mirror of
https://github.com/rehlds/rehlds.git
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ed575d9b7d
Removed NOINLINE from MSG_Write*Bits functions since stack alignment issue is resolved
183 lines
7.6 KiB
C++
183 lines
7.6 KiB
C++
/*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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*/
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#include "precompiled.h"
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playermove_t *pmove;
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movevars_t movevars;
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/*
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* Globals initialization
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*/
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#ifndef HOOK_ENGINE
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cvar_t pm_showclip = { "pm_showclip", "0", 0, 0.0f, NULL };
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vec_t player_mins[4][3] = {
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{ -16.0f, -16.0f, -36.0f, },
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{ -16.0f, -16.0f, -18.0f, },
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{ 0.0f, 0.0f, 0.0f, },
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{ -32.0f, -32.0f, -32.0f, }
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};
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vec_t player_maxs[4][3] = {
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{ 16.0f, 16.0f, 36.0f, },
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{ 16.0f, 16.0f, 18.0f, },
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{ 0.0f, 0.0f, 0.0f, },
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{ 32.0f, 32.0f, 32.0f, }
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};
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#else //HOOK_ENGINE
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cvar_t pm_showclip;
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vec_t player_mins[4][3]; // vec_t player_mins[4][3];
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vec_t player_maxs[4][3]; // vec_t player_maxs[4][3];
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#endif //HOOK_ENGINE
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/* <69bcf> ../engine/pmove.c:36 */
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qboolean PM_AddToTouched(pmtrace_t tr, vec_t *impactvelocity)
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{
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int i;
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for (i = 0; i < pmove->numtouch; i++)
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{
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if (pmove->touchindex[i].ent == tr.ent)
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{
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return FALSE;
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}
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}
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if (pmove->numtouch >= MAX_PHYSENTS)
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{
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pmove->Con_DPrintf("Too many entities were touched!\n");
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#ifdef REHLDS_FIXES
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return FALSE; // FIXED: added for preventing buffer overrun
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#endif
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}
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tr.deltavelocity[0] = impactvelocity[0];
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tr.deltavelocity[1] = impactvelocity[1];
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tr.deltavelocity[2] = impactvelocity[2];
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pmove->touchindex[pmove->numtouch++] = tr;
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return TRUE;
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}
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/* <69b96> ../engine/pmove.c:63 */
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void EXT_FUNC PM_StuckTouch(int hitent, pmtrace_t *ptraceresult)
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{
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#ifdef REHLDS_CHECKS
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if (hitent >= MAX_PHYSENTS) // FIXED: added for preventing buffer overrun
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{
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return;
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}
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#endif
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if (pmove->server)
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{
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int n = pmove->physents[hitent].info;
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edict_t *info = EDICT_NUM(n); // looks like just entity index check
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PM_AddToTouched(*ptraceresult, pmove->velocity);
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}
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}
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/* <69c7e> ../engine/pmove.c:79 */
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void PM_Init(playermove_t *ppm)
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{
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PM_InitBoxHull();
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for (int i = 0; i < 4; i++)
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{
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ppm->_player_mins[i][0] = player_mins[i][0];
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ppm->_player_mins[i][1] = player_mins[i][1];
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ppm->_player_mins[i][2] = player_mins[i][2];
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ppm->_player_maxs[i][0] = player_maxs[i][0];
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ppm->_player_maxs[i][1] = player_maxs[i][1];
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ppm->_player_maxs[i][2] = player_maxs[i][2];
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}
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ppm->_movevars = &movevars;
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#ifdef HOOK_ENGINE
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*(size_t*)&ppm->PM_Info_ValueForKey = (size_t)GetOriginalFuncAddrOrDefault("Info_ValueForKey", (void *)Info_ValueForKey);
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*(size_t*)&ppm->PM_Particle = (size_t)GetOriginalFuncAddrOrDefault("CL_Particle", (void *)CL_Particle);
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*(size_t*)&ppm->PM_TestPlayerPosition = (size_t)GetOriginalFuncAddrOrDefault("PM_TestPlayerPosition", (void *)PM_TestPlayerPosition);
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*(size_t*)&ppm->Con_NPrintf = (size_t)GetFuncRefAddrOrDefault("Con_NPrintf", (void *)Con_NPrintf);
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*(size_t*)&ppm->Con_DPrintf = (size_t)GetFuncRefAddrOrDefault("Con_DPrintf", (void *)Con_DPrintf);
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*(size_t*)&ppm->Con_Printf = (size_t)GetFuncRefAddrOrDefault("Con_Printf", (void *)Con_Printf);
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*(size_t*)&ppm->Sys_FloatTime = (size_t)GetOriginalFuncAddrOrDefault("Sys_FloatTime", (void *)Sys_FloatTime);
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*(size_t*)&ppm->PM_StuckTouch = (size_t)GetOriginalFuncAddrOrDefault("PM_StuckTouch", (void *)PM_StuckTouch);
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*(size_t*)&ppm->PM_PointContents = (size_t)GetOriginalFuncAddrOrDefault("PM_PointContents", (void *)PM_PointContents);
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*(size_t*)&ppm->PM_TruePointContents = (size_t)GetOriginalFuncAddrOrDefault("PM_TruePointContents", (void *)PM_TruePointContents);
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*(size_t*)&ppm->PM_HullPointContents = (size_t)GetOriginalFuncAddrOrDefault("PM_HullPointContents", (void *)PM_HullPointContents);
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*(size_t*)&ppm->PM_PlayerTrace = (size_t)GetOriginalFuncAddrOrDefault("PM_PlayerTrace", (void *)PM_PlayerTrace);
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*(size_t*)&ppm->PM_TraceLine = (size_t)GetOriginalFuncAddrOrDefault("PM_TraceLine", (void *)PM_TraceLine);
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*(size_t*)&ppm->PM_TraceModel = (size_t)GetOriginalFuncAddrOrDefault("PM_TraceModel", (void *)PM_TraceModel);
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*(size_t*)&ppm->RandomLong = (size_t)GetOriginalFuncAddrOrDefault("RandomLong", (void *)RandomLong);
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*(size_t*)&ppm->RandomFloat = (size_t)GetOriginalFuncAddrOrDefault("RandomFloat", (void *)RandomFloat);
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*(size_t*)&ppm->PM_GetModelType = (size_t)GetOriginalFuncAddrOrDefault("PM_GetModelType", (void *)PM_GetModelType);
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*(size_t*)&ppm->PM_HullForBsp = (size_t)GetOriginalFuncAddrOrDefault("PM_HullForBsp", (void *)PM_HullForBsp);
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*(size_t*)&ppm->PM_GetModelBounds = (size_t)GetOriginalFuncAddrOrDefault("PM_GetModelBounds", (void *)PM_GetModelBounds);
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*(size_t*)&ppm->COM_FileSize = (size_t)GetOriginalFuncAddrOrDefault("COM_FileSize", (void *)COM_FileSize);
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*(size_t*)&ppm->COM_LoadFile = (size_t)GetOriginalFuncAddrOrDefault("COM_LoadFile", (void *)COM_LoadFile);
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*(size_t*)&ppm->COM_FreeFile = (size_t)GetOriginalFuncAddrOrDefault("COM_FreeFile", (void *)COM_FreeFile);
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*(size_t*)&ppm->memfgets = (size_t)GetOriginalFuncAddrOrDefault("memfgets", (void *)memfgets);
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*(size_t*)&ppm->PM_PlayerTraceEx = (size_t)GetOriginalFuncAddrOrDefault("PM_PlayerTraceEx", (void *)PM_PlayerTraceEx);
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*(size_t*)&ppm->PM_TestPlayerPositionEx = (size_t)GetOriginalFuncAddrOrDefault("PM_TestPlayerPositionEx", (void *)PM_TestPlayerPositionEx);
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*(size_t*)&ppm->PM_TraceLineEx = (size_t)GetOriginalFuncAddrOrDefault("PM_TraceLineEx", (void *)PM_TraceLineEx);
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#else
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ppm->PM_Info_ValueForKey = Info_ValueForKey;
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ppm->PM_Particle = CL_Particle;
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ppm->PM_TestPlayerPosition = PM_TestPlayerPosition;
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ppm->Con_NPrintf = (void(*)(int idx, char *fmt, ...))Con_NPrintf;
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ppm->Con_DPrintf = (void(*)(char *fmt, ...))Con_DPrintf;
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ppm->Con_Printf = (void (*)(char *fmt, ...))Con_Printf;
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ppm->Sys_FloatTime = Sys_FloatTime;
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ppm->PM_StuckTouch = PM_StuckTouch;
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ppm->PM_PointContents = PM_PointContents;
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ppm->PM_TruePointContents = PM_TruePointContents;
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ppm->PM_HullPointContents = PM_HullPointContents;
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ppm->PM_PlayerTrace = PM_PlayerTrace;
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ppm->PM_TraceLine = PM_TraceLine;
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ppm->PM_TraceModel = PM_TraceModel;
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ppm->RandomLong = RandomLong;
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ppm->RandomFloat = RandomFloat;
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ppm->PM_GetModelType = PM_GetModelType;
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ppm->PM_HullForBsp = (void *(__cdecl *)(physent_t *, float *))PM_HullForBsp;
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ppm->PM_GetModelBounds = PM_GetModelBounds;
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ppm->COM_FileSize = COM_FileSize;
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ppm->COM_LoadFile = COM_LoadFile;
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ppm->COM_FreeFile = COM_FreeFile;
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ppm->memfgets = memfgets;
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ppm->PM_PlayerTraceEx = PM_PlayerTraceEx;
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ppm->PM_TestPlayerPositionEx = PM_TestPlayerPositionEx;
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ppm->PM_TraceLineEx = PM_TraceLineEx;
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#endif
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}
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