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mirror of https://github.com/rehlds/rehlds.git synced 2025-01-07 20:45:34 +03:00
rehlds/rehlds/engine/mathlib_e.h
dreamstalker ed575d9b7d Fixed: all functions that could be called from outside must realign the stack
Removed NOINLINE from MSG_Write*Bits functions since stack alignment issue is resolved
2015-06-30 17:09:22 +04:00

99 lines
3.9 KiB
C

/*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#ifndef MATHLIB_E_H
#define MATHLIB_E_H
#ifdef _WIN32
#pragma once
#endif
#include "maintypes.h"
#include "model.h"
// up / down
#define PITCH 0
// left / right
#define YAW 1
// fall over
#define ROLL 2
#define RAD2DEG(x) ((float)(x) * (float)(180.f / M_PI))
#define DEG2RAD(x) ((float)(x) * (float)(M_PI / 180.f))
#ifdef HOOK_ENGINE
#define vec3_origin (*pvec3_origin)
#endif // HOOK_ENGINE
extern vec3_t vec3_origin;
static const int nanmask = 0x7F800000;
#define IS_NAN(fvar) ((*reinterpret_cast<int*>(&(fvar)) & nanmask) == nanmask)
float anglemod(float a);
void BOPS_Error(void);
int BoxOnPlaneSide(vec_t *emins, vec_t *emaxs, mplane_t *p);
NOBODY int InvertMatrix(const float *m, float *out);
void AngleVectors_ext(const vec_t *angles, vec_t *forward, vec_t *right, vec_t *up);
void AngleVectors(const vec_t *angles, vec_t *forward, vec_t *right, vec_t *up);
void AngleVectorsTranspose(const vec_t *angles, vec_t *forward, vec_t *right, vec_t *up);
void AngleMatrix(const vec_t *angles, float(*matrix)[4]);
NOBODY void AngleIMatrix(const vec_t *angles, float *matrix);
NOBODY void NormalizeAngles(float *angles);
NOBODY void InterpolateAngles(float *start, float *end, float *output, float frac);
void VectorTransform(const vec_t *in1, float *in2, vec_t *out);
int VectorCompare(const vec_t *v1, const vec_t *v2);
void VectorMA(const vec_t *veca, float scale, const vec_t *vecm, vec_t *out);
#ifdef REHLDS_FIXES
float _DotProduct(const vec_t *v1, const vec_t *v2); // with sse support
#else // REHLDS_FIXES
long double _DotProduct(const vec_t *v1, const vec_t *v2); // precise
#endif // REHLDS_FIXES
NOBODY void _VectorSubtract(vec_t *veca, vec_t *vecb, vec_t *out);
void _VectorAdd(vec_t *veca, vec_t *vecb, vec_t *out);
NOBODY void _VectorCopy(vec_t *in, vec_t *out);
void CrossProduct(const vec_t *v1, const vec_t *v2, vec_t *cross);
float Length(const vec_t *v);
float Length2D(const vec_t *v);
float VectorNormalize(vec_t *v);
NOBODY void VectorInverse(vec_t *v);
void VectorScale(const vec_t *in, float scale, vec_t *out);
NOBODY int Q_log2(int val);
NOBODY void VectorMatrix(vec_t *forward, vec_t *right, vec_t *up);
void VectorAngles(const vec_t *forward, vec_t *angles);
NOBODY void R_ConcatRotations(float *in1, float *in2, float *out);
void R_ConcatTransforms(float in1[3][4], float in2[3][4], float out[3][4]);
NOBODY void FloorDivMod(double numer, double denom, int *quotient, int *rem);
NOBODY int GreatestCommonDivisor(int i1, int i2);
NOBODY fixed16_t Invert24To16(fixed16_t val);
#endif // MATHLIB_E_H