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92 lines
2.4 KiB
C
92 lines
2.4 KiB
C
/*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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*/
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#ifndef WAD_H
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#define WAD_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "maintypes.h"
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typedef struct qpic_s
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{
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int width;
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int height;
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byte data[4];
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} qpic_t;
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typedef struct wadinfo_s
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{
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char identification[4];
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int numlumps;
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int infotableofs;
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} wadinfo_t;
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typedef struct lumpinfo_s
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{
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int filepos;
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int disksize;
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int size;
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char type;
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char compression;
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char pad1;
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char pad2;
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char name[16];
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} lumpinfo_t;
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typedef struct wadlist_s
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{
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qboolean loaded;
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char wadname[32];
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int wad_numlumps;
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lumpinfo_t * wad_lumps;
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byte * wad_base;
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} wadlist_t;
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typedef struct wadlist_s wadlist_t;
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typedef struct lumpinfo_s lumpinfo_t;
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#define NUM_WADS 2
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#ifdef HOOK_ENGINE
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#define wads (*pwads)
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#endif
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extern wadlist_t wads[NUM_WADS];
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void W_CleanupName(char *in, char *out);
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int W_LoadWadFile(char *filename);
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lumpinfo_t *W_GetLumpinfo(int wad, char *name, qboolean doerror);
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void *W_GetLumpName(int wad, char *name);
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NOXREF void *W_GetLumpNum(int wad, int num);
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void W_Shutdown(void);
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void SwapPic(qpic_t *pic);
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#endif // WAD_H
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