mirror of
https://github.com/rehlds/rehlds.git
synced 2025-03-31 22:59:06 +03:00
Fix setting delay to zero when connection active breaking server logic.
This commit is contained in:
parent
0178d74f42
commit
da9a5b05ab
@ -360,15 +360,12 @@ void Proxy::RunFrame(double time)
|
|||||||
m_System->RemoveModule((ISystemModule*)oldWorld);
|
m_System->RemoveModule((ISystemModule*)oldWorld);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
|
||||||
#endif
|
#endif
|
||||||
|
{
|
||||||
if (m_Server->IsConnected()) {
|
if (m_Server->IsConnected()) {
|
||||||
m_Server->Reconnect();
|
m_Server->Reconnect();
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef HLTV_FIXES
|
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
m_IsReconnectRequested = true;
|
m_IsReconnectRequested = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -2559,11 +2556,17 @@ void Proxy::SetDelay(float seconds)
|
|||||||
{
|
{
|
||||||
m_ClientDelay = 0;
|
m_ClientDelay = 0;
|
||||||
m_World->SetBufferSize(10);
|
m_World->SetBufferSize(10);
|
||||||
|
#ifdef HLTV_FIXES
|
||||||
|
m_Server->SetDelayReconnect(false);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
m_World->SetBufferSize(seconds + seconds);
|
m_World->SetBufferSize(seconds + seconds);
|
||||||
m_ClientWorldTime = m_World->GetTime() - m_ClientDelay;
|
m_ClientWorldTime = m_World->GetTime() - m_ClientDelay;
|
||||||
|
#ifdef HLTV_FIXES
|
||||||
|
m_Server->SetDelayReconnect(true);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
m_Server->SetUserInfo("hdelay", COM_VarArgs("%u", (int)m_ClientDelay));
|
m_Server->SetUserInfo("hdelay", COM_VarArgs("%u", (int)m_ClientDelay));
|
||||||
|
Loading…
x
Reference in New Issue
Block a user