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https://github.com/rehlds/rehlds.git
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90 lines
3.8 KiB
C
90 lines
3.8 KiB
C
/*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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*/
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#pragma once
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#include "maintypes.h"
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#include "model.h"
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#include "wad.h"
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const int MAX_DECALS = 512;
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#define DECAL_EXTRASIZE sizeof(texture_t) - sizeof(miptex_t)
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typedef struct decalname_s
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{
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char name[16];
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unsigned char ucFlags;
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} decalname_t;
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typedef struct lumplist_s
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{
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lumpinfo_t *lump;
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qboolean breplaced;
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lumplist_s *next;
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} lumplist_t;
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extern cachewad_t *decal_wad;
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extern cachewad_t *menu_wad;
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extern char szCustName[10];
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extern char decal_names[MAX_DECALS][16];
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extern qboolean m_bDrawInitialized;
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extern qboolean gfCustomBuild;
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void Draw_Shutdown(void);
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void Draw_DecalShutdown(void);
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void Draw_AllocateCacheSpace(cachewad_t *wad, int cacheMax, int tempWad);
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void Draw_CacheWadInitFromFile(FileHandle_t hFile, int len, char *name, int cacheMax, cachewad_t *wad);
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void Draw_CacheWadInit(char *name, int cacheMax, cachewad_t *wad);
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qboolean Draw_CustomCacheWadInit(int cacheMax, cachewad_t *wad, void *raw, int nFileSize);
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void Draw_MiptexTexture(cachewad_t * wad, unsigned char * data);
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void Draw_CacheWadHandler(cachewad_t *wad, PFNCACHE fn, int extraDataSize);
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void Draw_FreeWad(cachewad_t *pWad);
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NOXREF void Draw_DecalSetName(int decal, char *name);
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NOXREF int Draw_DecalIndex(int id);
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int Draw_DecalCount(void);
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int Draw_DecalSize(int number);
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const char *Draw_DecalName(int number);
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NOXREF texture_t *Draw_DecalTexture(int index);
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int Draw_CacheByIndex(cachewad_t *wad, int nIndex, int playernum);
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NOXREF int Draw_DecalIndexFromName(char *name);
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void Decal_ReplaceOrAppendLump(lumplist_t **ppList, lumpinfo_t *lump, qboolean bsecondlump);
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int Decal_CountLumps(lumplist_t *plist);
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int Decal_SizeLumps(lumplist_t *plist);
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void Decal_MergeInDecals(cachewad_t *pwad, const char *pathID);
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void Decal_Init(void);
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qboolean CustomDecal_Validate(void *raw, int nFileSize);
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qboolean CustomDecal_Init(struct cachewad_s *wad, void *raw, int nFileSize, int playernum);
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NOXREF void *Draw_CacheGet(cachewad_t *wad, int index);
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void *Draw_CustomCacheGet(cachewad_t *wad, void *raw, int rawsize, int index);
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NOXREF qboolean Draw_CacheReload(cachewad_t *wad, int i, lumpinfo_t *pLump, cachepic_t *pic, char *clean, char *path);
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qboolean Draw_ValidateCustomLogo(cachewad_t *wad, unsigned char *data, lumpinfo_t *lump);
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qboolean Draw_CacheLoadFromCustom(char *clean, cachewad_t *wad, void *raw, int rawsize, cachepic_t *pic);
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NOXREF int Draw_CacheIndex(cachewad_t *wad, char *path);
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NOXREF int Draw_CacheFindIndex(cachewad_t *wad, char *path);
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