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Added spheres to npc_template_maker radius and ai_script_conditions distances
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base.fgd
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base.fgd
@ -796,7 +796,7 @@
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input SetSpawnFrequency(float) : "Sets how often (in seconds) a new NPC will be spawned."
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input SetSpawnFrequency(float) : "Sets how often (in seconds) a new NPC will be spawned."
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]
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]
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@PointClass base(BaseNPCMaker) iconsprite("editor/npc_maker.vmt") = npc_template_maker :
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@PointClass base(BaseNPCMaker) iconsprite("editor/npc_maker.vmt") sphere(Radius) sphere(MinSpawnDistance) = npc_template_maker :
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"An entity that creates NPCs. The NPCs it creates are clones of a template NPC. NPCs are spawned around this maker's origin, or at specified destination points."
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"An entity that creates NPCs. The NPCs it creates are clones of a template NPC. NPCs are spawned around this maker's origin, or at specified destination points."
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[
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[
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spawnflags(Flags) =
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spawnflags(Flags) =
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@ -3309,7 +3309,7 @@
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@PointClass base(Targetname) = ai_script_conditions : "AI Script Conditions"
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@PointClass base(Targetname) sphere(PlayerActorProximity) sphere(ActorTargetProximity) sphere(PlayerTargetProximity) = ai_script_conditions : "AI Script Conditions"
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[
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[
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Actor(target_destination) : "Actor" : : "NPC Target"
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Actor(target_destination) : "Actor" : : "NPC Target"
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