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Updated OnGameOverlayActivated.
Updated to OnGameOverlayActivated?.Invoke( x.Active != 0 ) )
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@ -42,7 +42,7 @@ namespace Steamworks
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FriendStateChange_t.Install( x => OnPersonaStateChange?.Invoke( new Friend( x.SteamID ) ) );
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FriendStateChange_t.Install( x => OnPersonaStateChange?.Invoke( new Friend( x.SteamID ) ) );
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GameRichPresenceJoinRequested_t.Install( x => OnGameRichPresenceJoinRequested?.Invoke( new Friend( x.SteamIDFriend), x.ConnectUTF8() ) );
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GameRichPresenceJoinRequested_t.Install( x => OnGameRichPresenceJoinRequested?.Invoke( new Friend( x.SteamIDFriend), x.ConnectUTF8() ) );
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GameConnectedFriendChatMsg_t.Install( OnFriendChatMessage );
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GameConnectedFriendChatMsg_t.Install( OnFriendChatMessage );
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GameOverlayActivated_t.Install( x => OnGameOverlayActivated?.Invoke(x.Active == 0 ? false : true) );
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GameOverlayActivated_t.Install( x => OnGameOverlayActivated?.Invoke( x.Active != 0 ) );
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GameServerChangeRequested_t.Install( x => OnGameServerChangeRequested?.Invoke( x.ServerUTF8(), x.PasswordUTF8() ) );
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GameServerChangeRequested_t.Install( x => OnGameServerChangeRequested?.Invoke( x.ServerUTF8(), x.PasswordUTF8() ) );
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GameLobbyJoinRequested_t.Install( x => OnGameLobbyJoinRequested?.Invoke( new Lobby( x.SteamIDLobby ), x.SteamIDFriend ) );
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GameLobbyJoinRequested_t.Install( x => OnGameLobbyJoinRequested?.Invoke( new Lobby( x.SteamIDLobby ), x.SteamIDFriend ) );
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FriendRichPresenceUpdate_t.Install( x => OnFriendRichPresenceUpdate?.Invoke( new Friend( x.SteamIDFriend ) ) );
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FriendRichPresenceUpdate_t.Install( x => OnFriendRichPresenceUpdate?.Invoke( new Friend( x.SteamIDFriend ) ) );
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