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520 lines
16 KiB
C
520 lines
16 KiB
C
// osdep.h - operating system dependencies
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/*
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* Copyright (c) 2001-2003 Will Day <willday@hpgx.net>
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*
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* This file is part of Metamod.
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*
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* Metamod is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* Metamod is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Metamod; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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*/
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#ifndef OSDEP_H
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#define OSDEP_H
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#include <string.h> // strerror()
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#include <ctype.h> // isupper, tolower
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#include <errno.h> // errno
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// Various differences between WIN32 and Linux.
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#include "types_meta.h" // mBOOL
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#include "mreg.h" // REG_CMD_FN, etc
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#include "log_meta.h" // LOG_ERROR, etc
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extern mBOOL dlclose_handle_invalid;
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// String describing platform/DLL-type, for matching lines in plugins.ini.
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#ifdef __linux__
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#define PLATFORM "linux"
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# ifdef __amd64__
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#define PLATFORM_SPC "lin64"
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# else
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#define PLATFORM_SPC "lin32"
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# endif
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#elif defined(_WIN32)
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#define PLATFORM "mswin"
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#define PLATFORM_SPC "win32"
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#else /* unknown */
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#error "OS unrecognized"
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#endif /* unknown */
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// Macro for function-exporting from DLL..
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// from SDK dlls/cbase.h:
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//! C functions for external declarations that call the appropriate C++ methods
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// Windows uses "__declspec(dllexport)" to mark functions in the DLL that
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// should be visible/callable externally.
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//
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// It also apparently requires WINAPI for GiveFnptrsToDll().
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//
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// See doc/notes_windows_coding for more information..
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// Attributes to specify an "exported" function, visible from outside the
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// DLL.
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#undef DLLEXPORT
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#ifdef _WIN32
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#define DLLEXPORT __declspec(dllexport)
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// WINAPI should be provided in the windows compiler headers.
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// It's usually defined to something like "__stdcall".
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#elif defined(__linux__)
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#define DLLEXPORT __attribute__((visibility("default")))
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#define WINAPI /* */
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#endif /* linux */
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#ifdef __GNUC__
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# define DECLSPEC(kw)
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# define ATTRIBUTE(kw) __attribute__((kw))
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# define MM_CDECL
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#elif defined(_MSC_VER)
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# define DECLSPEC(kw) __declspec(kw)
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# define ATTRIBUTE(kw)
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# define MM_CDECL __cdecl
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#endif /* _MSC_VER */
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// Simplified macro for declaring/defining exported DLL functions. They
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// need to be 'extern "C"' so that the C++ compiler enforces parameter
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// type-matching, rather than considering routines with mis-matched
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// arguments/types to be overloaded functions...
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//
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// AFAIK, this is os-independent, but it's included here in osdep.h where
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// DLLEXPORT is defined, for convenience.
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#define C_DLLEXPORT extern "C" DLLEXPORT
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#ifdef _MSC_VER
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// Disable MSVC warning:
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// 4390 : empty controlled statement found; is this what was intended?
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// generated by the RETURN macros.
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#pragma warning(disable: 4390)
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#endif /* _MSC_VER */
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// Functions & types for DLL open/close/etc operations.
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#ifdef __linux__
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#include <dlfcn.h>
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typedef void* DLHANDLE;
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typedef void* DLFUNC;
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inline DLHANDLE DLOPEN(const char *filename) {
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return(dlopen(filename, RTLD_NOW));
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}
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inline DLFUNC DLSYM(DLHANDLE handle, const char *string) {
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return(dlsym(handle, string));
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}
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inline int DLCLOSE(DLHANDLE handle) {
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if (!handle) {
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dlclose_handle_invalid = mTRUE;
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return(1);
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}
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dlclose_handle_invalid = mFALSE;
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return(dlclose(handle));
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}
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inline char* DLERROR(void) {
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if (dlclose_handle_invalid)
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return("Invalid handle.");
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return(dlerror());
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}
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#elif defined(_WIN32)
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typedef HINSTANCE DLHANDLE;
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typedef FARPROC DLFUNC;
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inline DLHANDLE DLOPEN(const char *filename) {
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return(LoadLibrary(filename));
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}
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inline DLFUNC DLSYM(DLHANDLE handle, const char *string) {
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return(GetProcAddress(handle, string));
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}
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inline int DLCLOSE(DLHANDLE handle) {
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if (!handle) {
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dlclose_handle_invalid = mTRUE;
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return(1);
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}
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dlclose_handle_invalid = mFALSE;
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// NOTE: Windows FreeLibrary returns success=nonzero, fail=zero,
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// which is the opposite of the unix convention, thus the '!'.
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return(!FreeLibrary(handle));
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}
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// Windows doesn't provide a function corresponding to dlerror(), so
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// we make our own.
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char *str_GetLastError(void);
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inline char* DLERROR(void) {
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if (dlclose_handle_invalid)
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return("Invalid handle.");
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return(str_GetLastError());
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}
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#endif /* _WIN32 */
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const char *DLFNAME(void *memptr);
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mBOOL IS_VALID_PTR(void *memptr);
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// Attempt to call the given function pointer, without segfaulting.
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mBOOL os_safe_call(REG_CMD_FN pfn);
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// Windows doesn't have an strtok_r() routine, so we write our own.
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#ifdef _WIN32
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#define strtok_r(s, delim, ptrptr) my_strtok_r(s, delim, ptrptr)
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char *my_strtok_r(char *s, const char *delim, char **ptrptr);
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#endif /* _WIN32 */
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// Set filename and pathname maximum lengths. Note some windows compilers
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// provide a <limits.h> which is incomplete and/or causes problems; see
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// doc/windows_notes.txt for more information.
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//
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// Note that both OS's include room for null-termination:
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// linux: "# chars in a path name including nul"
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// win32: "note that the sizes include space for 0-terminator"
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#ifdef __linux__
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#include <limits.h>
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#elif defined(_WIN32)
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#include <stdlib.h>
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#define NAME_MAX _MAX_FNAME
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#define PATH_MAX _MAX_PATH
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#endif /* _WIN32 */
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// Various other windows routine differences.
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#ifdef __linux__
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#include <unistd.h> // sleep
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#ifndef O_BINARY
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#define O_BINARY 0
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#endif
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#elif defined(_WIN32)
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#define snprintf _snprintf
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#define vsnprintf _vsnprintf
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#define sleep(x) Sleep(x*1000)
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#define strcasecmp _stricmp
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#define strncasecmp _strnicmp
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#include <io.h>
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#define open _open
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#define read _read
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#define write _write
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#define close _close
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#endif /* _WIN32 */
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#ifdef __GNUC__
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#include <unistd.h> // getcwd
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#elif defined(_MSC_VER)
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#include <direct.h> // getcwd
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#endif /* _MSC_VER */
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#include <sys/stat.h>
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#ifndef S_ISREG
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// Linux gcc defines this; earlier mingw didn't, later mingw does;
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// MSVC doesn't seem to.
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#define S_ISREG(m) ((m) & S_IFREG)
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#endif /* not S_ISREG */
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#ifdef _WIN32
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// The following two are defined in mingw but not in MSVC
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#ifndef S_IRUSR
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#define S_IRUSR _S_IREAD
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#endif
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#ifndef S_IWUSR
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#define S_IWUSR _S_IWRITE
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#endif
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// The following two are defined neither in mingw nor in MSVC
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#ifndef S_IRGRP
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#define S_IRGRP S_IRUSR
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#endif
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#ifndef S_IWGRP
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#define S_IWGRP S_IWUSR
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#endif
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#endif /* _WIN32 */
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// Our handler for new().
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//
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// Thanks to notes from:
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// http://dragon.klte.hu/~kollarl/C++/node45.html
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//
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// At one point it appeared MSVC++ was no longer different from gcc, according
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// to:
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// http://msdn.microsoft.com/library/en-us/vclang98/stdlib/info/NEW.asp
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//
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// However, this page is apparently no longer available from MSDN. The
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// only thing now is:
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// http://msdn.microsoft.com/library/en-us/vccore98/HTML/_crt_malloc.asp
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//
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// According to Fritz Elfert <felfert@to.com>:
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// set_new_handler() is just a stub which (according to comments in the
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// MSVCRT debugging sources) should never be used. It is just an ugly
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// hack to make STL compile. It does _not_ set the new handler but
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// always calls _set_new_handler(0) instead. _set_new_handler is the
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// "real" function and uses the "old" semantic; handler-type is:
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// int newhandler(size_t)
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//
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#if defined(__GNUC__) || (defined(_MSC_VER) && (_MSC_VER >= 1300))
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void MM_CDECL meta_new_handler(void);
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#elif defined(_MSC_VER)
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int meta_new_handler(size_t size);
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#endif /* _MSC_VER */
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// To keep the rest of the sources clean and keep not only OS but also
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// compiler dependant differences in this file, we define a local function
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// to set the new handler.
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void mm_set_new_handler( void );
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// Thread handling...
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#ifdef __linux__
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#include <pthread.h>
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typedef pthread_t THREAD_T;
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// returns 0==success, non-zero==failure
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inline int THREAD_CREATE(THREAD_T *tid, void (*func)(void)) {
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int ret;
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ret=pthread_create(tid, NULL, (void *(*)(void*)) func, NULL);
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if(ret != 0) {
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META_ERROR("Failure starting thread: %s", strerror(ret));
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return(ret);
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}
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ret=pthread_detach(*tid);
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if(ret != 0)
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META_ERROR("Failure detaching thread: %s", strerror(ret));
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return(ret);
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}
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#elif defined(_WIN32)
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// See:
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// http://msdn.microsoft.com/library/en-us/dllproc/prothred_4084.asp
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typedef DWORD THREAD_T;
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// returns 0==success, non-zero==failure
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inline int THREAD_CREATE(THREAD_T *tid, void (*func)(void)) {
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HANDLE ret;
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// win32 returns NULL==failure, non-NULL==success
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ret=CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) func, NULL, 0, tid);
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if(ret==NULL)
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META_ERROR("Failure starting thread: %s", str_GetLastError());
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return(ret==NULL);
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}
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#endif /* _WIN32 */
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#define THREAD_OK 0
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// Mutex handling...
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#ifdef __linux__
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typedef pthread_mutex_t MUTEX_T;
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inline int MUTEX_INIT(MUTEX_T *mutex) {
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int ret;
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ret=pthread_mutex_init(mutex, NULL);
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if(ret!=THREAD_OK)
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META_ERROR("mutex_init failed: %s", strerror(ret));
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return(ret);
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}
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inline int MUTEX_LOCK(MUTEX_T *mutex) {
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int ret;
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ret=pthread_mutex_lock(mutex);
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if(ret!=THREAD_OK)
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META_ERROR("mutex_lock failed: %s", strerror(ret));
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return(ret);
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}
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inline int MUTEX_UNLOCK(MUTEX_T *mutex) {
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int ret;
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ret=pthread_mutex_unlock(mutex);
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if(ret!=THREAD_OK)
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META_ERROR("mutex_unlock failed: %s", strerror(ret));
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return(ret);
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}
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#elif defined(_WIN32)
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// Win32 has "mutexes" as well, but CS's are simpler.
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// See:
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// http://msdn.microsoft.com/library/en-us/dllproc/synchro_2a2b.asp
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typedef CRITICAL_SECTION MUTEX_T;
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// Note win32 routines don't return any error (return void).
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inline int MUTEX_INIT(MUTEX_T *mutex) {
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InitializeCriticalSection(mutex);
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return(THREAD_OK);
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}
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inline int MUTEX_LOCK(MUTEX_T *mutex) {
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EnterCriticalSection(mutex);
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return(THREAD_OK);
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}
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inline int MUTEX_UNLOCK(MUTEX_T *mutex) {
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LeaveCriticalSection(mutex);
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return(THREAD_OK);
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}
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#endif /* _WIN32 (mutex) */
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// Condition variables...
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#ifdef __linux__
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typedef pthread_cond_t COND_T;
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inline int COND_INIT(COND_T *cond) {
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int ret;
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ret=pthread_cond_init(cond, NULL);
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if(ret!=THREAD_OK)
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META_ERROR("cond_init failed: %s", strerror(ret));
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return(ret);
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}
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inline int COND_WAIT(COND_T *cond, MUTEX_T *mutex) {
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int ret;
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ret=pthread_cond_wait(cond, mutex);
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if(ret!=THREAD_OK)
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META_ERROR("cond_wait failed: %s", strerror(ret));
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return(ret);
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}
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inline int COND_SIGNAL(COND_T *cond) {
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int ret;
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ret=pthread_cond_signal(cond);
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if(ret!=THREAD_OK)
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META_ERROR("cond_signal failed: %s", strerror(ret));
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return(ret);
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}
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#elif defined(_WIN32)
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// Since win32 doesn't provide condition-variables, we have to model
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// them with mutex/critical-sections and win32 events. This uses the
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// second (SetEvent) solution from:
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//
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// http://www.cs.wustl.edu/~schmidt/win32-cv-1.html
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//
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// but without the waiters_count overhead, since we don't need
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// broadcast functionality anyway. Or actually, I guess it's more like
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// the first (PulseEvent) solution, but with SetEven rather than
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// PulseEvent. :)
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//
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// See also:
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// http://msdn.microsoft.com/library/en-us/dllproc/synchro_8ann.asp
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typedef HANDLE COND_T;
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inline int COND_INIT(COND_T *cond) {
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*cond = CreateEvent(NULL, // security attributes (none)
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FALSE, // manual-reset type (false==auto-reset)
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FALSE, // initial state (unsignaled)
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NULL); // object name (unnamed)
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// returns NULL on error
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if(*cond==NULL) {
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META_ERROR("cond_init failed: %s", str_GetLastError());
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return(-1);
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}
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else
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return(0);
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}
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inline int COND_WAIT(COND_T *cond, MUTEX_T *mutex) {
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DWORD ret;
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LeaveCriticalSection(mutex);
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ret=WaitForSingleObject(*cond, INFINITE);
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EnterCriticalSection(mutex);
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// returns WAIT_OBJECT_0 if object was signaled; other return
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// values indicate errors.
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if(ret == WAIT_OBJECT_0)
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return(0);
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else {
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META_ERROR("cond_wait failed: %s", str_GetLastError());
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return(-1);
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}
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}
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inline int COND_SIGNAL(COND_T *cond) {
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BOOL ret;
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ret=SetEvent(*cond);
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// returns zero on failure
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if(ret==0) {
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META_ERROR("cond_signal failed: %s", str_GetLastError());
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return(-1);
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}
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else
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return(0);
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}
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#endif /* _WIN32 (condition variable) */
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// Normalize/standardize a pathname.
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// - For win32, this involves:
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// - Turning backslashes (\) into slashes (/), so that config files and
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// Metamod internal code can be simpler and just use slashes (/).
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// - Turning upper/mixed case into lowercase, since windows is
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// non-case-sensitive.
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// - For linux, this requires no work, as paths uses slashes (/) natively,
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// and pathnames are case-sensitive.
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#ifdef __linux__
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#define normalize_pathname(a)
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#elif defined(_WIN32)
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inline void normalize_pathname(char *path) {
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char *cp;
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META_DEBUG(8, ("normalize: %s", path));
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for(cp=path; *cp; cp++) {
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if(isupper(*cp)) *cp=tolower(*cp);
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if(*cp=='\\') *cp='/';
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}
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META_DEBUG(8, ("normalized: %s", path));
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}
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#endif /* _WIN32 */
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// Indicate if pathname appears to be an absolute-path. Under linux this
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// is a leading slash (/). Under win32, this can be:
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// - a drive-letter path (ie "D:blah" or "C:\blah")
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// - a toplevel path (ie "\blah")
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// - a UNC network address (ie "\\srv1\blah").
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// Also, handle both native and normalized pathnames.
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inline int is_absolute_path(const char *path) {
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if(path[0]=='/') return(TRUE);
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#ifdef _WIN32
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if(path[1]==':') return(TRUE);
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if(path[0]=='\\') return(TRUE);
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#endif /* _WIN32 */
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return(FALSE);
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}
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#ifdef _WIN32
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// Buffer pointed to by resolved_name is assumed to be able to store a
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// string of PATH_MAX length.
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inline char *realpath(const char *file_name, char *resolved_name) {
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int ret;
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ret=GetFullPathName(file_name, PATH_MAX, resolved_name, NULL);
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if(ret > PATH_MAX) {
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errno=ENAMETOOLONG;
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return(NULL);
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}
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else if(ret > 0) {
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HANDLE handle;
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WIN32_FIND_DATA find_data;
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handle=FindFirstFile(resolved_name, &find_data);
|
|
if(INVALID_HANDLE_VALUE == handle) {
|
|
errno=ENOENT;
|
|
return NULL;
|
|
}
|
|
FindClose(handle);
|
|
normalize_pathname(resolved_name);
|
|
return(resolved_name);
|
|
}
|
|
else
|
|
return(NULL);
|
|
}
|
|
#endif /* _WIN32 */
|
|
|
|
// Generic "error string" from a recent OS call. For linux, this is based
|
|
// on errno. For win32, it's based on GetLastError.
|
|
inline const char *str_os_error(void) {
|
|
#ifdef __linux__
|
|
return(strerror(errno));
|
|
#elif defined(_WIN32)
|
|
return(str_GetLastError());
|
|
#endif /* _WIN32 */
|
|
}
|
|
|
|
|
|
#endif /* OSDEP_H */
|