Commit Graph

936 Commits

Author SHA1 Message Date
Borja Ferrer
f3a833dd1b more warning fixes 2006-08-18 19:08:51 +00:00
Borja Ferrer
43bd5fc732 removed unused stuff 2006-08-18 14:02:07 +00:00
Borja Ferrer
377c01eac7 just a little detail 2006-08-18 13:23:02 +00:00
David Anderson
b7076fc572 Committed implementation of request am42697 2006-08-18 02:19:38 +00:00
Scott Ehlert
3b62b91fb7 Fixed bug am41961 (Orangutanz)
GetPlayerAuthId, GetPlayerWONId, and IsMapValid were not being reset on mapchange
2006-07-24 16:15:09 +00:00
Scott Ehlert
1a6f4e08b2 Added request am41585 (Orangutanz) 2006-07-19 04:23:00 +00:00
Scott Ehlert
b44951295d I forgot to remove you didn't I am41542 2006-07-17 23:11:57 +00:00
Scott Ehlert
db3beb9b98 Various pev issues fixed am41542 2006-07-17 20:01:11 +00:00
Borja Ferrer
6ac889f6e2 fixed bug at40963 2006-07-16 13:23:56 +00:00
Scott Ehlert
b859001feb Fixed path to Pawn include file in MSVC projects (Fun module) 2006-07-13 03:22:30 +00:00
Scott Ehlert
895039308f Added CZ models to CsInternalModel enum (request at41295) 2006-07-13 03:07:24 +00:00
David Anderson
43b8ea4657 deleted outdated or unneeded dirs in dlls 2006-07-12 18:25:41 +00:00
Scott Ehlert
0eca298c2a Fixed makefile paths (I think) 2006-07-12 06:05:06 +00:00
Zor
84ec8ef007 - Added new forwards as well as new stocks 2006-06-11 21:47:11 +00:00
Borja Ferrer
d4bfddc034 added 2 new natives 2006-06-10 20:46:12 +00:00
David Anderson
deb1b00416 synced fix 2006-06-10 01:34:27 +00:00
David Anderson
6b80e9e8d2 fixed a silly row bug 2006-06-09 08:47:52 +00:00
David Anderson
9eb0d50f4c yams 2006-06-05 23:22:57 +00:00
David Anderson
24c5c10a31 oh, hello 2006-06-05 23:22:45 +00:00
David Anderson
b4450bbee5 synced this change 2006-06-05 18:43:01 +00:00
David Anderson
c92145ee88 backwards compat fixes -
dbi_close() must return 0 on failure (not that it matters)
dbi_nextrow() must return 0 on RESULT_NONE
2006-06-05 08:21:28 +00:00
Scott Ehlert
17fb06f7bb Moved vector natives from engine to core at29896
Moved precache_generic from engine to core at30469
2006-06-05 07:48:54 +00:00
Scott Ehlert
7d3ddf502c Synced MSVC8 project file 2006-06-05 05:29:26 +00:00
Scott Ehlert
5940b4a6ca MSVC8 warning fix 2006-06-05 05:24:59 +00:00
Scott Ehlert
9edf20866b Synced MSVC8 project file 2006-06-05 05:18:27 +00:00
Scott Ehlert
30495aa34e Linking to zlib isn't necessary 2006-06-05 05:07:52 +00:00
David Anderson
915c3d244c merged in mysqlx fixes 2006-06-04 19:40:34 +00:00
David Anderson
24cdcde968 fixed heap corruption
improved memory usage
removed useless stringpooler
2006-06-04 19:26:43 +00:00
David Anderson
cef005317b wow I'm tired 2006-06-04 09:28:45 +00:00
David Anderson
2210c54d68 fixed 64bit bugz 2006-06-04 08:57:20 +00:00
David Anderson
3fe24d8793 fixed some build problems 2006-06-04 07:49:07 +00:00
David Anderson
b3a91bc496 fixed a build error on gcc 2006-06-04 07:44:55 +00:00
David Anderson
8a529b100c or this 2006-06-04 07:42:46 +00:00
David Anderson
f1f683dca7 gcc didn't like this 2006-06-04 07:42:10 +00:00
David Anderson
fb904f6e40 Linux build works now 2006-06-04 07:35:33 +00:00
Scott Ehlert
a5bd69ac4a MSVC8 project file fixed and updated 2006-06-04 04:35:53 +00:00
Scott Ehlert
c6e17539ca zomg fixed warnings again o_O 2006-06-04 04:29:46 +00:00
Scott Ehlert
e0b05c0b83 Yeah another possible warning fix perhaps 2006-06-04 03:59:14 +00:00
Scott Ehlert
a44eb16360 MSVC8 fixes again, what the heck did I do before? o_O 2006-06-04 03:57:45 +00:00
David Anderson
fc429213d3 whoabug 2006-06-04 02:10:04 +00:00
David Anderson
579cc83d54 this was broken too. make sure it builds next time ;) 2006-06-04 01:36:18 +00:00
David Anderson
be7bf671af sooomeooone broke the geoip build. 2006-06-04 01:31:31 +00:00
David Anderson
e1b9543d10 added these k 2006-06-04 01:22:10 +00:00
David Anderson
af8dea753e removed this SUCKA 2006-06-04 01:14:33 +00:00
David Anderson
3a7d291513 fixed wrong aff ret val
updated sdk
2006-06-03 23:13:22 +00:00
David Anderson
fe603c29f0 fixed wrong aff return val 2006-06-03 23:13:02 +00:00
David Anderson
27ba10c8a0 fixed a reporting bug 2006-06-03 23:02:18 +00:00
David Anderson
34f5b3257d attempted some thread improvements[?]
fixed moduleconf bug
what
2006-06-03 22:26:43 +00:00
David Anderson
1c2749fdf6 removed old sdk 2006-06-03 19:52:49 +00:00
David Anderson
aa1308e32e initial import of sqlitex 2006-06-03 19:52:21 +00:00
Scott Ehlert
c8d543929a Updated to June 2006-06-03 08:33:30 +00:00
David Anderson
e7e87ff040 updated to sqlite-3.3.5 2006-06-02 21:29:25 +00:00
Borja Ferrer
e6064af9fb added request at30290 (VEN)
fixed cs_get_user_buyzone returning true when user was in bombtarget zone or other specific areas
2006-05-26 18:26:59 +00:00
Borja Ferrer
44a7b62963 possible fix at29931 2006-05-23 19:35:40 +00:00
Scott Ehlert
ac1e3a9001 Added ClientPrintf engine function (request at30137) 2006-05-23 03:26:26 +00:00
Scott Ehlert
b40f5e6637 request at29928
New callable engine function: AlertMessage
2006-05-19 06:01:55 +00:00
David Anderson
f9c9088303 added affinity implementation 2006-05-19 01:54:28 +00:00
David Anderson
dc785a4369 Fixed bug at29628 2006-05-16 21:20:14 +00:00
Scott Ehlert
b67e6c5269 Hello MSVC8 project. I'm just removing some files from you this time. Won't hurt one bit. 2006-05-12 04:55:54 +00:00
David Anderson
f8809e2663 Fixed a backwards compatibility issue with free result 2006-05-11 12:11:42 +00:00
David Anderson
123215a53c removed these, no longer needed 2006-05-11 08:47:53 +00:00
David Anderson
ed6e28c1d4 removed message functions from engine [!] 2006-05-11 07:49:45 +00:00
Scott Ehlert
77f0e526bf Whoa. SetClientKeyValue fixed :\ 2006-05-11 03:34:13 +00:00
Scott Ehlert
30ce0d9f1b Another pointless typo fix 2006-05-11 02:29:08 +00:00
Scott Ehlert
8920a05bba mov gah, [newline_fix] 2006-05-10 14:38:11 +00:00
Scott Ehlert
061da07af8 Yet another wondeful typo fix 2006-05-10 13:26:36 +00:00
Scott Ehlert
da757b6c62 Um, ignore me please. Nothing to see here. Move along. 2006-05-10 13:25:29 +00:00
Scott Ehlert
880b83a10b Typo fix! :o 2006-05-10 13:24:31 +00:00
David Anderson
76c1c78b5b up up and awayyy 2006-05-10 13:02:37 +00:00
Borja Ferrer
4e1123730c fixed lib class 2006-05-10 12:29:37 +00:00
David Anderson
8e3a5e6d58 sdk v4 2006-05-10 12:00:22 +00:00
David Anderson
beb975bdbf ohmygod like the modules are synced and updated for sdk v4 2006-05-10 11:53:22 +00:00
Scott Ehlert
de1f1eef8d Added request at29487
1) New hookable Engine func: GetInfoKeyBuffer
2) New GameDLL func that can be called via engfunc: GetInfoKeyBuffer
3) New native: copy_infokey_buffer that copies data out of the specified info key buffer
4) EngFunc_InfoKeyValue, EngFunc_SetKeyValue, and EngFunc_SetClientKeyValue have been reworked
    so that they expect pointers to an info key buffer in order to work properly o_O
5) Added some error messages to get_tr
2006-05-10 11:19:24 +00:00
David Anderson
f9fd83b42e test commit of new sdk 2006-05-10 07:49:05 +00:00
David Anderson
1e6ba05ec9 corrected some changes for inclusion into base 2006-05-10 07:42:35 +00:00
David Anderson
f2c5a2b85b updated to new module API 2006-05-07 21:40:12 +00:00
Borja Ferrer
974e8882b9 detach zOMG 2006-05-07 20:07:57 +00:00
David Anderson
603be35426 test of new module API, should work though 2006-05-07 10:10:44 +00:00
Scott Ehlert
a9f300bca9 Version bumpage for every module except MySQL/MySQLX (as I'm unsure of the status of those at the moment) 2006-05-06 04:57:10 +00:00
Scott Ehlert
ed19c53552 More bugs?
1) New hookable GameDLL func: CreateBaseline
2) New hookable Engine func: CreateInstancedBaseline
3) New GameDLL func that can be called via dllfunc: CreateBaseline
4) New GameDLL func that can be called via engfunc: CreateInstancedBaseline
2006-05-05 08:04:19 +00:00
Scott Ehlert
133c7d6815 Fixed possible crash bug in get_tr2 at29250 (Orangutanz) 2006-05-05 05:11:17 +00:00
Scott Ehlert
dc063594de Not sure why I decided to potentially crash the server with cs_set_user_vip o_O
Stayed tuned for another episode of "What Was DS Thinking?"
2006-05-04 05:32:45 +00:00
Scott Ehlert
f26d208c38 Updated to May 2006-05-03 07:12:01 +00:00
Scott Ehlert
6cc239c66f Two extra params in cs_set_user_vip for determining whether or not model and scoreboard are updated at28699
Version bumpage
2006-05-02 21:49:17 +00:00
Scott Ehlert
7883710bf6 Added pm_shared to include directories so this can compile on Linux again 2006-04-30 07:28:39 +00:00
Scott Ehlert
0071d73e25 Oh goodness, let the bugs begin...
1) Fixed getting incorrect value of the entity index when using ClientUserInfoChanged via dllfunc
2) New hookable GameDLL funcs: UpdateClientData, AddToFullPack, CmdStart, CmdEnd (at28754)
3) New GameDLL funcs that can be called via dllfunc: UpdateClientData, AddToFullPack, CmdStart, CmdEnd
4) New natives to read/write special data structures associated with the above GameDLL funcs
2006-04-30 07:27:14 +00:00
Borja Ferrer
0555e7aa63 fixed MM warning 2006-04-29 13:51:52 +00:00
David Anderson
d2b57d29fb untested fix for issue where hooks were not released on server deactivate - only on plugin load 2006-04-29 07:23:23 +00:00
Borja Ferrer
e5057d7191 cell upcasting (second revision) 2006-04-28 21:30:17 +00:00
Borja Ferrer
229b149247 cell upcasting (second revision) 2006-04-28 20:14:08 +00:00
Scott Ehlert
6000fe43d1 Fixed ClientUserInfoChanged forward not being reset on mapchange 2006-04-28 20:07:53 +00:00
Scott Ehlert
5a2e35c1bf Fixed is_in_viewcone always returning 0
Fixed is_visible causing a crash when a non-player entity was passed and also made it quite a bit more accurate
(at28936)
2006-04-28 19:19:24 +00:00
Scott Ehlert
38cb60c60b Eh hem. This shouldn't have been bumped quite yet :( 2006-04-27 03:57:33 +00:00
Scott Ehlert
a87966cde3 Oops (again) 2006-04-27 00:07:36 +00:00
Scott Ehlert
9b252fa919 Oops :( 2006-04-27 00:04:52 +00:00
Scott Ehlert
760514a1fe Makefile now in sync with the others (I think)
(This is mostly for cleaning fixes. Please give me a better idea)
2006-04-27 00:02:54 +00:00
Scott Ehlert
2ca42b7b21 MSVC8 Project File + SDK Update 2006-04-26 23:54:12 +00:00
David Anderson
b65b8a1cf0 request at28581 2006-04-26 05:21:29 +00:00
Twilight Suzuka
e96eaa6174 Fixed small error 2006-04-26 05:18:26 +00:00
David Anderson
2a74d2229f commit for fix to a deadlock which would occur when stopping a live, queue'd thread worker 2006-04-25 20:41:18 +00:00