Kyle Kukshtel
e1c738fc8b
Updates Lobby to work for both Lobby members and Lobby Owners
...
Uses a more rigurous approach to LobbyData and uses it as a cache for
string-able values to be able to be retrieved by members and set only by
the owner.
2017-07-28 02:20:28 -07:00
Garry Newman
7eb4a88cee
Merge pull request #44 from moldfield1995/master
...
Implemented Workshop Item Subscription
2017-07-26 17:13:19 +01:00
Garry Newman
6c4296a0fc
Merge pull request #46 from richdog/master
...
Made changes surrounding OnItemInstalled and OnFileDownloaded events in Workshop.cs
2017-07-26 17:12:56 +01:00
Kyle Kukshtel
7e38750f2e
changes lobby initialization and makes lobbylist filter easier
2017-07-25 10:09:41 -07:00
Kyle Kukshtel
e3f84eac32
Initial pass at getting coverage for Client functions in API
2017-07-19 19:07:59 -07:00
Matthew Oldfield
e6c395b2f6
Removed GetSubscribedItems, could not find a nice way to change to property
2017-07-12 23:21:33 +01:00
Rich
bf7ab5598b
Modified summary for OnFileDownloaded to more accurately represent my experience with the event.
2017-07-12 17:19:55 -04:00
Rich
c9d36eb4ac
Made OnItemInstalled event public so it can be used to handle workshop items being subscribed to in-game
2017-07-12 17:18:29 -04:00
Rich
a2972098d9
Added AppId check to Workshop.onItemInstalled, like with onDownloadResult
2017-07-12 17:17:26 -04:00
richdog
d53c59f09b
Merge pull request #1 from Facepunch/master
...
Merge pull request #45 from richdog/master
2017-07-11 14:04:49 -04:00
Garry Newman
ed632baf38
Merge pull request #45 from richdog/master
...
Updated Workshop.onDownloadResult to compare downloaded item's application to current application
2017-07-11 09:59:43 +01:00
Rich
3ecd7e4e4e
updated Workshop.onDownloadResult method to ensure that the item's app ID matches the client app id, as described in the DownloadItemResult_t Steamworks documentation
2017-07-10 18:05:34 -04:00
Matthew Oldfield
27f640fd5a
Updated from feedback given
2017-07-10 19:15:36 +01:00
Matthew Oldfield
2108dc3b76
Implemented Workshop Item Subscription
...
Added subscribing to items as well as the UGC interfaces
GetNumSubscribedItems and GetSubscribedItems. Edited SteamUGC Method
GetSubscribedItems to accept array instead of a ptr to allow c# calling
2017-07-10 15:15:53 +01:00
Garry Newman
bf21cb9df3
Fixed Workshop.Item wrong created/modified dates
2017-07-08 13:43:37 +01:00
Garry Newman
499b0d64c5
Added Stats.ResetAll
2017-07-08 13:40:01 +01:00
James King
598f44e9f8
Added RemoteStorage.OpenSharedFile(sharingId)
2017-07-07 15:43:12 +01:00
James King
d129f3757a
Added an exception when attempting to write to a shared file
2017-07-07 15:42:54 +01:00
Garry Newman
ea4c6d72b5
Added Stats.Add
2017-07-06 10:45:03 +01:00
Garry Newman
b327ab70f1
Useful comment
2017-07-06 10:37:23 +01:00
Garry Newman
28766081b5
Added Client.RestartIfNecessary
2017-07-06 10:33:28 +01:00
Garry Newman
67fb987288
Made SteamNative.SteamApi less hacky to initialize
2017-07-06 10:33:13 +01:00
Garry Newman
5890fea9e6
Added SteamAPI_RestartAppIfNecessary to missing
2017-07-06 10:05:23 +01:00
Garry Newman
892edf371e
Moved missing api descriptions to steam_api_missing.json (was defined in code)
2017-07-06 10:02:23 +01:00
Garry Newman
d944c6c7ae
If initialize failed, set instance to null
2017-06-26 14:40:14 +01:00
Garry Newman
e5b6d99bef
Added ServerInit class, changed how servers are initialized
2017-06-25 20:23:34 +01:00
Garry Newman
111495100f
Get applist
2017-06-25 20:22:33 +01:00
Garry Newman
1a47b32458
Fixed Friend.IsOnline not working, added IsAway, IsBusy, IsSnoozing
2017-06-25 11:51:53 +01:00
Garry Newman
3002419af0
Added Stats.Set
2017-06-25 11:44:26 +01:00
James King
0a115f8ea4
Added optional onFailure callbacks to leaderboard and remote file methods that accept a callback (for #23 )
2017-06-12 11:59:18 +01:00
Garry Newman
0a9f3f2281
Added common utility functions to RemoteStorage
2017-06-09 11:46:44 +01:00
Garry Newman
e3312d3387
Cleaned up RemoteStorage
2017-06-09 11:36:53 +01:00
Garry Newman
4390724cbe
friend.GetRichPresence
2017-06-09 11:06:05 +01:00
Garry Newman
3752e75316
Setting Rich Presence
2017-06-09 11:00:01 +01:00
Garry Newman
b92fba15ec
Added Inventory.GenerateItem
2017-06-09 10:40:04 +01:00
Garry Newman
38f3f6d9ea
Oops
2017-06-09 10:32:34 +01:00
Garry Newman
303da3753d
Microtransaction callback (requested, but untested)
2017-06-09 10:30:43 +01:00
Garry Newman
67fd7fe00a
Singleton accessors for Client/Server
2017-06-09 10:18:39 +01:00
Garry Newman
d417f22336
Call StoreStats when triggering an achievement
2017-06-09 10:16:11 +01:00
Garry Newman
53709bf5d0
Merge pull request #21 from DaDummy/master
...
Add missing Stats.StoreStats() API-method
2017-06-08 09:40:31 +01:00
Christoffer Anselm
3ffe684726
Added missing Stats.StoreStats() API-method that one needs to call to make Steam Achievements show in Steam while the game is still running.
2017-06-08 01:14:19 +02:00
James King
7e3527799a
Fixed downloading leaderboard file attachments
2017-05-16 16:35:37 +01:00
James King
836f6e285c
Added documentation for the new Leaderboard and RemoteStorage members
2017-05-16 09:30:28 +01:00
James King
788145c265
Added Leaderboard.AttachRemoteFile
2017-05-16 09:13:52 +01:00
James King
6ea0e366f5
Working on a RemoteStorage interface
2017-05-15 17:11:17 +01:00
James King
549ceb0562
Fixed AddScoresCallback test
2017-05-15 14:13:28 +01:00
James King
906cff4416
Added Leaderboard.AddScore overload that accepts a callback
2017-05-15 14:05:36 +01:00
James King
d3ebe4e2f2
Added overload of Leaderboard.FetchScores that takes a callback
2017-05-15 13:23:19 +01:00
James King
8fa8da4939
Fixed comment of RequestType.GlobalAroundUser
2017-05-12 16:51:10 +01:00
Garry Newman
27c2b83bea
Build on windows nodes
2017-05-09 20:43:46 +01:00