Facepunch.Steamworks/Facepunch.Steamworks
2020-02-24 13:34:32 +00:00
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Callbacks CallResult takes an IsServer parameter 2020-02-23 11:44:14 +00:00
Classes Added SteamNetworkUtils.OnDebugOutput, DebugLevel 2020-02-24 11:33:29 +00:00
Enum Added SteamNetworkUtils.OnDebugOutput, DebugLevel 2020-02-24 11:33:29 +00:00
Generated Hide FriendFlags 2020-02-24 13:07:50 +00:00
Networking Fixed SocketInterface duplicate connections, callbacks 2020-02-24 11:33:52 +00:00
ServerList Updated Implementation to use flat api 2020-02-22 20:23:19 +00:00
Structs RequestUserStats to RequestUserStatsAsync 2020-02-24 13:28:27 +00:00
Utility Networking Cleanup 2020-02-24 08:58:09 +00:00
Facepunch.Steamworks.Posix.csproj No need for posix32/64 now - combined to just posix 2020-02-22 21:45:26 +00:00
Facepunch.Steamworks.targets Only copy dlls to debug locations if we're compiling on my PC 2019-06-25 13:26:18 +01:00
Facepunch.Steamworks.Win32.csproj No need for posix32/64 now - combined to just posix 2020-02-22 21:45:26 +00:00
Facepunch.Steamworks.Win64.csproj Update package version 2019-08-29 15:58:56 +01:00
steam_api64.dll Updated Implementation to use flat api 2020-02-22 20:23:19 +00:00
steam_api.dll Updated Implementation to use flat api 2020-02-22 20:23:19 +00:00
SteamApps.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamClient.cs Added SteamRemotePlay 2020-02-23 18:58:50 +00:00
SteamFriends.cs Hide FriendFlags 2020-02-24 13:07:50 +00:00
SteamInput.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamInventory.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamMatchmaking.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamMatchmakingServers.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamMusic.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamNetworking.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamNetworkingSockets.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamNetworkingUtils.cs Added SteamNetworkUtils.OnDebugOutput, DebugLevel 2020-02-24 11:33:29 +00:00
SteamParental.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamParties.cs Networking Cleanup 2020-02-24 08:58:09 +00:00
SteamRemotePlay.cs Added SteamRemotePlay 2020-02-23 18:58:50 +00:00
SteamRemoteStorage.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamScreenshots.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamServer.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamServerStats.cs RequestUserStats to RequestUserStatsAsync 2020-02-24 13:28:27 +00:00
SteamUgc.cs Added SteamUgc.DownloadAsync 2020-02-24 13:24:18 +00:00
SteamUser.cs Added Duration Control 2020-02-23 19:09:31 +00:00
SteamUserStats.cs Rename RequestGlobalStats to RequestGlobalStatsAsync 2020-02-24 12:58:46 +00:00
SteamUtils.cs Added IsSteamChinaLauncher 2020-02-23 19:14:27 +00:00
SteamVideo.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00