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rehlds/rehlds/engine/tmessage.h
2017-04-26 04:51:40 +04:00

82 lines
3.2 KiB
C

/*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#pragma once
#include "maintypes.h"
static const char *DEMO_MESSAGE = "__DEMOMESSAGE__";
static const char *NETWORK_MESSAGE1 = "__NETMESSAGE__1";
static const char *NETWORK_MESSAGE2 = "__NETMESSAGE__2";
static const char *NETWORK_MESSAGE3 = "__NETMESSAGE__3";
static const char *NETWORK_MESSAGE4 = "__NETMESSAGE__4";
const int MAX_NETMESSAGE = 4;
const int MSGFILE_NAME = 0;
const int MSGFILE_TEXT = 1;
const int NAME_HEAP_SIZE = 16384;
const int MAX_MESSAGES = 1000;
#ifdef HOOK_ENGINE
#define gMessageTable (*pgMessageTable)
#define gMessageTableCount (*pgMessageTableCount)
#define gMessageParms (*pgMessageParms)
#define gNetworkTextMessageBuffer (*pgNetworkTextMessageBuffer)
#define gNetworkMessageNames (*pgNetworkMessageNames)
#define gNetworkTextMessage (*pgNetworkTextMessage)
#endif // HOOK_ENGINE
extern client_textmessage_t *gMessageTable;
extern int gMessageTableCount;
extern client_textmessage_t gMessageParms;
extern char gNetworkTextMessageBuffer[MAX_NETMESSAGE][512];
extern const char *gNetworkMessageNames[MAX_NETMESSAGE];
extern client_textmessage_t gNetworkTextMessage[MAX_NETMESSAGE];
char *memfgets(unsigned char *pMemFile, int fileSize, int *pFilePos, char *pBuffer, int bufferSize);
int IsComment(char *pText);
int IsStartOfText(char *pText);
int IsEndOfText(char *pText);
int IsWhiteSpace(char space);
NOXREF const char *SkipSpace(const char *pText);
NOXREF const char *SkipText(const char *pText);
NOXREF int ParseFloats(const char *pText, float *pFloat, int count);
void TrimSpace(const char *source, char *dest);
NOXREF int IsToken(const char *pText, const char *pTokenName);
NOXREF int ParseDirective(const char *pText);
NOXREF void TextMessageParse(unsigned char *pMemFile, int fileSize);
NOXREF void TextMessageShutdown(void);
NOXREF void TextMessageInit(void);
NOXREF client_textmessage_t *TextMessageGet(const char *pName);