================================ /* ============================================================================
CSleepExtCall CSleepExtCall
============================================================================ */ ============================================================================ */
CSleepExtCall::CSleepExtCall(DWORD time) CSleepExtCall::CSleepExtCall(DWORD time)
{ {
@ -109,7 +109,7 @@ void CSleepExtCall::readPrologue(std::istream &stream)
/* ============================================================================ /* ============================================================================
CQueryPerfFreqCall CQueryPerfFreqCall
============================================================================ */ ============================================================================ */
std::string CQueryPerfFreqCall::toString() std::string CQueryPerfFreqCall::toString()
{ {
@ -142,7 +142,7 @@ void CQueryPerfFreqCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CQueryPerfCounterCall CQueryPerfCounterCall
============================================================================ */ ============================================================================ */
std::string CQueryPerfCounterCall::toString() std::string CQueryPerfCounterCall::toString()
{ {
@ -176,7 +176,7 @@ void CQueryPerfCounterCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGetTickCountCall CGetTickCountCall
============================================================================ */ ============================================================================ */
std::string CGetTickCountCall::toString() std::string CGetTickCountCall::toString()
{ {
@ -207,7 +207,7 @@ void CGetTickCountCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGetTickCountCall CGetTickCountCall
============================================================================ */ ============================================================================ */
std::string CGetLocalTimeCall::toString() std::string CGetLocalTimeCall::toString()
@ -239,7 +239,7 @@ void CGetLocalTimeCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGetSystemTimeCall CGetSystemTimeCall
============================================================================ */ ============================================================================ */
std::string CGetSystemTimeCall::toString() std::string CGetSystemTimeCall::toString()
{ {
@ -270,7 +270,7 @@ void CGetSystemTimeCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGetTimeZoneInfoCall CGetTimeZoneInfoCall
============================================================================ */ ============================================================================ */
std::string CGetTimeZoneInfoCall::toString() std::string CGetTimeZoneInfoCall::toString()
{ {
@ -309,7 +309,7 @@ void CGetTimeZoneInfoCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CSocketCall CSocketCall
============================================================================ */ ============================================================================ */
CSocketCall::CSocketCall(int af, int type, int protocol) CSocketCall::CSocketCall(int af, int type, int protocol)
{ {
@ -364,7 +364,7 @@ void CSocketCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CIoCtlSocketCall CIoCtlSocketCall
============================================================================ */ ============================================================================ */
CIoCtlSocketCall::CIoCtlSocketCall(SOCKET s, long cmd, u_long inValue) CIoCtlSocketCall::CIoCtlSocketCall(SOCKET s, long cmd, u_long inValue)
{ {
@ -430,7 +430,7 @@ void CIoCtlSocketCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CSetSockOptCall CSetSockOptCall
============================================================================ */ ============================================================================ */
CSetSockOptCall::CSetSockOptCall(SOCKET s, int level, int optname, const char* optval, int optlen) CSetSockOptCall::CSetSockOptCall(SOCKET s, int level, int optname, const char* optval, int optlen)
{ {
@ -508,7 +508,7 @@ void CSetSockOptCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CCloseSocketCall CCloseSocketCall
============================================================================ */ ============================================================================ */
CCloseSocketCall::CCloseSocketCall(SOCKET s) CCloseSocketCall::CCloseSocketCall(SOCKET s)
{ {
@ -553,7 +553,7 @@ void CCloseSocketCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CRecvFromCall CRecvFromCall
============================================================================ */ ============================================================================ */
CRecvFromCall::CRecvFromCall(SOCKET s, int len, int flags, int fromlen) CRecvFromCall::CRecvFromCall(SOCKET s, int len, int flags, int fromlen)
{ {
@ -652,7 +652,7 @@ void CRecvFromCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CSendToCall CSendToCall
============================================================================ */ ============================================================================ */
CSendToCall::CSendToCall(SOCKET s, const void* buf, int len, int flags, const void* to, int tolen) CSendToCall::CSendToCall(SOCKET s, const void* buf, int len, int flags, const void* to, int tolen)
{ {
@ -695,15 +695,19 @@ bool CSendToCall::compareInputArgs(IEngExtCall* other, bool strict)
if (strict) { if (strict) {
if (otherCall->m_Len != m_Len) if (otherCall->m_Len != m_Len)
return false; return false;
} else { }
else {
int maxDiff; int maxDiff;
if (m_Len < 40) { if (m_Len < 40) {
maxDiff = 10; maxDiff = 10;
} else if (m_Len < 90) { }
else if (m_Len < 90) {
maxDiff = 15; maxDiff = 15;
} else if (m_Len < 120) { }
else if (m_Len < 120) {
maxDiff = 18; maxDiff = 18;
} else { }
else {
maxDiff = m_Len / 8; maxDiff = m_Len / 8;
} }
if (abs(otherCall->m_Len - m_Len) > maxDiff) if (abs(otherCall->m_Len - m_Len) > maxDiff)
@ -761,7 +765,7 @@ void CSendToCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CBindCall CBindCall
============================================================================ */ ============================================================================ */
CBindCall::CBindCall(SOCKET s, const void* addr, int addrlen) CBindCall::CBindCall(SOCKET s, const void* addr, int addrlen)
{ {
@ -829,7 +833,7 @@ void CBindCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGetSockNameCall CGetSockNameCall
============================================================================ */ ============================================================================ */
CGetSockNameCall::CGetSockNameCall(SOCKET s, int addrlen) CGetSockNameCall::CGetSockNameCall(SOCKET s, int addrlen)
{ {
@ -907,7 +911,7 @@ void CGetSockNameCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CWSAGetLastErrorCall CWSAGetLastErrorCall
============================================================================ */ ============================================================================ */
std::string CWSAGetLastErrorCall::toString() std::string CWSAGetLastErrorCall::toString()
{ {
@ -937,7 +941,7 @@ void CWSAGetLastErrorCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CSteamCallbackCall1 CSteamCallbackCall1
============================================================================ */ ============================================================================ */
CSteamCallbackCall1::CSteamCallbackCall1(int cbId, void* data, int dataSize, CCallbackBase* cb) CSteamCallbackCall1::CSteamCallbackCall1(int cbId, void* data, int dataSize, CCallbackBase* cb)
{ {
@ -1000,7 +1004,7 @@ void CSteamCallbackCall1::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CSteamCallbackCall2 CSteamCallbackCall2
============================================================================ */ ============================================================================ */
CSteamCallbackCall2::CSteamCallbackCall2(int cbId, void* data, int dataSize, bool ioFailure, SteamAPICall_t apiCall, CCallbackBase* cb) CSteamCallbackCall2::CSteamCallbackCall2(int cbId, void* data, int dataSize, bool ioFailure, SteamAPICall_t apiCall, CCallbackBase* cb)
{ {
@ -1069,7 +1073,7 @@ void CSteamCallbackCall2::readEpilogue(std::istream &stream) {
} }
/* ============================================================================ /* ============================================================================
CSteamApiRegisterCallbackCall CSteamApiRegisterCallbackCall
============================================================================ */ ============================================================================ */
CSteamApiRegisterCallbackCall::CSteamApiRegisterCallbackCall(int rehldsCallbackId, int steamCallbackId, CCallbackBase* cb) CSteamApiRegisterCallbackCall::CSteamApiRegisterCallbackCall(int rehldsCallbackId, int steamCallbackId, CCallbackBase* cb)
{ {
@ -1131,7 +1135,7 @@ void CSteamApiRegisterCallbackCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CSteamApiInitCall CSteamApiInitCall
============================================================================ */ ============================================================================ */
std::string CSteamApiInitCall::toString() std::string CSteamApiInitCall::toString()
@ -1164,7 +1168,7 @@ void CSteamApiInitCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CSteamApiUnrigestierCallResultCall CSteamApiUnrigestierCallResultCall
============================================================================ */ ============================================================================ */
CSteamApiUnrigestierCallResultCall::CSteamApiUnrigestierCallResultCall(int rehldsCallbackId, SteamAPICall_t steamApiCall, CCallbackBase* cb) CSteamApiUnrigestierCallResultCall::CSteamApiUnrigestierCallResultCall(int rehldsCallbackId, SteamAPICall_t steamApiCall, CCallbackBase* cb)
{ {
@ -1225,7 +1229,7 @@ void CSteamApiUnrigestierCallResultCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CSteamAppsCall CSteamAppsCall
============================================================================ */ ============================================================================ */
std::string CSteamAppsCall::toString() std::string CSteamAppsCall::toString()
{ {
@ -1256,7 +1260,7 @@ void CSteamAppsCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CSteamAppGetCurrentGameLanguageCall CSteamAppGetCurrentGameLanguageCall
============================================================================ */ ============================================================================ */
std::string CSteamAppGetCurrentGameLanguageCall::toString() std::string CSteamAppGetCurrentGameLanguageCall::toString()
@ -1303,7 +1307,7 @@ void CSteamAppGetCurrentGameLanguageCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CSteamGameServerInitCall CSteamGameServerInitCall
============================================================================ */ ============================================================================ */
CSteamGameServerInitCall::CSteamGameServerInitCall(uint32 unIP, uint16 usSteamPort, uint16 usGamePort, uint16 usQueryPort, EServerMode eServerMode, const char *pchVersionString) CSteamGameServerInitCall::CSteamGameServerInitCall(uint32 unIP, uint16 usSteamPort, uint16 usGamePort, uint16 usQueryPort, EServerMode eServerMode, const char *pchVersionString)
{ {
@ -1398,7 +1402,7 @@ void CSteamGameServerInitCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CSteamGameServerCall CSteamGameServerCall
============================================================================ */ ============================================================================ */
std::string CSteamGameServerCall::toString() std::string CSteamGameServerCall::toString()
{ {
@ -1430,7 +1434,7 @@ void CSteamGameServerCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGameServerSetProductCall CGameServerSetProductCall
============================================================================ */ ============================================================================ */
CGameServerSetProductCall::CGameServerSetProductCall(const char* product) CGameServerSetProductCall::CGameServerSetProductCall(const char* product)
{ {
@ -1482,7 +1486,7 @@ void CGameServerSetProductCall::readPrologue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGameServerSetModDirCall CGameServerSetModDirCall
============================================================================ */ ============================================================================ */
CGameServerSetModDirCall::CGameServerSetModDirCall(const char* dir) CGameServerSetModDirCall::CGameServerSetModDirCall(const char* dir)
{ {
@ -1534,7 +1538,7 @@ void CGameServerSetModDirCall::readPrologue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGameServerSetDedicatedServerCall CGameServerSetDedicatedServerCall
============================================================================ */ ============================================================================ */
CGameServerSetDedicatedServerCall::CGameServerSetDedicatedServerCall(bool dedicated) CGameServerSetDedicatedServerCall::CGameServerSetDedicatedServerCall(bool dedicated)
{ {
@ -1574,7 +1578,7 @@ void CGameServerSetDedicatedServerCall::readPrologue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGameServerSetGameDescCall CGameServerSetGameDescCall
============================================================================ */ ============================================================================ */
CGameServerSetGameDescCall::CGameServerSetGameDescCall(const char* desc) CGameServerSetGameDescCall::CGameServerSetGameDescCall(const char* desc)
{ {
@ -1625,7 +1629,7 @@ void CGameServerSetGameDescCall::readPrologue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGameServerLogOnAnonymousCall CGameServerLogOnAnonymousCall
============================================================================ */ ============================================================================ */
std::string CGameServerLogOnAnonymousCall::toString() std::string CGameServerLogOnAnonymousCall::toString()
{ {
@ -1648,7 +1652,7 @@ bool CGameServerLogOnAnonymousCall::compareInputArgs(IEngExtCall* other, bool st
/* ============================================================================ /* ============================================================================
CGameServerEnableHeartbeatsCall CGameServerEnableHeartbeatsCall
============================================================================ */ ============================================================================ */
CGameServerEnableHeartbeatsCall::CGameServerEnableHeartbeatsCall(bool hearbeats) CGameServerEnableHeartbeatsCall::CGameServerEnableHeartbeatsCall(bool hearbeats)
{ {
@ -1688,7 +1692,7 @@ void CGameServerEnableHeartbeatsCall::readPrologue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGameServerSetHeartbeatIntervalCall CGameServerSetHeartbeatIntervalCall
============================================================================ */ ============================================================================ */
CGameServerSetHeartbeatIntervalCall::CGameServerSetHeartbeatIntervalCall(int interval) CGameServerSetHeartbeatIntervalCall::CGameServerSetHeartbeatIntervalCall(int interval)
{ {
@ -1726,7 +1730,7 @@ void CGameServerSetHeartbeatIntervalCall::readPrologue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGameServerSetMaxPlayersCall CGameServerSetMaxPlayersCall
============================================================================ */ ============================================================================ */
CGameServerSetMaxPlayersCall::CGameServerSetMaxPlayersCall(int maxPlayers) CGameServerSetMaxPlayersCall::CGameServerSetMaxPlayersCall(int maxPlayers)
{ {
@ -1765,7 +1769,7 @@ void CGameServerSetMaxPlayersCall::readPrologue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGameServerSetBotCountCall CGameServerSetBotCountCall
============================================================================ */ ============================================================================ */
CGameServerSetBotCountCall::CGameServerSetBotCountCall(int numBots) CGameServerSetBotCountCall::CGameServerSetBotCountCall(int numBots)
{ {
@ -1804,7 +1808,7 @@ void CGameServerSetBotCountCall::readPrologue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGameServerSetServerNameCall CGameServerSetServerNameCall
============================================================================ */ ============================================================================ */
CGameServerSetServerNameCall::CGameServerSetServerNameCall(const char* serverName) CGameServerSetServerNameCall::CGameServerSetServerNameCall(const char* serverName)
{ {
@ -1856,7 +1860,7 @@ void CGameServerSetServerNameCall::readPrologue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGameServerSetMapNameCall CGameServerSetMapNameCall
============================================================================ */ ============================================================================ */
CGameServerSetMapNameCall::CGameServerSetMapNameCall(const char* mapName) CGameServerSetMapNameCall::CGameServerSetMapNameCall(const char* mapName)
{ {
@ -1908,7 +1912,7 @@ void CGameServerSetMapNameCall::readPrologue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGameServerSetPasswordProtectedCall CGameServerSetPasswordProtectedCall
============================================================================ */ ============================================================================ */
CGameServerSetPasswordProtectedCall::CGameServerSetPasswordProtectedCall(bool passwordProtected) CGameServerSetPasswordProtectedCall::CGameServerSetPasswordProtectedCall(bool passwordProtected)
{ {
@ -1948,7 +1952,7 @@ void CGameServerSetPasswordProtectedCall::readPrologue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGameServerClearAllKVsCall CGameServerClearAllKVsCall
============================================================================ */ ============================================================================ */
std::string CGameServerClearAllKVsCall::toString() std::string CGameServerClearAllKVsCall::toString()
{ {
@ -1971,7 +1975,7 @@ bool CGameServerClearAllKVsCall::compareInputArgs(IEngExtCall* other, bool stric
/* ============================================================================ /* ============================================================================
CGameServerSetKeyValueCall CGameServerSetKeyValueCall
============================================================================ */ ============================================================================ */
CGameServerSetKeyValueCall::CGameServerSetKeyValueCall(const char* key, const char* value) CGameServerSetKeyValueCall::CGameServerSetKeyValueCall(const char* key, const char* value)
{ {
@ -2044,7 +2048,7 @@ void CGameServerSetKeyValueCall::readPrologue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CSteamApiSetBreakpadAppIdCall CSteamApiSetBreakpadAppIdCall
============================================================================ */ ============================================================================ */
CSteamApiSetBreakpadAppIdCall::CSteamApiSetBreakpadAppIdCall(uint32 appId) CSteamApiSetBreakpadAppIdCall::CSteamApiSetBreakpadAppIdCall(uint32 appId)
{ {
@ -2084,7 +2088,7 @@ void CSteamApiSetBreakpadAppIdCall::readPrologue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGameServerWasRestartRequestedCall CGameServerWasRestartRequestedCall
============================================================================ */ ============================================================================ */
std::string CGameServerWasRestartRequestedCall::toString() std::string CGameServerWasRestartRequestedCall::toString()
{ {
@ -2116,7 +2120,7 @@ void CGameServerWasRestartRequestedCall::readPrologue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CSteamGameServerRunCallbacksCall CSteamGameServerRunCallbacksCall
============================================================================ */ ============================================================================ */
std::string CSteamGameServerRunCallbacksCall::toString() std::string CSteamGameServerRunCallbacksCall::toString()
{ {
@ -2139,7 +2143,7 @@ bool CSteamGameServerRunCallbacksCall::compareInputArgs(IEngExtCall* other, bool
/* ============================================================================ /* ============================================================================
CGameServerGetNextOutgoingPacketCall CGameServerGetNextOutgoingPacketCall
============================================================================ */ ============================================================================ */
CGameServerGetNextOutgoingPacketCall::CGameServerGetNextOutgoingPacketCall(int maxOut) CGameServerGetNextOutgoingPacketCall::CGameServerGetNextOutgoingPacketCall(int maxOut)
{ {
@ -2221,7 +2225,7 @@ void CGameServerGetNextOutgoingPacketCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CSteamApiRunCallbacksCall CSteamApiRunCallbacksCall
============================================================================ */ ============================================================================ */
std::string CSteamApiRunCallbacksCall::toString() std::string CSteamApiRunCallbacksCall::toString()
{ {
@ -2244,7 +2248,7 @@ bool CSteamApiRunCallbacksCall::compareInputArgs(IEngExtCall* other, bool strict
/* ============================================================================ /* ============================================================================
CGameServerGetSteamIdCall CGameServerGetSteamIdCall
============================================================================ */ ============================================================================ */
std::string CGameServerGetSteamIdCall::toString() std::string CGameServerGetSteamIdCall::toString()
{ {
@ -2275,7 +2279,7 @@ void CGameServerGetSteamIdCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGameServerBSecureCall CGameServerBSecureCall
============================================================================ */ ============================================================================ */
std::string CGameServerBSecureCall::toString() std::string CGameServerBSecureCall::toString()
{ {
@ -2307,7 +2311,7 @@ void CGameServerBSecureCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGameServerHandleIncomingPacketCall CGameServerHandleIncomingPacketCall
============================================================================ */ ============================================================================ */
CGameServerHandleIncomingPacketCall::CGameServerHandleIncomingPacketCall(const void *pData, int cbData, uint32 srcIP, uint16 srcPort) CGameServerHandleIncomingPacketCall::CGameServerHandleIncomingPacketCall(const void *pData, int cbData, uint32 srcIP, uint16 srcPort)
@ -2380,7 +2384,7 @@ void CGameServerHandleIncomingPacketCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGameServerSendUserConnectAndAuthenticateCall CGameServerSendUserConnectAndAuthenticateCall
============================================================================ */ ============================================================================ */
CGameServerSendUserConnectAndAuthenticateCall::CGameServerSendUserConnectAndAuthenticateCall(uint32 unIPClient, const void *pvAuthBlob, uint32 cubAuthBlobSize) CGameServerSendUserConnectAndAuthenticateCall::CGameServerSendUserConnectAndAuthenticateCall(uint32 unIPClient, const void *pvAuthBlob, uint32 cubAuthBlobSize)
{ {
@ -2456,7 +2460,7 @@ void CGameServerSendUserConnectAndAuthenticateCall::readEpilogue(std::istream &s
/* ============================================================================ /* ============================================================================
CGameServerSendUserDisconnectCall CGameServerSendUserDisconnectCall
============================================================================ */ ============================================================================ */
std::string CGameServerSendUserDisconnectCall::toString() std::string CGameServerSendUserDisconnectCall::toString()
{ {
@ -2490,7 +2494,7 @@ void CGameServerSendUserDisconnectCall::readPrologue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGameServerBUpdateUserDataCall CGameServerBUpdateUserDataCall
============================================================================ */ ============================================================================ */
CGameServerBUpdateUserDataCall::CGameServerBUpdateUserDataCall(CSteamID steamIDUser, const char *pchPlayerName, uint32 uScore) CGameServerBUpdateUserDataCall::CGameServerBUpdateUserDataCall(CSteamID steamIDUser, const char *pchPlayerName, uint32 uScore)
{ {
@ -2563,7 +2567,7 @@ void CGameServerBUpdateUserDataCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGameServerCreateUnauthUserConnectionCall CGameServerCreateUnauthUserConnectionCall
============================================================================ */ ============================================================================ */
std::string CGameServerCreateUnauthUserConnectionCall::toString() std::string CGameServerCreateUnauthUserConnectionCall::toString()
{ {
@ -2596,7 +2600,7 @@ void CGameServerCreateUnauthUserConnectionCall::readEpilogue(std::istream &strea
/* ============================================================================ /* ============================================================================
CGetHostNameCall CGetHostNameCall
============================================================================ */ ============================================================================ */
std::string CGetHostNameCall::toString() std::string CGetHostNameCall::toString()
{ {
@ -2655,7 +2659,7 @@ void CGetHostNameCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGetHostByNameCall CGetHostByNameCall
============================================================================ */ ============================================================================ */
CGetHostByNameCall::CGetHostByNameCall(const char* name) CGetHostByNameCall::CGetHostByNameCall(const char* name)
{ {
@ -2784,7 +2788,7 @@ void CGetHostByNameCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGetProcessTimesCall CGetProcessTimesCall
============================================================================ */ ============================================================================ */
std::string CGetProcessTimesCall::toString() std::string CGetProcessTimesCall::toString()
{ {
@ -2839,7 +2843,7 @@ void CGetProcessTimesCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGetSystemTimeAsFileTimeCall CGetSystemTimeAsFileTimeCall
============================================================================ */ ============================================================================ */
std::string CGetSystemTimeAsFileTimeCall::toString() std::string CGetSystemTimeAsFileTimeCall::toString()
{ {
@ -2877,7 +2881,7 @@ void CGetSystemTimeAsFileTimeCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CStdTimeCall CStdTimeCall
============================================================================ */ ============================================================================ */
CStdTimeCall::CStdTimeCall(uint32* inTime) CStdTimeCall::CStdTimeCall(uint32* inTime)
{ {
@ -2931,7 +2935,7 @@ void CStdTimeCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CStdLocalTimeCall CStdLocalTimeCall
============================================================================ */ ============================================================================ */
CStdLocalTimeCall::CStdLocalTimeCall(uint32 inTime) CStdLocalTimeCall::CStdLocalTimeCall(uint32 inTime)
{ {
@ -2985,7 +2989,7 @@ void CStdLocalTimeCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CStdSrandCall CStdSrandCall
============================================================================ */ ============================================================================ */
std::string CStdSrandCall::toString() std::string CStdSrandCall::toString()
{ {
@ -3020,7 +3024,7 @@ void CStdSrandCall::readPrologue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CStdRandCall CStdRandCall
============================================================================ */ ============================================================================ */
std::string CStdRandCall::toString() std::string CStdRandCall::toString()
{ {
@ -3052,7 +3056,7 @@ void CStdRandCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGameServerLogOffCall CGameServerLogOffCall
============================================================================ */ ============================================================================ */
std::string CGameServerLogOffCall::toString() std::string CGameServerLogOffCall::toString()
{ {
@ -3075,7 +3079,7 @@ bool CGameServerLogOffCall::compareInputArgs(IEngExtCall* other, bool strict)
/* ============================================================================ /* ============================================================================
CSteamGameServerShutdownCall CSteamGameServerShutdownCall
============================================================================ */ ============================================================================ */
std::string CSteamGameServerShutdownCall::toString() std::string CSteamGameServerShutdownCall::toString()
{ {
@ -3099,7 +3103,7 @@ bool CSteamGameServerShutdownCall::compareInputArgs(IEngExtCall* other, bool str
/* ============================================================================ /* ============================================================================
CSteamApiUnregisterCallbackCall CSteamApiUnregisterCallbackCall
============================================================================ */ ============================================================================ */
CSteamApiUnregisterCallbackCall::CSteamApiUnregisterCallbackCall(int rehldsCallbackId, CCallbackBase* cb) CSteamApiUnregisterCallbackCall::CSteamApiUnregisterCallbackCall(int rehldsCallbackId, CCallbackBase* cb)
{ {
@ -3155,7 +3159,7 @@ void CSteamApiUnregisterCallbackCall::readEpilogue(std::istream &stream) {
/* ============================================================================ /* ============================================================================
CGameServerBLoggedOnCall CGameServerBLoggedOnCall
============================================================================ */ ============================================================================ */
std::string CGameServerBLoggedOnCall::toString() std::string CGameServerBLoggedOnCall::toString()
{ {
@ -3220,7 +3224,7 @@ IEngExtCall* IEngExtCallFactory::createByOpcode(ExtCallFuncs opc, void* buf, int
case ECF_CLOSE_SOCKET: IEngExtCallFactory_CreateFuncCall(CCloseSocketCall, buf, ptrSize); case ECF_CLOSE_SOCKET: IEngExtCallFactory_CreateFuncCall(CCloseSocketCall, buf, ptrSize);
case ECF_RECVFROM: IEngExtCallFactory_CreateFuncCall(CRecvFromCall, buf, ptrSize); case ECF_RECVFROM: IEngExtCallFactory_CreateFuncCall(CRecvFromCall, buf, ptrSize);
case ECF_SENDTO: IEngExtCallFactory_CreateFuncCall(CSendToCall, buf, ptrSize); case ECF_SENDTO: IEngExtCallFactory_CreateFuncCall(CSendToCall, buf, ptrSize);
case ECF_BIND: IEngExtCallFactory_CreateFuncCall(CBindCall , buf, ptrSize); case ECF_BIND: IEngExtCallFactory_CreateFuncCall(CBindCall, buf, ptrSize);
case ECF_GET_SOCK_NAME: IEngExtCallFactory_CreateFuncCall(CGetSockNameCall, buf, ptrSize); case ECF_GET_SOCK_NAME: IEngExtCallFactory_CreateFuncCall(CGetSockNameCall, buf, ptrSize);
case ECF_WSA_GET_LAST_ERROR: IEngExtCallFactory_CreateFuncCall(CWSAGetLastErrorCall, buf, ptrSize); case ECF_WSA_GET_LAST_ERROR: IEngExtCallFactory_CreateFuncCall(CWSAGetLastErrorCall, buf, ptrSize);