Commit Graph

161 Commits

Author SHA1 Message Date
Steve Dudenhoeffer
240c92e20f Updated all module SDKs to stop the most annoying issue ever: amxxmodule.h required size_t but did not include stddef.h
Also stopped dodfun, dodx, tfcx and tsx from loading on games other than the ones they are designed for.
2008-04-29 06:53:55 +00:00
David Anderson
6d03b29963 forgot 32-on-64 support for this 2008-04-15 23:36:13 +00:00
David Anderson
cc99d6d1fb finalized build numbers and all that other release crap 2007-10-26 02:23:21 +00:00
David Anderson
212697b950 whoops, that was one terrible commit. the bug is really fixed now. 2007-10-26 01:09:08 +00:00
David Anderson
6a567f3c77 fixed a memory corruption bug in CVector 2007-10-26 01:03:23 +00:00
David Anderson
36241e2905 updated revision numbers 2007-10-26 00:28:17 +00:00
David Anderson
b7f8503655 added amb844 - get_pdata_ent 2007-10-22 19:52:06 +00:00
Steve Dudenhoeffer
a28a80e45f Few additions to fakemeta:
Implemented amb632 - lookup_sequence, also added set_controller (since it dealt with models).

Implemented set_pev_string, for setting with an already allocated string handle.  Also added pev_serial, to get the entity serial number.
2007-07-24 06:05:43 +00:00
David Anderson
6170cbc95a implemented amb92 2007-05-02 23:11:49 +00:00
Scott Ehlert
8c45216cfd Oh, forgot to reset ServerPrint 2007-04-30 18:32:40 +00:00
Scott Ehlert
897ed0cb10 Implemented request amb237 - added ServerPrint to Fakemeta 2007-04-30 18:29:33 +00:00
Scott Ehlert
33e01af955 Fixed Windows builds of all modules - they were broken as a result of all the moves of svn_version.h *sigh* 2007-04-24 18:50:16 +00:00
Scott Ehlert
8e1f54465d Fixed amb226 - missing return after pfnClientPrintf 2007-04-20 19:02:35 +00:00
Scott Ehlert
ae46e3f6ab Moved svn_version.h and svn_version.tpl out of SDK directories... 2007-03-27 16:07:28 +00:00
Scott Ehlert
118b002ee8 Synced Module SDK files with most recent fixes
- Fixed potential issue with Meta_Query
 - Removed debug message from GiveFnptrsToDll that has been present for a long long time

Again I ask why?
2007-03-21 20:22:20 +00:00
Scott Ehlert
c71be87a3a Massive reorganization attempt - part 1
Oh dear, what has DS done now?
2007-03-13 11:46:03 +00:00
Scott Ehlert
3ac076e098 Hello, I might have added some SLN files for the MSVC8 projects 2007-03-13 03:11:28 +00:00
David Anderson
cc6b9d3d81 added dynamic versioning
committed .sln files to a few wayward projects
2007-03-12 22:27:27 +00:00
David Anderson
7f1ea1490d bumped necessary module versions 2007-03-04 03:42:11 +00:00
Scott Ehlert
d62ae07b75 Merged in changes from revision 3276 in 1.77: ES_Body was not a valid parameter for get/set_es() 2007-02-01 22:25:18 +00:00
David Anderson
7f3c2d00ac fixed bug am50501 2007-01-28 05:01:38 +00:00
Steve Dudenhoeffer
35fcca8a66 Merged revision 3258 from 1.77; forward_return with non-string values 2007-01-26 06:08:29 +00:00
Orangutanz
451b648c7f Fixed TR_InOpen missing with *et_tr native (XxAvalanchexX) 2007-01-17 14:52:09 +00:00
David Anderson
17adb214f2 Fixed bug am49982 (wrote parameter counts) 2007-01-17 05:32:45 +00:00
David Anderson
1ac390b54c Fixed version # 2006-10-31 19:31:54 +00:00
David Anderson
e93e75fa39 Bumped version numbers 2006-10-27 05:47:38 +00:00
David Anderson
8a2528108d Fixed bug am46378 2006-10-25 16:54:37 +00:00
Scott Ehlert
5c23cf416e Fixed makefiles (yes, again) for hlsdk move 2006-08-27 05:29:04 +00:00
Scott Ehlert
22bef17660 Changed makefiles to point to trunk's modified version of the HL SDK 2006-08-27 03:13:11 +00:00
Scott Ehlert
81ac41037b GCC Wallification 2006-08-27 02:17:18 +00:00
David Anderson
ee4f064073 Initial bump to GCC-4.1 2006-08-24 22:44:57 +00:00
Borja Ferrer
4692335abb bumped version 2006-08-21 02:01:57 +00:00
David Anderson
a8b4ebbe70 Fixed bug am42097 (FM disabling hooks too early) 2006-08-18 22:17:51 +00:00
Borja Ferrer
377c01eac7 just a little detail 2006-08-18 13:23:02 +00:00
Scott Ehlert
3b62b91fb7 Fixed bug am41961 (Orangutanz)
GetPlayerAuthId, GetPlayerWONId, and IsMapValid were not being reset on mapchange
2006-07-24 16:15:09 +00:00
Scott Ehlert
1a6f4e08b2 Added request am41585 (Orangutanz) 2006-07-19 04:23:00 +00:00
Scott Ehlert
b44951295d I forgot to remove you didn't I am41542 2006-07-17 23:11:57 +00:00
Scott Ehlert
db3beb9b98 Various pev issues fixed am41542 2006-07-17 20:01:11 +00:00
Scott Ehlert
ac1e3a9001 Added ClientPrintf engine function (request at30137) 2006-05-23 03:26:26 +00:00
Scott Ehlert
b40f5e6637 request at29928
New callable engine function: AlertMessage
2006-05-19 06:01:55 +00:00
Scott Ehlert
77f0e526bf Whoa. SetClientKeyValue fixed :\ 2006-05-11 03:34:13 +00:00
Scott Ehlert
30ce0d9f1b Another pointless typo fix 2006-05-11 02:29:08 +00:00
Scott Ehlert
8920a05bba mov gah, [newline_fix] 2006-05-10 14:38:11 +00:00
David Anderson
beb975bdbf ohmygod like the modules are synced and updated for sdk v4 2006-05-10 11:53:22 +00:00
Scott Ehlert
de1f1eef8d Added request at29487
1) New hookable Engine func: GetInfoKeyBuffer
2) New GameDLL func that can be called via engfunc: GetInfoKeyBuffer
3) New native: copy_infokey_buffer that copies data out of the specified info key buffer
4) EngFunc_InfoKeyValue, EngFunc_SetKeyValue, and EngFunc_SetClientKeyValue have been reworked
    so that they expect pointers to an info key buffer in order to work properly o_O
5) Added some error messages to get_tr
2006-05-10 11:19:24 +00:00
Scott Ehlert
ed19c53552 More bugs?
1) New hookable GameDLL func: CreateBaseline
2) New hookable Engine func: CreateInstancedBaseline
3) New GameDLL func that can be called via dllfunc: CreateBaseline
4) New GameDLL func that can be called via engfunc: CreateInstancedBaseline
2006-05-05 08:04:19 +00:00
Scott Ehlert
133c7d6815 Fixed possible crash bug in get_tr2 at29250 (Orangutanz) 2006-05-05 05:11:17 +00:00
Scott Ehlert
7883710bf6 Added pm_shared to include directories so this can compile on Linux again 2006-04-30 07:28:39 +00:00
Scott Ehlert
0071d73e25 Oh goodness, let the bugs begin...
1) Fixed getting incorrect value of the entity index when using ClientUserInfoChanged via dllfunc
2) New hookable GameDLL funcs: UpdateClientData, AddToFullPack, CmdStart, CmdEnd (at28754)
3) New GameDLL funcs that can be called via dllfunc: UpdateClientData, AddToFullPack, CmdStart, CmdEnd
4) New natives to read/write special data structures associated with the above GameDLL funcs
2006-04-30 07:27:14 +00:00
Borja Ferrer
0555e7aa63 fixed MM warning 2006-04-29 13:51:52 +00:00