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test
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33
.github/workflows/Build.yml
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33
.github/workflows/Build.yml
vendored
@ -16,30 +16,31 @@ jobs:
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strategy:
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strategy:
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fail-fast: false
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fail-fast: false
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matrix:
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matrix:
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branch:
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# branch:
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- steam_legacy
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# - steam_legacy
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- public
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# - public
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mod:
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# mod:
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# - valve
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# # - valve
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- cstrike
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# - cstrike
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# - czero
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# # - czero
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# - dod
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# # - dod
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# - gearbox
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# # - gearbox
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# - tfc
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# # - tfc
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# - ricochet
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# # - ricochet
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# - dmc
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# # - dmc
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test: [
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test: [
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{ type: 'rehlds', file: 'cstrike-muliplayer-1', desc: 'CS: Multiplayer' },
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{ type: 'rehlds', file: 'cstrike-muliplayer-1', desc: 'CS: Multiplayer' },
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{ type: 'rehlds', file: 'rehlds-phys-single1', desc: 'Half-Life: Physics singleplayer' },
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# { type: 'rehlds', file: 'rehlds-phys-single1', desc: 'Half-Life: Physics singleplayer' },
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{ type: 'rehlds', file: 'crossfire-1-multiplayer-1', desc: 'Half-Life: Multiplayer on crossfire map' },
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# { type: 'rehlds', file: 'crossfire-1-multiplayer-1', desc: 'Half-Life: Multiplayer on crossfire map' },
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{ type: 'rehlds', file: 'shooting-hl-1', desc: 'Half-Life: Shooting with several weapons' },
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# { type: 'rehlds', file: 'shooting-hl-1', desc: 'Half-Life: Shooting with several weapons' },
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{ type: 'regamedll', file: 'cstrike-basic-1', desc: 'CS: Testing jumping, scenarios, shooting etc' },
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# { type: 'regamedll', file: 'cstrike-basic-1', desc: 'CS: Testing jumping, scenarios, shooting etc' },
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]
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]
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env:
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env:
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imageName: testdemos_local
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imageName: testdemos_local
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steps:
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steps:
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- uses: actions/checkout@v4
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- uses: actions/checkout@v4
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- run: ls -la
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- name: Build container
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- name: Build container
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run: docker build -t $imageName ./Dockerfile
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run: docker build -t $imageName ./Dockerfile
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