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82 lines
3.2 KiB
C
82 lines
3.2 KiB
C
/*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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*/
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#pragma once
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#include "maintypes.h"
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static const char *DEMO_MESSAGE = "__DEMOMESSAGE__";
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static const char *NETWORK_MESSAGE1 = "__NETMESSAGE__1";
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static const char *NETWORK_MESSAGE2 = "__NETMESSAGE__2";
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static const char *NETWORK_MESSAGE3 = "__NETMESSAGE__3";
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static const char *NETWORK_MESSAGE4 = "__NETMESSAGE__4";
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const int MAX_NETMESSAGE = 4;
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const int MSGFILE_NAME = 0;
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const int MSGFILE_TEXT = 1;
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const int NAME_HEAP_SIZE = 16384;
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const int MAX_MESSAGES = 1000;
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#ifdef HOOK_ENGINE
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#define gMessageTable (*pgMessageTable)
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#define gMessageTableCount (*pgMessageTableCount)
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#define gMessageParms (*pgMessageParms)
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#define gNetworkTextMessageBuffer (*pgNetworkTextMessageBuffer)
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#define gNetworkMessageNames (*pgNetworkMessageNames)
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#define gNetworkTextMessage (*pgNetworkTextMessage)
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#endif // HOOK_ENGINE
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extern client_textmessage_t *gMessageTable;
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extern int gMessageTableCount;
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extern client_textmessage_t gMessageParms;
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extern char gNetworkTextMessageBuffer[MAX_NETMESSAGE][512];
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extern const char *gNetworkMessageNames[MAX_NETMESSAGE];
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extern client_textmessage_t gNetworkTextMessage[MAX_NETMESSAGE];
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char *memfgets(unsigned char *pMemFile, int fileSize, int *pFilePos, char *pBuffer, int bufferSize);
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int IsComment(char *pText);
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int IsStartOfText(char *pText);
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int IsEndOfText(char *pText);
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int IsWhiteSpace(char space);
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NOXREF const char *SkipSpace(const char *pText);
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NOXREF const char *SkipText(const char *pText);
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NOXREF int ParseFloats(const char *pText, float *pFloat, int count);
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void TrimSpace(const char *source, char *dest);
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NOXREF int IsToken(const char *pText, const char *pTokenName);
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NOXREF int ParseDirective(const char *pText);
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NOXREF void TextMessageParse(unsigned char *pMemFile, int fileSize);
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NOXREF void TextMessageShutdown(void);
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NOXREF void TextMessageInit(void);
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NOXREF client_textmessage_t *TextMessageGet(const char *pName);
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