Facepunch.Steamworks/Facepunch.Steamworks/SteamNative
2017-07-06 10:33:13 +01:00
..
SteamNative.Callback.cs Unity Win32 callback fixes 2017-02-01 12:44:00 +00:00
SteamNative.Constants.cs Updated bindings 2017-05-08 20:59:37 +01:00
SteamNative.Enums.cs Updated bindings 2017-05-08 20:59:37 +01:00
SteamNative.Helpers.cs reset capacity, length on depool 2016-11-08 11:13:04 +00:00
SteamNative.Platform.cs Netcore fixes 2017-04-05 16:15:35 +01:00
SteamNative.Platform.Interface.cs Added SteamAPI_RestartAppIfNecessary to missing 2017-07-06 10:05:23 +01:00
SteamNative.Platform.Linux32.cs Added SteamAPI_RestartAppIfNecessary to missing 2017-07-06 10:05:23 +01:00
SteamNative.Platform.Linux64.cs Added SteamAPI_RestartAppIfNecessary to missing 2017-07-06 10:05:23 +01:00
SteamNative.Platform.Mac.cs Added SteamAPI_RestartAppIfNecessary to missing 2017-07-06 10:05:23 +01:00
SteamNative.Platform.Win32.cs Added SteamAPI_RestartAppIfNecessary to missing 2017-07-06 10:05:23 +01:00
SteamNative.Platform.Win64.cs Added SteamAPI_RestartAppIfNecessary to missing 2017-07-06 10:05:23 +01:00
SteamNative.SteamApi.cs Made SteamNative.SteamApi less hacky to initialize 2017-07-06 10:33:13 +01:00
SteamNative.SteamAppList.cs Avoid using Array.ConvertAll (doesn't exist on netcore) 2017-04-05 16:17:30 +01:00
SteamNative.SteamApps.cs Avoid using Array.ConvertAll (doesn't exist on netcore) 2017-04-05 16:17:30 +01:00
SteamNative.SteamClient.cs Avoid using Array.ConvertAll (doesn't exist on netcore) 2017-04-05 16:17:30 +01:00
SteamNative.SteamController.cs Avoid using Array.ConvertAll (doesn't exist on netcore) 2017-04-05 16:17:30 +01:00
SteamNative.SteamFriends.cs Avoid using Array.ConvertAll (doesn't exist on netcore) 2017-04-05 16:17:30 +01:00
SteamNative.SteamGameServer.cs Avoid using Array.ConvertAll (doesn't exist on netcore) 2017-04-05 16:17:30 +01:00
SteamNative.SteamGameServerStats.cs Avoid using Array.ConvertAll (doesn't exist on netcore) 2017-04-05 16:17:30 +01:00
SteamNative.SteamHTMLSurface.cs Avoid using Array.ConvertAll (doesn't exist on netcore) 2017-04-05 16:17:30 +01:00
SteamNative.SteamHTTP.cs Avoid using Array.ConvertAll (doesn't exist on netcore) 2017-04-05 16:17:30 +01:00
SteamNative.SteamInventory.cs Updated bindings 2017-05-08 20:59:37 +01:00
SteamNative.SteamMatchmaking.cs Avoid using Array.ConvertAll (doesn't exist on netcore) 2017-04-05 16:17:30 +01:00
SteamNative.SteamMatchmakingServers.cs Avoid using Array.ConvertAll (doesn't exist on netcore) 2017-04-05 16:17:30 +01:00
SteamNative.SteamMusic.cs Avoid using Array.ConvertAll (doesn't exist on netcore) 2017-04-05 16:17:30 +01:00
SteamNative.SteamMusicRemote.cs Avoid using Array.ConvertAll (doesn't exist on netcore) 2017-04-05 16:17:30 +01:00
SteamNative.SteamNetworking.cs Avoid using Array.ConvertAll (doesn't exist on netcore) 2017-04-05 16:17:30 +01:00
SteamNative.SteamRemoteStorage.cs Cleaned up RemoteStorage 2017-06-09 11:36:53 +01:00
SteamNative.SteamScreenshots.cs Avoid using Array.ConvertAll (doesn't exist on netcore) 2017-04-05 16:17:30 +01:00
SteamNative.SteamUGC.cs Updated bindings 2017-05-08 20:59:37 +01:00
SteamNative.SteamUnifiedMessages.cs Avoid using Array.ConvertAll (doesn't exist on netcore) 2017-04-05 16:17:30 +01:00
SteamNative.SteamUser.cs Updated bindings 2017-05-08 20:59:37 +01:00
SteamNative.SteamUserStats.cs Avoid using Array.ConvertAll (doesn't exist on netcore) 2017-04-05 16:17:30 +01:00
SteamNative.SteamUtils.cs Updated bindings 2017-05-08 20:59:37 +01:00
SteamNative.SteamVideo.cs Updated bindings 2017-05-08 20:59:37 +01:00
SteamNative.Structs.cs Fixed downloading leaderboard file attachments 2017-05-16 16:35:37 +01:00
SteamNative.Types.cs Avoid using Array.ConvertAll (doesn't exist on netcore) 2017-04-05 16:17:30 +01:00